Player Matchup

Awilix
Awilix
NoMoreParties
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,546 Elo+
Party 2
Ganesha
Ganesha
OnSiight
Ganesha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,577 Elo+
Party 2
Sobek
Sobek
SirDirk
Sobek
Level 62
God Stats
2W - 4L
1,677 SR
Queue Stats
18W - 15L
1,445 Elo+
Party 2
Fenrir
Fenrir
kinkling
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,589 Elo+
Party 2
Tyr
Tyr
xsobax
Tyr
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
556W - 601L
1,367 Elo+
Solo
Team Averages
Level 67
1,535 SR
1,505 Elo+

VS

Team Averages
Level 44
1,506 SR
1,338 Elo+
Cu Chulainn
Cu Chulainn
DypeFrank
Cu Chulainn
Level 21
God Stats
8W - 12L
1,343 SR
Queue Stats
720W - 803L
1,241 Elo+
Party 1
Merlin
Merlin
Grapé
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 45L
1,369 Elo+
Party 1
Cerberus
Cerberus
Misfits54
Cerberus
Level 66
God Stats
74W - 124L
1,260 SR
Queue Stats
285W - 486L
1,275 Elo+
Party 1
Izanami
Izanami
TheEnvy15
Izanami
Level 63
God Stats
44W - 31L
1,811 SR
Queue Stats
623W - 682L
1,404 Elo+
Party 1
Arachne
Arachne
noobzealand
Arachne
Level 43
God Stats
2W - 2L
1,616 SR
Queue Stats
108W - 127L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,545
450
4,842
14,568
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
OnSiight
Ganesha
15
1 / 6 / 4
8,957
471
8,557
15,479
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
SirDirk
Sobek
12
1 / 5 / 1
7,769
409
3,379
15,892
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
kinkling
Fenrir
15
3 / 7 / 0
9,111
480
7,191
15,150
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
xsobax
Tyr
14
0 / 1 / 2
8,462
445
5,027
16,428
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DypeFrank
Cu Chulainn
16
0 / 1 / 3
9,769
514
9,336
14,198
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Grapé
Merlin
20
14 / 0 / 3
12,839
676
18,567
8,742
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Misfits54
Cerberus
14
3 / 1 / 12
9,392
494
4,215
6,094
4,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
TheEnvy15
Izanami
19
6 / 0 / 5
12,152
640
14,984
10,172
3,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
noobzealand
Arachne
15
1 / 4 / 7
9,469
498
3,540
13,292
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
24
24
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DypeFrank
Cu Chulainn
0
1
3
1.5
W
Merlin
Grapé
Merlin
14
0
3
15.5
W
Cerberus
Misfits54
Cerberus
3
1
12
9
L
1
5
1
0.3
L
Ganesha
OnSiight
Ganesha
1
6
4
0.5
L
Sobek
SirDirk
Sobek
1
5
1
0.3
W
Izanami
TheEnvy15
Izanami
6
0
5
8.5
L
Fenrir
kinkling
Fenrir
3
7
0
0.43
W
Arachne
noobzealand
Arachne
1
4
7
1.13
L
Tyr
xsobax
Tyr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
50,642
77,517
Taken
52,498
45,364
Mitigated
27,263
18,082
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DypeFrank
Cu Chulainn
9,336
2,215
0
5,981
14,198
10,563
684
2,396
11,475
474
53,187
W
Merlin
Grapé
Merlin
18,567
1,206
0
2,765
8,742
3,516
411
2,226
6,385
102,587
0
W
Cerberus
Misfits54
Cerberus
4,215
195
585
2,114
6,094
4,371
94
2,410
3,579
12,373
0
L
4,842
2,130
0
3,035
14,568
4,492
0
3,317
11,209
0
68,279
L
Ganesha
OnSiight
Ganesha
8,557
1,330
0
673
15,479
6,345
0
6,463
8,590
55,026
0
L
Sobek
SirDirk
Sobek
3,379
181
0
3,789
15,892
14,480
0
4,588
11,114
19,335
0
W
Izanami
TheEnvy15
Izanami
14,984
11,813
0
7,622
10,172
3,830
4,180
1,465
8,650
0
111,177
L
Fenrir
kinkling
Fenrir
7,191
2,277
0
4,559
15,150
6,743
0
4,669
10,157
0
63,766
W
Arachne
noobzealand
Arachne
3,540
1,911
0
6,416
13,292
4,983
351
3,318
9,797
0
38,969
L
Tyr
xsobax
Tyr
5,027
1,003
0
6,026
16,428
13,304
808
3,821
12,516
0
46,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
53,621
452
Minions Killed
572
0
Camps Cleared
0
1,764,920
Distance Traveled
1,814,646
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,769
514
100
5
0
371,402
6
W
Merlin
12,839
676
171
9
0
378,212
6
W
Cerberus
9,392
494
22
1
0
371,163
2
L
Awilix
8,545
450
126
7
0
352,018
4
L
Ganesha
8,957
471
88
5
0
346,371
1
L
Sobek
7,769
409
32
2
0
354,538
1
W
Izanami
12,152
640
211
11
0
322,529
5
L
Fenrir
9,111
480
113
6
0
381,742
1
W
Arachne
9,469
498
68
4
0
371,340
1
L
Tyr
8,462
445
93
5
0
330,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role