Player Matchup

Sylvanus
Sylvanus
ChessiInHell
Sylvanus
Level 5
God Stats
5W - 7L
1,600 SR
Queue Stats
12W - 19L
1,562 Elo+
Solo
Medusa
Medusa
DonCrinan
Medusa
Level 25
God Stats
2W - 1L
1,736 SR
Queue Stats
8W - 7L
1,544 Elo+
Solo
He Bo
He Bo
Kx7abz
He Bo
Level 28
God Stats
0W - 6L
1,161 SR
Queue Stats
135W - 114L
1,541 Elo+
Solo
Loki
Loki
gorogoldhand
Loki
Level 25
God Stats
3W - 1L
1,831 SR
Queue Stats
114W - 112L
1,556 Elo+
Solo
Arachne
Arachne
loltorrent357
Arachne
Level 27
God Stats
48W - 28L
1,702 SR
Queue Stats
66W - 43L
1,594 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,559 Elo+

VS

Team Averages
Level 20
1,604 SR
1,518 Elo+
Bacchus
Bacchus
Gojo Satooru
Bacchus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 124L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
MangeurDeFrite
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Medusa
Medusa
glenlikesstuff
Medusa
Level 20
God Stats
255W - 253L
1,570 SR
Queue Stats
418W - 413L
1,525 Elo+
Solo
Ullr
Ullr
skull459
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,573 Elo+
Solo
Thanatos
Thanatos
x VIN3R
Thanatos
Level 29
God Stats
6W - 1L
1,948 SR
Queue Stats
214W - 207L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChessiInHell
Sylvanus
7
0 / 4 / 1
4,671
467
1,146
5,976
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
DonCrinan
Medusa
6
1 / 1 / 1
4,462
446
1,087
2,253
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Kx7abz
He Bo
10
2 / 3 / 2
5,871
587
8,324
4,566
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 2 / 1
5,579
558
3,301
5,884
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
7
0 / 4 / 0
4,468
447
3,768
5,191
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gojo Satooru
Bacchus
9
1 / 1 / 4
5,544
554
2,671
5,816
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
MangeurDeFrite
Sun Wukong
11
4 / 0 / 2
6,363
636
5,022
8,478
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 2 / 2
6,248
625
3,545
4,579
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
9
1 / 3 / 1
5,728
573
1,912
7,866
2,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
x VIN3R
Thanatos
9
5 / 1 / 1
6,044
604
2,669
8,195
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
14
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChessiInHell
Sylvanus
0
4
1
0.13
L
Medusa
DonCrinan
Medusa
1
1
1
1.5
W
Bacchus
Gojo Satooru
Bacchus
1
1
4
3
L
He Bo
Kx7abz
He Bo
2
3
2
1
W
Sun Wukong
MangeurDeFrite
Sun Wukong
4
0
2
5
W
3
2
2
2
L
4
2
1
2.25
L
Arachne
0
4
0
0
W
Ullr
1
3
1
0.5
W
Thanatos
x VIN3R
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,626
Damage
15,819
23,870
Taken
34,934
7,861
Mitigated
13,547
5,955
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChessiInHell
Sylvanus
1,146
268
343
1,090
5,976
2,116
115
1,121
4,780
11,408
0
L
Medusa
DonCrinan
Medusa
1,087
352
0
670
2,253
549
0
775
1,478
0
11,458
W
Bacchus
Gojo Satooru
Bacchus
2,671
360
0
1,618
5,816
2,624
0
1,294
4,495
11,945
0
L
He Bo
Kx7abz
He Bo
8,324
286
0
848
4,566
1,271
0
659
3,907
28,411
0
W
Sun Wukong
MangeurDeFrite
Sun Wukong
5,022
987
0
4,849
8,478
4,920
1,021
348
8,130
0
32,722
W
3,545
1,590
0
1,527
4,579
1,230
673
1,146
3,421
0
31,056
L
3,301
766
0
1,964
5,884
1,476
0
116
5,735
0
21,710
L
Arachne
3,768
2,135
0
1,040
5,191
2,449
0
0
4,971
0
16,201
W
Ullr
1,912
664
0
1,325
7,866
2,477
0
4,810
2,774
0
24,430
W
Thanatos
x VIN3R
Thanatos
2,669
872
0
6,404
8,195
2,296
0
1,503
6,644
0
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
29,927
189
Minions Killed
275
0
Camps Cleared
0
785,448
Distance Traveled
917,223
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,671
467
24
2
0
161,641
0
L
Medusa
4,462
446
24
2
0
95,462
1
W
Bacchus
5,544
554
16
2
0
192,469
2
L
He Bo
5,871
587
54
5
0
187,229
4
W
Sun Wukong
6,363
636
83
8
0
189,399
0
W
Medusa
6,248
625
63
6
0
158,197
1
L
Loki
5,579
558
48
5
0
193,648
1
L
Arachne
4,468
447
39
4
0
147,468
1
W
Ullr
5,728
573
53
5
0
164,416
1
W
Thanatos
6,044
604
60
6
0
212,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role