Player Matchup

Cu Chulainn
Cu Chulainn
Leppanen1
Cu Chulainn
Level 67
God Stats
14W - 13L
1,500 SR
Queue Stats
353W - 359L
1,507 Elo+
Party 1
Ravana
Ravana
TAFI Jukeli
Ravana
Level 125
God Stats
6W - 5L
1,745 SR
Queue Stats
146W - 163L
1,672 Elo+
Party 1
Ymir
Ymir
TAFI Lesbiaani
Ymir
Level 147
God Stats
10W - 6L
1,832 SR
Queue Stats
218W - 237L
1,561 Elo+
Party 1
Izanami
Izanami
TAFI Viitone
Izanami
Level 123
God Stats
9W - 7L
1,558 SR
Queue Stats
51W - 43L
1,574 Elo+
Party 1
Thoth
Thoth
imteemu
Thoth
Level 29
God Stats
7W - 0L
1,803 SR
Queue Stats
74W - 50L
1,608 Elo+
Party 1
Team Averages
Level 98
1,688 SR
1,584 Elo+

VS

Team Averages
Level 59
1,441 SR
1,645 Elo+
Zhong Kui
Zhong Kui
Fontxini
Zhong Kui
Level 40
God Stats
0W - 1L
1,193 SR
Queue Stats
6W - 6L
1,571 Elo+
Solo
Janus
Janus
Leo_Pali
Janus
Level 38
God Stats
7W - 4L
1,587 SR
Queue Stats
102W - 107L
1,544 Elo+
Solo
Ullr
Ullr
SilvaBill
Ullr
Level 19
God Stats
26W - 12L
1,721 SR
Queue Stats
123W - 43L
1,714 Elo+
Party 2
Horus
Horus
Smurftacular86
Horus
Level 151
God Stats
15W - 14L
1,205 SR
Queue Stats
412W - 365L
1,664 Elo+
Party 2
Guan Yu
Guan Yu
eRCB-TotoApero
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Leppanen1
Cu Chulainn
20
1 / 2 / 10
14,104
588
11,619
14,417
15,571
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
20
7 / 1 / 10
15,740
656
14,330
14,891
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 0 / 13
12,595
525
8,819
14,327
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
TAFI Viitone
Izanami
20
3 / 1 / 2
14,388
600
12,482
15,970
6,702
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
imteemu
Thoth
20
17 / 3 / 5
15,176
632
23,428
11,554
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fontxini
Zhong Kui
18
4 / 9 / 3
11,968
499
11,294
24,766
11,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Leo_Pali
Janus
16
1 / 8 / 1
9,909
413
6,969
16,000
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
19
0 / 1 / 3
11,529
480
10,849
16,610
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 0
9,702
404
5,019
26,167
14,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 1
9,168
382
1,595
15,631
10,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
28
Kills
7
7
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Fontxini
Zhong Kui
4
9
3
0.61
L
Janus
Leo_Pali
Janus
1
8
1
0.19
W
Cu Chulainn
Leppanen1
Cu Chulainn
1
2
10
3
L
Ullr
0
1
3
1.5
L
2
5
0
0.4
W
Ravana
7
1
10
12
W
0
0
13
6.5
W
Izanami
TAFI Viitone
Izanami
3
1
2
4
L
0
5
1
0.1
W
Thoth
imteemu
Thoth
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,678
Damage
35,726
71,159
Taken
99,174
48,660
Mitigated
46,686
25,593
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Fontxini
Zhong Kui
11,294
921
0
5,480
24,766
11,637
0
10,559
13,701
70,693
0
L
Janus
Leo_Pali
Janus
6,969
305
0
1,597
16,000
4,587
0
4,756
11,066
70,725
0
W
Cu Chulainn
Leppanen1
Cu Chulainn
11,619
1,394
0
2,919
14,417
15,571
1,152
3,297
11,032
8,061
87,133
L
Ullr
10,849
3,274
0
2,917
16,610
5,501
0
3,397
13,095
0
111,182
L
5,019
2,593
1,811
6,228
26,167
14,652
0
11,074
14,722
0
33,444
W
Ravana
14,330
3,056
0
7,007
14,891
6,990
6,821
4,216
10,528
0
139,662
W
8,819
987
0
2,721
14,327
14,552
161
2,850
11,378
31,078
0
W
Izanami
TAFI Viitone
Izanami
12,482
8,895
0
10,719
15,970
6,702
6,891
2,058
13,888
0
130,931
L
1,595
218
645
4,660
15,631
10,309
0
2,627
12,441
0
40,382
W
Thoth
imteemu
Thoth
23,428
802
0
2,227
11,554
4,845
2,605
5,978
5,278
75,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,003
Gold Earned
52,276
697
Minions Killed
579
0
Camps Cleared
0
2,304,288
Distance Traveled
1,997,066
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,968
499
133
6
0
346,120
0
L
Janus
9,909
413
124
5
0
365,237
2
W
Cu Chulainn
14,104
588
145
6
0
455,635
4
L
Ullr
11,529
480
204
9
0
441,709
4
L
Horus
9,702
404
35
1
0
446,357
5
W
Ravana
15,740
656
174
7
0
502,612
5
W
Ymir
12,595
525
25
1
0
452,641
9
W
Izanami
14,388
600
224
9
0
441,394
7
L
Guan Yu
9,168
382
83
3
0
397,643
6
W
Thoth
15,176
632
129
5
0
452,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role