Player Matchup

Arachne
Arachne
BlackChilling
Arachne
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Agni
Agni
CHIEF WAAHNI
Agni
Level 122
God Stats
3W - 1L
1,242 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
Count Chungus
Osiris
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Kryptic AH
Jing Wei
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Yemoja
Yemoja
ruvicell
Yemoja
Level 88
God Stats
3W - 3L
1,464 SR
Queue Stats
198W - 196L
1,419 Elo+
Solo
Team Averages
Level 82
1,441 SR
1,445 Elo+

VS

Team Averages
Level 90
1,514 SR
1,404 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HypnoticOracle
Zeus
Level 125
God Stats
2W - 1L
1,442 SR
Queue Stats
3W - 3L
1,227 Elo+
Solo
Guan Yu
Guan Yu
SeaMonkeyIsCanon
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,350 Elo+
Solo
Bastet
Bastet
leviathan01
Bastet
Level 73
God Stats
12W - 12L
1,500 SR
Queue Stats
255W - 276L
1,458 Elo+
Solo
Izanami
Izanami
marospecher
Izanami
Level 67
God Stats
80W - 61L
1,629 SR
Queue Stats
128W - 111L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
0 / 7 / 4
8,372
837
532
8,612
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 4
11,410
1,141
18,717
12,533
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 6
9,370
937
7,489
13,629
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Kryptic AH
Jing Wei
16
1 / 5 / 7
9,489
949
6,059
11,924
4,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
ruvicell
Yemoja
15
1 / 7 / 4
9,023
902
5,317
17,063
13,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

115

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 2 / 10
10,492
1,049
11,161
10,397
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 2 / 10
11,843
1,184
27,605
7,272
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 14
9,903
990
5,399
9,777
10,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
16
3 / 1 / 12
10,081
1,008
6,543
8,967
4,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
marospecher
Izanami
16
4 / 0 / 9
9,889
989
8,663
7,442
2,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
9
Kills
23
23
Deaths
9
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
10
5
L
Arachne
0
7
4
0.29
L
5
3
4
2.33
L
2
1
6
5
W
9
2
10
7
L
Jing Wei
Kryptic AH
Jing Wei
1
5
7
0.9
W
2
4
14
2.25
W
Bastet
3
1
12
9
W
Izanami
marospecher
Izanami
4
0
9
8.5
L
Yemoja
ruvicell
Yemoja
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
59,371
63,761
Taken
43,855
35,499
Mitigated
24,313
2,019
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,161
657
4,952
3,985
10,397
3,811
0
4,959
5,171
29,704
0
L
Arachne
532
532
0
63
8,612
3,294
0
3,168
5,390
0
1,154
L
18,717
935
0
461
12,533
4,722
0
8,570
3,711
53,297
0
L
7,489
2,181
0
355
13,629
9,429
0
9,269
4,090
3,473
17,728
W
27,605
758
0
0
7,272
2,630
0
4,567
2,373
48,419
0
L
Jing Wei
Kryptic AH
Jing Wei
6,059
5,351
246
337
11,924
4,157
0
7,006
4,669
0
19,864
W
5,399
774
1,013
739
9,777
10,684
0
4,663
4,687
241
12,887
W
Bastet
6,543
2,473
0
0
8,967
4,571
0
4,395
4,240
0
25,332
W
Izanami
marospecher
Izanami
8,663
7,345
0
0
7,442
2,617
0
5,320
1,834
0
31,682
L
Yemoja
ruvicell
Yemoja
5,317
893
557
0
17,063
13,897
0
9,869
6,894
20,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,664
Gold Earned
52,208
183
Minions Killed
228
5
Camps Cleared
9
713,267
Distance Traveled
920,994
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,492
1,049
38
4
3
186,129
2
L
Arachne
8,372
837
3
0
0
51,269
1
L
Agni
11,410
1,141
93
9
1
179,373
0
L
Osiris
9,370
937
19
2
2
174,347
0
W
Zeus
11,843
1,184
59
6
2
170,939
0
L
Jing Wei
9,489
949
40
4
2
171,218
0
W
Guan Yu
9,903
990
18
2
1
188,480
0
W
Bastet
10,081
1,008
52
5
3
211,330
0
W
Izanami
9,889
989
61
6
0
164,116
0
L
Yemoja
9,023
902
28
3
0
137,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role