Player Matchup

Cernunnos
Cernunnos
Callibban
Cernunnos
Level 25
God Stats
13W - 5L
1,605 SR
Queue Stats
85W - 74L
1,578 Elo+
Solo
King Arthur
King Arthur
CyberPetuh
King Arthur
Level 18
God Stats
9W - 4L
1,644 SR
Queue Stats
41W - 24L
1,635 Elo+
Solo
Bellona
Bellona
EvilAnger111
Bellona
Level 13
God Stats
100W - 99L
1,826 SR
Queue Stats
388W - 385L
1,736 Elo+
Solo
Aphrodite
Aphrodite
Rushcatz
Aphrodite
Level 29
God Stats
9W - 4L
1,862 SR
Queue Stats
149W - 140L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
Yatagarasu128
Nu Wa
Level 29
God Stats
12W - 2L
1,881 SR
Queue Stats
101W - 94L
1,657 Elo+
Party 1
Team Averages
Level 23
1,764 SR
1,650 Elo+

VS

Team Averages
Level 17
1,561 SR
1,671 Elo+
Sun Wukong
Sun Wukong
Miguelitro14
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,945 Elo+
Solo
Chang'e
Chang'e
OlaKaseMatar
Chang'e
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Reepatz
Susano
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
akkettsy
Kuzenbo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 98L
1,569 Elo+
Solo
Anhur
Anhur
tehvinee
Anhur
Level 28
God Stats
5W - 2L
1,807 SR
Queue Stats
19W - 6L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Callibban
Cernunnos
19
5 / 0 / 5
12,817
583
9,675
10,186
3,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
CyberPetuh
King Arthur
20
4 / 1 / 3
13,112
596
15,837
27,971
22,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
EvilAnger111
Bellona
19
2 / 1 / 6
12,201
555
8,785
17,488
9,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Rushcatz
Aphrodite
16
2 / 1 / 3
9,948
452
6,210
11,522
7,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 0 / 8
13,540
615
16,074
8,157
3,282
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Miguelitro14
Sun Wukong
17
2 / 4 / 0
10,222
465
14,598
21,609
18,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
OlaKaseMatar
Chang'e
16
1 / 1 / 0
9,905
450
5,185
11,043
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Reepatz
Susano
15
0 / 3 / 1
9,262
421
6,829
19,571
7,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
akkettsy
Kuzenbo
12
0 / 2 / 1
8,046
366
5,257
13,619
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
tehvinee
Anhur
15
0 / 7 / 1
8,759
398
8,342
15,052
4,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Callibban
Cernunnos
5
0
5
7.5
W
King Arthur
CyberPetuh
King Arthur
4
1
3
5.5
W
Bellona
EvilAnger111
Bellona
2
1
6
5
L
Sun Wukong
Miguelitro14
Sun Wukong
2
4
0
0.5
L
Chang'e
OlaKaseMatar
Chang'e
1
1
0
1
L
Susano
Reepatz
Susano
0
3
1
0.17
W
Aphrodite
Rushcatz
Aphrodite
2
1
3
3.5
W
4
0
8
8
L
Kuzenbo
akkettsy
Kuzenbo
0
2
1
0.25
L
Anhur
tehvinee
Anhur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,581
Damage
40,211
75,324
Taken
80,894
47,242
Mitigated
43,257
36,097
Healing
26,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Callibban
Cernunnos
9,675
3,583
0
5,320
10,186
3,781
3,869
2,128
8,058
0
97,457
W
King Arthur
CyberPetuh
King Arthur
15,837
1,315
0
12,994
27,971
22,377
229
1,130
26,841
7,025
87,191
W
Bellona
EvilAnger111
Bellona
8,785
3,395
0
1,501
17,488
9,853
1,030
2,944
14,544
0
108,238
L
Sun Wukong
Miguelitro14
Sun Wukong
14,598
2,386
0
5,978
21,609
18,308
0
4,544
16,793
0
79,110
L
Chang'e
OlaKaseMatar
Chang'e
5,185
110
1,246
5,255
11,043
3,936
0
4,121
6,838
79,013
0
L
Susano
Reepatz
Susano
6,829
836
0
6,170
19,571
7,546
0
3,833
15,392
0
69,479
W
Aphrodite
Rushcatz
Aphrodite
6,210
1,602
5,743
7,716
11,522
7,949
368
3,231
8,291
33,748
0
W
16,074
4,079
183
2,640
8,157
3,282
2,685
2,872
5,285
110,020
0
L
Kuzenbo
akkettsy
Kuzenbo
5,257
862
0
3,064
13,619
8,669
0
6,400
7,045
18,080
0
L
Anhur
tehvinee
Anhur
8,342
4,480
0
4,507
15,052
4,798
0
3,529
11,289
0
63,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,618
Gold Earned
46,194
730
Minions Killed
564
0
Camps Cleared
0
2,182,859
Distance Traveled
1,920,883
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,817
583
173
8
0
395,664
5
W
King Arthur
13,112
596
185
8
0
443,529
2
W
Bellona
12,201
555
155
7
0
501,511
2
L
Sun Wukong
10,222
465
145
7
0
408,619
3
L
Chang'e
9,905
450
161
7
0
411,822
3
L
Susano
9,262
421
120
5
0
387,682
7
W
Aphrodite
9,948
452
50
2
0
420,123
9
W
Nu Wa
13,540
615
167
8
0
422,032
8
L
Kuzenbo
8,046
366
14
1
0
344,347
8
L
Anhur
8,759
398
124
6
0
368,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role