Player Matchup

Cu Chulainn
Cu Chulainn
NeedFriends3227
Cu Chulainn
Level 63
God Stats
6W - 10L
1,525 SR
Queue Stats
60W - 58L
1,492 Elo+
Solo
Scylla
Scylla
OutLikeAFart
Scylla
Level 68
God Stats
7W - 12L
1,500 SR
Queue Stats
282W - 287L
1,419 Elo+
Solo
Cupid
Cupid
PENATRATOR01
Cupid
Level 157
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 96
1,456 SR
1,470 Elo+

VS

Team Averages
Level 67
1,498 SR
1,566 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Chelseyx2261
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,722 Elo+
Solo
Jormungandr
Jormungandr
hackerlaastad
Jormungandr
Level 71
God Stats
18W - 19L
1,494 SR
Queue Stats
131W - 140L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NeedFriends3227
Cu Chulainn
9
0 / 6 / 2
7,042
587
5,825
11,902
11,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
7
1 / 2 / 0
7,225
602
590
3,292
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 7 / 2
8,174
681
4,627
11,921
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 7
8,276
690
5,379
11,891
7,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 8
9,428
786
9,407
7,985
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
hackerlaastad
Jormungandr
12
5 / 1 / 8
9,822
819
6,289
7,089
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
W
7
1
8
11
L
Cu Chulainn
NeedFriends3227
Cu Chulainn
0
6
2
0.17
L
Scylla
1
2
0
0.5
L
1
7
2
0.29
W
Jormungandr
hackerlaastad
Jormungandr
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,042
Damage
21,075
27,115
Taken
26,965
17,121
Mitigated
17,360
2,464
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,379
802
98
2,193
11,891
7,047
977
256
11,625
21,299
0
W
9,407
688
2,034
3,902
7,985
3,436
1,251
330
7,629
40,885
0
L
Cu Chulainn
NeedFriends3227
Cu Chulainn
5,825
1,747
0
602
11,902
11,531
0
8,316
3,316
387
19,343
L
Scylla
590
72
0
586
3,292
1,128
0
2,941
291
6,307
0
L
4,627
3,755
0
1,276
11,921
4,462
0
9,338
2,367
0
34,686
W
Jormungandr
hackerlaastad
Jormungandr
6,289
1,203
637
1,925
7,089
6,877
656
226
6,793
21,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,441
Gold Earned
27,526
93
Minions Killed
135
0
Camps Cleared
0
345,091
Distance Traveled
660,221
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,276
690
36
3
0
226,029
3
W
Ra
9,428
786
61
5
0
216,409
0
L
Cu Chulainn
7,042
587
18
2
0
143,207
0
L
Scylla
7,225
602
19
2
0
57,745
1
L
Cupid
8,174
681
56
5
0
144,139
1
W
Jormungandr
9,822
819
38
3
0
217,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role