Player Matchup

Da Ji
Da Ji
Corwin Prince
Da Ji
Level 126
God Stats
19W - 26L
1,050 SR
Queue Stats
571W - 585L
1,435 Elo+
Solo
Nemesis
Nemesis
Duraliev
Nemesis
Level 126
God Stats
9W - 11L
1,500 SR
Queue Stats
944W - 946L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Sauvage029038
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,312 Elo+
Solo
Hercules
Hercules
Skrater
Hercules
Level 157
God Stats
14W - 7L
1,898 SR
Queue Stats
859W - 845L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
legendkilla916
Sun Wukong
Level 108
God Stats
4W - 4L
1,570 SR
Queue Stats
128W - 169L
1,294 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,399 Elo+

VS

Team Averages
Level 69
1,500 SR
1,569 Elo+
Cernunnos
Cernunnos
FriBou
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,398 Elo+
Solo
Hachiman
Hachiman
Loco_Schoko733
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,900 Elo+
Party 1
Sobek
Sobek
ShinigamiRux
Sobek
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 109L
1,693 Elo+
Solo
Ullr
Ullr
Telly1690
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,373 Elo+
Party 1
Loki
Loki
YoKoRanger
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 11
11,697
900
17,585
12,723
7,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Duraliev
Nemesis
20
11 / 4 / 16
13,015
1,001
19,978
17,617
9,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
16
2 / 6 / 12
11,059
851
6,030
12,925
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Skrater
Hercules
5
0 / 0 / 0
6,974
536
0
0
0
Sun Wukong
legendkilla916
Sun Wukong
19
7 / 3 / 16
11,098
854
10,195
18,242
18,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FriBou
Cernunnos
17
3 / 9 / 6
10,466
805
10,379
13,602
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Hachiman
16
3 / 7 / 5
9,517
732
7,735
14,014
5,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 0 / 0
3,824
294
0
0
0
Ullr
15
2 / 10 / 6
9,830
756
5,016
14,640
9,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 5 / 5
11,818
909
15,252
17,026
12,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
31
Kills
16
16
Deaths
31
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
3
11
5.5
W
Nemesis
Duraliev
Nemesis
11
4
16
4.75
L
Cernunnos
FriBou
Cernunnos
3
9
6
0.67
L
Hachiman
3
7
5
0.79
W
Ah Puch
2
6
12
1.33
L
0
0
0
0
W
Hercules
Skrater
Hercules
0
0
0
0
L
Ullr
2
10
6
0.5
L
8
5
5
2.1
W
Sun Wukong
legendkilla916
Sun Wukong
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,788
Damage
38,382
61,507
Taken
59,282
41,493
Mitigated
33,460
25,795
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,585
4,659
1,883
4,565
12,723
7,777
773
0
12,723
0
26,140
W
Nemesis
Duraliev
Nemesis
19,978
8,935
2,551
6,232
17,617
9,846
3,070
0
17,617
0
41,816
L
Cernunnos
FriBou
Cernunnos
10,379
5,474
271
389
13,602
5,669
833
1,430
12,172
0
22,900
L
Hachiman
7,735
3,241
298
2,570
14,014
5,727
1,235
1,316
12,698
0
17,942
W
Ah Puch
6,030
1,225
1,917
1,989
12,925
5,228
585
0
12,925
19,297
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Skrater
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
5,016
3,280
945
1,032
14,640
9,606
621
1,476
13,164
0
8,683
L
15,252
3,918
961
4,582
17,026
12,458
966
1,808
15,218
0
36,323
W
Sun Wukong
legendkilla916
Sun Wukong
10,195
1,110
1,189
5,469
18,242
18,642
1,187
0
18,242
0
26,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,843
Gold Earned
45,455
113
Minions Killed
117
0
Camps Cleared
0
972,104
Distance Traveled
765,942
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,697
900
22
2
0
240,979
0
W
Nemesis
13,015
1,001
36
3
0
280,879
1
L
Cernunnos
10,466
805
44
3
0
184,383
0
L
Hachiman
9,517
732
35
3
0
192,619
0
W
Ah Puch
11,059
851
33
3
0
200,371
0
L
Sobek
3,824
294
0
0
0
0
0
W
Hercules
6,974
536
0
0
0
0
0
L
Ullr
9,830
756
16
1
0
173,714
0
L
Loki
11,818
909
22
2
0
215,226
2
W
Sun Wukong
11,098
854
22
2
0
249,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role