Player Matchup

King Arthur
King Arthur
Hitta__7
King Arthur
Level 6
God Stats
0W - 3L
1,373 SR
Queue Stats
6W - 12L
1,158 Elo+
Solo
Nemesis
Nemesis
Vontro23
Nemesis
Level 28
God Stats
26W - 25L
1,590 SR
Queue Stats
441W - 408L
1,451 Elo+
Solo
Hachiman
Hachiman
chnydro
Hachiman
Level 13
God Stats
13W - 14L
1,500 SR
Queue Stats
74W - 95L
1,340 Elo+
Solo
Artemis
Artemis
galladex123
Artemis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 152L
1,457 Elo+
Solo
Ymir
Ymir
yyuuyyj
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,381 Elo+

VS

Team Averages
Level 20
1,568 SR
1,336 Elo+
Neith
Neith
Boss__martinez
Neith
Level 29
God Stats
101W - 121L
1,466 SR
Queue Stats
101W - 121L
1,395 Elo+
Solo
Xing Tian
Xing Tian
ChiTownPapii
Xing Tian
Level 26
God Stats
15W - 14L
1,691 SR
Queue Stats
184W - 207L
1,495 Elo+
Solo
Agni
Agni
DeMarco_30
Agni
Level 16
God Stats
2W - 1L
1,676 SR
Queue Stats
108W - 146L
1,403 Elo+
Solo
Danzaburou
Danzaburou
FatherChubbs65
Danzaburou
Level 23
God Stats
5W - 2L
1,508 SR
Queue Stats
12W - 13L
1,297 Elo+
Solo
Ganesha
Ganesha
luci_car
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hitta__7
King Arthur
18
4 / 13 / 4
11,863
913
14,141
43,498
46,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Vontro23
Nemesis
16
5 / 7 / 2
11,137
857
13,060
12,810
4,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
chnydro
Hachiman
18
2 / 5 / 5
11,755
904
15,449
16,449
6,867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
galladex123
Artemis
18
4 / 6 / 4
11,943
919
15,567
16,667
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
yyuuyyj
Ymir
16
1 / 2 / 2
10,524
810
2,213
3,897
1,398
Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 16
16,186
1,245
29,395
9,312
4,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ChiTownPapii
Xing Tian
20
9 / 1 / 19
15,069
1,159
14,847
20,966
27,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 6
10,318
794
284
7,628
2,624
Danzaburou
FatherChubbs65
Danzaburou
20
10 / 1 / 17
14,901
1,146
33,921
16,987
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
luci_car
Ganesha
18
0 / 8 / 15
12,095
930
4,992
14,933
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
16
Kills
33
33
Deaths
17
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
14
0
16
22
W
Xing Tian
ChiTownPapii
Xing Tian
9
1
19
18.5
W
0
7
6
0.43
W
Danzaburou
FatherChubbs65
Danzaburou
10
1
17
18.5
L
King Arthur
Hitta__7
King Arthur
4
13
4
0.46
L
Nemesis
Vontro23
Nemesis
5
7
2
0.86
L
Hachiman
chnydro
Hachiman
2
5
5
0.9
L
Artemis
galladex123
Artemis
4
6
4
1
W
Ganesha
luci_car
Ganesha
0
8
15
0.94
L
Ymir
yyuuyyj
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,430
Damage
83,439
93,321
Taken
69,826
66,982
Mitigated
51,679
11,546
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,395
17,907
633
3,944
9,312
4,629
0
1,147
8,040
0
63,265
W
Xing Tian
ChiTownPapii
Xing Tian
14,847
3,022
0
6,943
20,966
27,167
0
513
18,784
26,591
0
W
284
284
0
0
7,628
2,624
0
0
7,528
1,537
0
W
Danzaburou
FatherChubbs65
Danzaburou
33,921
20,679
303
9,666
16,987
8,664
0
255
16,682
0
64,040
L
King Arthur
Hitta__7
King Arthur
14,141
1,948
0
5,987
43,498
46,956
0
9,399
34,099
750
30,964
L
Nemesis
Vontro23
Nemesis
13,060
6,861
0
265
12,810
4,553
0
2,323
10,487
0
18,880
L
Hachiman
chnydro
Hachiman
15,449
9,016
0
1,214
16,449
6,867
0
3,312
13,137
0
29,917
L
Artemis
galladex123
Artemis
15,567
8,888
0
4,080
16,667
7,208
0
3,872
12,795
0
36,466
W
Ganesha
luci_car
Ganesha
4,992
849
0
1,050
14,933
8,595
0
943
12,216
12,658
0
L
Ymir
yyuuyyj
Ymir
2,213
468
0
0
3,897
1,398
0
1,217
2,680
7,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
68,569
145
Minions Killed
209
1
Camps Cleared
1
788,653
Distance Traveled
940,530
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,186
1,245
98
8
0
219,825
1
W
Xing Tian
15,069
1,159
31
2
0
213,568
0
W
Agni
10,318
794
4
0
0
146,903
0
W
Danzaburou
14,901
1,146
75
6
1
195,752
0
L
King Arthur
11,863
913
34
3
1
220,108
4
L
Nemesis
11,137
857
5
0
0
158,477
2
L
Hachiman
11,755
904
33
3
0
193,070
2
L
Artemis
11,943
919
54
4
0
160,323
3
W
Ganesha
12,095
930
1
0
0
164,482
0
L
Ymir
10,524
810
19
1
0
56,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role