Player Matchup

Ymir
Ymir
ElSoggo
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 296L
1,473 Elo+
Party 2
Rama
Rama
Simaeli
Rama
Level 28
God Stats
20W - 19L
1,527 SR
Queue Stats
145W - 194L
1,468 Elo+
Party 2
Chronos
Chronos
SouLweeper6166
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,531 Elo+
Solo
Jing Wei
Jing Wei
VGDBBlaCk
Jing Wei
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 58L
1,470 Elo+
Solo
Loki
Loki
kipito6
Loki
Level 8
God Stats
1W - 0L
1,417 SR
Queue Stats
10W - 3L
1,764 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,541 Elo+

VS

Team Averages
Level 27
1,468 SR
1,388 Elo+
Bellona
Bellona
Glave0
Bellona
Level 29
God Stats
4W - 7L
1,201 SR
Queue Stats
15W - 21L
1,054 Elo+
Solo
Ra
Ra
bolychev
Ra
Level 30
God Stats
1W - 1L
1,726 SR
Queue Stats
97W - 111L
1,472 Elo+
Solo
Xbalanque
Xbalanque
shincheongg
Xbalanque
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
102W - 132L
1,517 Elo+
Party 1
Cupid
Cupid
xIRossIx
Cupid
Level 17
God Stats
7W - 14L
1,408 SR
Queue Stats
22W - 38L
1,379 Elo+
Solo
Da Ji
Da Ji
zqyyang
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 134L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElSoggo
Ymir
9
2 / 5 / 4
6,495
500
3,522
7,357
4,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Simaeli
Rama
13
4 / 2 / 2
8,306
639
4,874
7,646
2,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
11 / 1 / 1
9,589
738
11,820
13,649
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
VGDBBlaCk
Jing Wei
14
4 / 2 / 3
8,287
637
5,015
8,662
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
kipito6
Loki
11
2 / 2 / 1
6,899
531
3,840
8,301
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Glave0
Bellona
5
0 / 2 / 0
4,680
360
2,672
3,956
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

12
1 / 8 / 2
6,797
523
5,320
10,348
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
shincheongg
Xbalanque
10
4 / 4 / 3
6,173
475
6,508
9,201
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
xIRossIx
Cupid
11
4 / 5 / 4
7,022
540
8,634
7,561
2,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
zqyyang
Da Ji
10
3 / 5 / 1
6,358
489
5,882
8,666
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
23
Kills
12
12
Deaths
24
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
ElSoggo
Ymir
2
5
4
0.8
L
Bellona
Glave0
Bellona
0
2
0
0
W
Rama
Simaeli
Rama
4
2
2
2.5
W
11
1
1
11.5
W
Jing Wei
VGDBBlaCk
Jing Wei
4
2
3
2.75
L
1
8
2
0.25
W
Loki
kipito6
Loki
2
2
1
1.25
L
Xbalanque
shincheongg
Xbalanque
4
4
3
1.38
L
Cupid
xIRossIx
Cupid
4
5
4
1.2
L
Da Ji
zqyyang
Da Ji
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
29,016
45,615
Taken
39,732
16,919
Mitigated
17,848
18,933
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ElSoggo
Ymir
3,522
923
167
228
7,357
4,135
250
0
7,211
13,796
0
L
Bellona
Glave0
Bellona
2,672
1,244
0
1,550
3,956
3,071
0
955
3,001
0
10,148
W
Rama
Simaeli
Rama
4,874
3,576
0
3,290
7,646
2,463
1,345
0
7,359
0
40,558
W
11,820
6,197
0
7,930
13,649
5,147
3,075
3,967
9,607
64,060
0
W
Jing Wei
VGDBBlaCk
Jing Wei
5,015
4,039
0
3,721
8,662
3,123
2,557
584
8,053
0
42,938
L
5,320
462
26
1,842
10,348
3,994
0
7,017
3,331
44,185
0
W
Loki
kipito6
Loki
3,840
885
0
3,597
8,301
2,051
0
769
7,487
0
33,534
L
Xbalanque
shincheongg
Xbalanque
6,508
2,676
0
2,626
9,201
4,109
0
3,946
5,255
0
26,824
L
Cupid
xIRossIx
Cupid
8,634
4,982
28
1,720
7,561
2,036
0
1,316
6,245
0
20,014
L
Da Ji
zqyyang
Da Ji
5,882
1,572
0
310
8,666
4,638
0
2,108
6,558
0
30,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
31,030
395
Minions Killed
232
0
Camps Cleared
0
1,121,344
Distance Traveled
1,054,084
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,495
500
13
1
0
175,628
2
L
Bellona
4,680
360
20
2
0
123,222
0
W
Rama
8,306
639
101
8
0
228,597
1
W
Chronos
9,589
738
125
10
0
233,295
2
W
Jing Wei
8,287
637
95
7
0
201,127
0
L
Ra
6,797
523
74
6
0
241,512
0
W
Loki
6,899
531
61
5
0
282,697
2
L
Xbalanque
6,173
475
50
4
0
217,622
2
L
Cupid
7,022
540
28
2
0
221,225
0
L
Da Ji
6,358
489
60
5
0
250,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role