Player Matchup

Kukulkan
Kukulkan
Bekunaxx
Kukulkan
Level 7
God Stats
5W - 14L
1,539 SR
Queue Stats
29W - 45L
1,484 Elo+
Solo
Ymir
Ymir
BenBreaker2000
Ymir
Level 29
God Stats
119W - 105L
1,602 SR
Queue Stats
319W - 323L
1,561 Elo+
Solo
Artio
Artio
FunnyTaco25
Artio
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 10L
1,677 Elo+
Solo
Tsukuyomi
Tsukuyomi
SultanMujahideen
Tsukuyomi
Level 28
God Stats
16W - 19L
1,403 SR
Queue Stats
340W - 372L
1,335 Elo+
Solo
Ullr
Ullr
tarikk13
Ullr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,511 Elo+

VS

Team Averages
Level 19
1,530 SR
1,505 Elo+
Fenrir
Fenrir
IITyphoonll
Fenrir
Level 29
God Stats
5W - 6L
1,273 SR
Queue Stats
235W - 220L
1,566 Elo+
Solo
Hachiman
Hachiman
Mental_Patient0
Hachiman
Level 28
God Stats
2W - 1L
1,876 SR
Queue Stats
87W - 78L
1,705 Elo+
Solo
Chang'e
Chang'e
alohakpo
Chang'e
Level 6
God Stats
37W - 37L
1,500 SR
Queue Stats
289W - 301L
1,347 Elo+
Party 1
Ymir
Ymir
nxvqv
Ymir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 125L
1,416 Elo+
Party 1
Bellona
Bellona
zxvkv
Bellona
Level 27
God Stats
47W - 41L
1,499 SR
Queue Stats
523W - 544L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bekunaxx
Kukulkan
12
1 / 2 / 2
7,889
493
2,333
6,881
2,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 4 / 3
9,916
620
11,243
13,466
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 5
10,567
660
12,663
16,485
15,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
16
9 / 5 / 5
10,290
643
12,995
13,626
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
8
0 / 7 / 2
6,648
416
585
6,756
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 5 / 1
8,785
549
10,877
13,526
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
13
1 / 6 / 4
7,752
485
5,554
14,404
4,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
alohakpo
Chang'e
10
2 / 5 / 6
7,124
445
3,163
7,548
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
nxvqv
Ymir
12
1 / 5 / 2
7,121
445
2,287
12,134
6,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
zxvkv
Bellona
14
4 / 3 / 2
8,358
522
9,786
12,102
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
24
Kills
15
18
Deaths
24
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bekunaxx
Kukulkan
1
2
2
1
W
7
4
3
2.13
W
7
0
5
9.5
L
Fenrir
7
5
1
1.5
L
Hachiman
1
6
4
0.5
W
Tsukuyomi
9
5
5
2.3
L
Chang'e
alohakpo
Chang'e
2
5
6
1
L
Ymir
nxvqv
Ymir
1
5
2
0.4
W
Ullr
0
7
2
0.14
L
Bellona
zxvkv
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
31,667
57,214
Taken
59,714
30,703
Mitigated
27,247
20,385
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bekunaxx
Kukulkan
2,333
33
0
405
6,881
2,383
99
1,123
5,758
27,511
0
W
11,243
3,622
129
5,029
13,466
5,855
636
2,218
11,248
52,634
0
W
12,663
1,840
480
9,997
16,485
15,422
753
355
16,130
72,822
0
L
Fenrir
10,877
4,219
0
1,914
13,526
5,155
113
4,118
9,408
0
48,485
L
Hachiman
5,554
3,637
0
5,508
14,404
4,330
0
4,942
9,462
0
49,931
W
Tsukuyomi
12,995
3,194
0
4,176
13,626
5,394
0
406
13,220
0
63,859
L
Chang'e
alohakpo
Chang'e
3,163
941
118
1,505
7,548
2,339
152
4,260
3,288
17,527
0
L
Ymir
nxvqv
Ymir
2,287
822
0
428
12,134
6,526
1,059
7,516
4,618
19,587
0
W
Ullr
585
368
0
169
6,756
1,649
0
1,348
5,408
0
3,613
L
Bellona
zxvkv
Bellona
9,786
2,086
0
3,106
12,102
8,897
1,561
5,403
6,699
0
36,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
39,140
366
Minions Killed
285
0
Camps Cleared
0
1,486,011
Distance Traveled
1,314,768
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,889
493
54
3
0
292,054
2
W
Ymir
9,916
620
90
6
0
264,311
4
W
Artio
10,567
660
129
8
0
334,711
2
L
Fenrir
8,785
549
71
4
0
284,534
0
L
Hachiman
7,752
485
77
5
0
251,238
6
W
Tsukuyomi
10,290
643
87
5
0
321,928
3
L
Chang'e
7,124
445
28
2
0
204,130
3
L
Ymir
7,121
445
39
2
0
248,623
0
W
Ullr
6,648
416
6
0
0
273,007
0
L
Bellona
8,358
522
70
4
0
326,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role