Player Matchup

Hachiman
Hachiman
Kiloset44
Hachiman
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,297 Elo+
Solo
Medusa
Medusa
Mindescape
Medusa
Level 23
God Stats
5W - 4L
1,710 SR
Queue Stats
67W - 87L
1,654 Elo+
Solo
Fafnir
Fafnir
Ruedaw
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,696 Elo+
Solo
Danzaburou
Danzaburou
Skillowiz
Danzaburou
Level 27
God Stats
3W - 0L
1,702 SR
Queue Stats
9W - 7L
1,236 Elo+
Solo
Kukulkan
Kukulkan
xtrle13
Kukulkan
Level 29
God Stats
5W - 0L
1,892 SR
Queue Stats
43W - 29L
1,553 Elo+
Solo
Team Averages
Level 21
1,661 SR
1,487 Elo+

VS

Team Averages
Level 18
1,417 SR
1,476 Elo+
King Arthur
King Arthur
CreativeLlama83
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
RevisoryHades76
Olorun
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
225W - 192L
1,824 Elo+
Solo
Sun Wukong
Sun Wukong
SonBudda
Sun Wukong
Level 24
God Stats
2W - 2L
1,557 SR
Queue Stats
64W - 61L
1,428 Elo+
Solo
Zeus
Zeus
michalbilutpl
Zeus
Level 12
God Stats
4W - 6L
1,265 SR
Queue Stats
18W - 39L
1,308 Elo+
Solo
Nemesis
Nemesis
toshiba2410
Nemesis
Level 4
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kiloset44
Hachiman
15
4 / 1 / 12
9,028
1,129
7,389
7,677
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Mindescape
Medusa
14
2 / 4 / 8
8,146
1,018
8,823
9,493
3,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Ruedaw
Fafnir
15
5 / 0 / 12
9,918
1,240
6,791
10,531
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Skillowiz
Danzaburou
15
3 / 0 / 13
9,704
1,213
8,579
5,536
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
xtrle13
Kukulkan
16
9 / 0 / 13
10,693
1,337
15,891
2,904
1,192
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

336

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreativeLlama83
King Arthur
13
1 / 5 / 1
7,594
949
3,700
14,935
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 3
7,932
992
8,330
13,886
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SonBudda
Sun Wukong
13
0 / 5 / 3
7,659
957
10,503
14,578
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 5 / 1
8,580
1,073
8,981
6,990
2,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
toshiba2410
Nemesis
11
0 / 5 / 1
6,841
855
1,806
5,052
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
23
Kills
5
5
Deaths
23
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CreativeLlama83
King Arthur
1
5
1
0.3
W
Hachiman
Kiloset44
Hachiman
4
1
12
10
W
Medusa
Mindescape
Medusa
2
4
8
1.5
L
1
3
3
0.83
W
Fafnir
Ruedaw
Fafnir
5
0
12
11
W
Danzaburou
Skillowiz
Danzaburou
3
0
13
9.5
L
Sun Wukong
SonBudda
Sun Wukong
0
5
3
0.3
L
3
5
1
0.7
L
Nemesis
toshiba2410
Nemesis
0
5
1
0.1
W
Kukulkan
xtrle13
Kukulkan
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,473
Damage
33,320
36,141
Taken
55,441
20,414
Mitigated
29,378
10,399
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CreativeLlama83
King Arthur
3,700
731
0
1,662
14,935
10,979
0
5,328
9,607
0
15,664
W
Hachiman
Kiloset44
Hachiman
7,389
5,778
0
1,875
7,677
2,677
0
4,043
3,431
0
14,830
W
Medusa
Mindescape
Medusa
8,823
6,866
799
3,693
9,493
3,506
0
5,951
3,364
0
21,805
L
8,330
4,740
257
4,525
13,886
5,372
0
6,988
6,898
21,399
0
W
Fafnir
Ruedaw
Fafnir
6,791
3,862
0
2,189
10,531
10,657
0
3,583
6,623
10,605
0
W
Danzaburou
Skillowiz
Danzaburou
8,579
4,340
0
1,843
5,536
2,382
0
2,857
2,554
0
17,707
L
Sun Wukong
SonBudda
Sun Wukong
10,503
2,196
0
1,847
14,578
8,947
0
6,776
7,802
514
20,195
L
8,981
1,686
0
0
6,990
2,613
0
2,324
4,666
22,086
0
L
Nemesis
toshiba2410
Nemesis
1,806
667
0
181
5,052
1,467
0
1,266
3,636
0
3,063
W
Kukulkan
xtrle13
Kukulkan
15,891
2,706
0
0
2,904
1,192
0
1,391
1,438
35,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
38,606
130
Minions Killed
119
5
Camps Cleared
3
733,513
Distance Traveled
596,786
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,594
949
27
3
0
151,525
0
W
Hachiman
9,028
1,129
18
2
1
144,312
1
W
Medusa
8,146
1,018
26
3
3
127,401
0
L
Olorun
7,932
992
23
3
2
130,191
0
W
Fafnir
9,918
1,240
3
0
1
162,554
0
W
Danzaburou
9,704
1,213
28
4
0
125,814
0
L
Sun Wukong
7,659
957
28
4
1
160,348
0
L
Zeus
8,580
1,073
39
5
0
91,208
2
L
Nemesis
6,841
855
2
0
0
63,514
1
W
Kukulkan
10,693
1,337
55
7
0
173,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role