Player Matchup

Danzaburou
Danzaburou
Bowings
Danzaburou
Level 107
God Stats
2W - 1L
1,846 SR
Queue Stats
22W - 14L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
CharlieFranc
Baron Samedi
Level 109
God Stats
3W - 1L
1,458 SR
Queue Stats
27W - 25L
1,582 Elo+
Solo
Cerberus
Cerberus
FAnGORS
Cerberus
Level 68
God Stats
1W - 2L
1,759 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 95
1,688 SR
1,550 Elo+

VS

Team Averages
Level 89
1,428 SR
1,466 Elo+
Ao Kuang
Ao Kuang
HisokaSH
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ovidu
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
omazon123
Anhur
Level 86
God Stats
0W - 4L
1,285 SR
Queue Stats
106W - 140L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bowings
Danzaburou
13
8 / 0 / 4
9,608
873
9,597
6,024
2,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CharlieFranc
Baron Samedi
12
2 / 2 / 10
8,471
770
6,028
6,332
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FAnGORS
Cerberus
10
2 / 3 / 8
8,576
780
4,435
11,487
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HisokaSH
Ao Kuang
10
1 / 4 / 3
7,521
684
6,201
10,007
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Ovidu
Cu Chulainn
10
1 / 3 / 4
7,461
678
6,903
9,675
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
omazon123
Anhur
10
3 / 5 / 2
7,666
697
4,694
7,451
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
5
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bowings
Danzaburou
8
0
4
10
W
Baron Samedi
CharlieFranc
Baron Samedi
2
2
10
3.5
W
Cerberus
FAnGORS
Cerberus
2
3
8
2
L
Ao Kuang
HisokaSH
Ao Kuang
1
4
3
0.63
L
Cu Chulainn
Ovidu
Cu Chulainn
1
3
4
1
L
Anhur
omazon123
Anhur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
17,798
23,843
Taken
27,133
11,819
Mitigated
11,001
9,690
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bowings
Danzaburou
9,597
4,054
0
1,905
6,024
2,011
2,285
1,878
4,146
0
50,559
W
Baron Samedi
CharlieFranc
Baron Samedi
6,028
313
800
2,013
6,332
2,520
265
2,338
3,994
33,212
0
W
Cerberus
FAnGORS
Cerberus
4,435
171
599
4,373
11,487
7,288
639
2,606
8,881
16,532
0
L
Ao Kuang
HisokaSH
Ao Kuang
6,201
1,066
0
2,150
10,007
2,868
0
3,637
6,188
22,872
0
L
Cu Chulainn
Ovidu
Cu Chulainn
6,903
1,420
0
2,067
9,675
5,910
0
4,166
5,316
0
34,336
L
Anhur
omazon123
Anhur
4,694
3,123
0
214
7,451
2,223
0
2,230
5,113
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
22,648
170
Minions Killed
128
0
Camps Cleared
0
647,363
Distance Traveled
622,595
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,608
873
73
7
0
222,618
0
W
Baron Samedi
8,471
770
66
6
0
208,823
2
W
Cerberus
8,576
780
31
3
0
215,922
0
L
Ao Kuang
7,521
684
35
3
0
202,115
4
L
Cu Chulainn
7,461
678
45
4
0
221,881
4
L
Anhur
7,666
697
48
4
0
198,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role