Player Matchup

Hel
Hel
Arose12n
Hel
Level 33
God Stats
4W - 1L
1,512 SR
Queue Stats
61W - 71L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
BrokenPK
Tsukuyomi
Level 27
God Stats
10W - 10L
1,825 SR
Queue Stats
174W - 204L
1,431 Elo+
Party 4
Cerberus
Cerberus
MAGIC AJW
Cerberus
Level 63
God Stats
30W - 18L
1,561 SR
Queue Stats
311W - 315L
1,491 Elo+
Party 3
Mulan
Mulan
RaPiDFuze
Mulan
Level 133
God Stats
17W - 8L
1,500 SR
Queue Stats
416W - 389L
1,561 Elo+
Party 4
Danzaburou
Danzaburou
XxEVOLUTIONS
Danzaburou
Level 24
God Stats
25W - 20L
1,475 SR
Queue Stats
150W - 153L
1,433 Elo+
Party 3
Team Averages
Level 56
1,575 SR
1,495 Elo+

VS

Team Averages
Level 55
1,511 SR
1,497 Elo+
Da Ji
Da Ji
Kapanoo
Da Ji
Level 52
God Stats
0W - 2L
1,280 SR
Queue Stats
51W - 56L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
Psycho_Slapped
Amaterasu
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 80L
1,791 Elo+
Solo
Kukulkan
Kukulkan
Stringard
Kukulkan
Level 14
God Stats
24W - 36L
1,627 SR
Queue Stats
38W - 66L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
ViolentPK
Danzaburou
Level 102
God Stats
1W - 1L
1,594 SR
Queue Stats
58W - 62L
1,419 Elo+
Party 2
Nike
Nike
johnabysswolker
Nike
Level 63
God Stats
22W - 32L
1,554 SR
Queue Stats
93W - 94L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
9,674
537
9,222
12,970
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
BrokenPK
Tsukuyomi
14
4 / 5 / 3
8,768
487
4,573
12,367
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
MAGIC AJW
Cerberus
14
5 / 5 / 12
8,901
495
12,001
13,954
11,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
RaPiDFuze
Mulan
18
6 / 4 / 1
10,828
602
14,280
18,501
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
XxEVOLUTIONS
Danzaburou
16
10 / 3 / 7
10,374
576
12,650
12,336
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kapanoo
Da Ji
13
6 / 3 / 4
8,586
477
7,444
10,375
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Psycho_Slapped
Amaterasu
17
5 / 4 / 0
9,983
555
10,455
16,484
12,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Stringard
Kukulkan
14
1 / 7 / 5
8,158
453
4,398
9,264
3,484
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ViolentPK
Danzaburou
13
5 / 9 / 8
9,108
506
16,084
15,534
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 6 / 8
9,481
527
8,116
14,826
7,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
29
Kills
22
22
Deaths
29
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
W
Tsukuyomi
BrokenPK
Tsukuyomi
4
5
3
1.1
L
Da Ji
Kapanoo
Da Ji
6
3
4
2.67
W
Cerberus
MAGIC AJW
Cerberus
5
5
12
2.2
L
Amaterasu
Psycho_Slapped
Amaterasu
5
4
0
1.25
W
Mulan
RaPiDFuze
Mulan
6
4
1
1.63
L
Kukulkan
Stringard
Kukulkan
1
7
5
0.5
L
Danzaburou
ViolentPK
Danzaburou
5
9
8
1
W
Danzaburou
XxEVOLUTIONS
Danzaburou
10
3
7
4.5
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,726
Damage
46,497
70,128
Taken
66,483
45,028
Mitigated
31,323
30,140
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,222
1,219
1,528
5,839
12,970
4,651
449
2,714
10,256
60,049
0
W
Tsukuyomi
BrokenPK
Tsukuyomi
4,573
1,238
0
4,051
12,367
5,409
0
582
11,785
0
42,464
L
Da Ji
Kapanoo
Da Ji
7,444
563
0
2,323
10,375
3,473
0
4,689
5,576
0
31,696
W
Cerberus
MAGIC AJW
Cerberus
12,001
1,234
538
3,936
13,954
11,089
721
0
13,954
33,408
0
L
Amaterasu
Psycho_Slapped
Amaterasu
10,455
5,696
0
6,635
16,484
12,247
1,621
446
15,479
0
52,639
W
Mulan
RaPiDFuze
Mulan
14,280
3,514
0
7,991
18,501
19,382
1,027
1,102
17,399
0
75,713
L
Kukulkan
Stringard
Kukulkan
4,398
724
0
139
9,264
3,484
778
3,376
5,519
39,003
0
L
Danzaburou
ViolentPK
Danzaburou
16,084
7,420
0
1,782
15,534
4,403
1,077
6,847
8,619
0
44,051
W
Danzaburou
XxEVOLUTIONS
Danzaburou
12,650
5,086
357
5,900
12,336
4,497
2,113
0
12,336
0
45,923
L
8,116
1,521
170
2,927
14,826
7,716
73
5,299
9,433
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,545
Gold Earned
45,316
485
Minions Killed
334
0
Camps Cleared
0
1,574,903
Distance Traveled
1,526,345
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,674
537
104
6
0
314,245
2
W
Tsukuyomi
8,768
487
74
4
0
336,891
0
L
Da Ji
8,586
477
52
3
0
341,165
3
W
Cerberus
8,901
495
73
4
0
331,145
4
L
Amaterasu
9,983
555
97
5
0
321,601
2
W
Mulan
10,828
602
159
9
0
290,099
3
L
Kukulkan
8,158
453
79
4
0
248,970
0
L
Danzaburou
9,108
506
68
4
0
275,670
5
W
Danzaburou
10,374
576
75
4
0
302,523
2
L
Nike
9,481
527
38
2
0
338,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role