Player Matchup

Hel
Hel
Arknesia
Hel
Level 151
God Stats
9W - 4L
1,498 SR
Queue Stats
224W - 233L
1,574 Elo+
Solo
Bastet
Bastet
Dyschro
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 133L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
HellSkrim
Kukulkan
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 135L
1,395 Elo+
Party 1
Bellona
Bellona
ZibbOsT
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
xArKx
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,176 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,408 Elo+

VS

Team Averages
Level 113
1,508 SR
1,474 Elo+
Achilles
Achilles
Chrisi-24-Z3RO
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Party 2
Serqet
Serqet
PentaGramPL
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,303 Elo+
Solo
Sobek
Sobek
YaGami丶LaiTo
Sobek
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
404W - 415L
1,539 Elo+
Solo
Rama
Rama
shahinm1234
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xXArtoraXx
Hou Yi
Level 140
God Stats
5W - 3L
1,542 SR
Queue Stats
372W - 428L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 18
11,550
722
10,945
19,111
9,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Dyschro
Bastet
18
7 / 4 / 9
11,238
702
10,641
14,480
5,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
HellSkrim
Kukulkan
20
3 / 1 / 15
11,995
750
17,004
9,955
5,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
ZibbOsT
Bellona
18
4 / 5 / 14
10,949
684
12,589
16,878
12,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
xArKx
Fenrir
19
7 / 5 / 16
11,746
734
15,894
21,420
11,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 7 / 8
10,008
626
6,840
17,371
20,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
15
2 / 2 / 11
9,443
590
4,939
9,245
9,541
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 7 / 6
11,397
712
19,395
21,167
14,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 5 / 9
11,072
692
14,790
14,774
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
xXArtoraXx
Hou Yi
19
3 / 4 / 9
11,345
709
14,892
12,716
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
25
Kills
18
18
Deaths
25
72
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Achilles
1
7
8
0.71
W
Bastet
Dyschro
Bastet
7
4
9
2.88
W
Kukulkan
HellSkrim
Kukulkan
3
1
15
10.5
L
Serqet
2
2
11
3.75
L
6
7
6
1.29
W
Bellona
ZibbOsT
Bellona
4
5
14
2.2
L
6
5
9
2.1
W
Fenrir
xArKx
Fenrir
7
5
16
3
L
Hou Yi
xXArtoraXx
Hou Yi
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,073
Damage
60,856
81,844
Taken
75,273
45,298
Mitigated
56,821
43,327
Healing
21,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,945
443
20,187
12,825
19,111
9,841
1,444
6,122
12,561
26,748
0
L
Achilles
6,840
2,147
58
303
17,371
20,894
83
7,048
10,323
0
16,425
W
Bastet
Dyschro
Bastet
10,641
3,244
304
741
14,480
5,765
1,235
2,940
11,037
0
15,977
W
Kukulkan
HellSkrim
Kukulkan
17,004
2,335
123
739
9,955
5,896
1,791
1,367
8,392
57,631
0
L
Serqet
4,939
794
804
2,304
9,245
9,541
39
3,391
5,854
0
6,706
L
19,395
960
671
6,292
21,167
14,612
0
9,077
12,090
34,387
0
W
Bellona
ZibbOsT
Bellona
12,589
2,107
1,349
2,570
16,878
12,066
591
3,402
11,236
0
20,058
L
14,790
9,388
2,677
4,017
14,774
5,984
1,282
5,127
9,647
0
31,453
W
Fenrir
xArKx
Fenrir
15,894
6,197
704
3,785
21,420
11,730
803
4,538
15,364
0
21,062
L
Hou Yi
xXArtoraXx
Hou Yi
14,892
3,716
1,358
3,444
12,716
5,790
483
3,306
9,410
0
41,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,478
Gold Earned
53,265
154
Minions Killed
170
0
Camps Cleared
0
1,465,884
Distance Traveled
1,272,649
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,550
722
30
2
0
319,755
2
L
Achilles
10,008
626
28
2
0
267,610
0
W
Bastet
11,238
702
7
0
0
294,056
1
W
Kukulkan
11,995
750
91
6
0
287,771
0
L
Serqet
9,443
590
4
0
0
248,977
0
L
Sobek
11,397
712
30
2
0
254,863
2
W
Bellona
10,949
684
15
1
0
273,937
0
L
Rama
11,072
692
49
3
0
261,005
1
W
Fenrir
11,746
734
11
1
0
290,365
1
L
Hou Yi
11,345
709
59
4
0
240,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role