Player Matchup

Chiron
Chiron
AnBlan92
Chiron
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 169L
1,406 Elo+
Solo
Hel
Hel
NesTrO517
Hel
Level 46
God Stats
13W - 18L
1,479 SR
Queue Stats
125W - 177L
1,326 Elo+
Solo
Scylla
Scylla
Ramtoon
Scylla
Level 44
God Stats
3W - 5L
1,728 SR
Queue Stats
400W - 441L
1,325 Elo+
Party 1
Bakasura
Bakasura
Rantoon
Bakasura
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
352W - 409L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
rustycheese8989
Sun Wukong
Level 47
God Stats
17W - 35L
1,264 SR
Queue Stats
70W - 108L
1,371 Elo+
Solo
Team Averages
Level 46
1,494 SR
1,351 Elo+

VS

Team Averages
Level 61
1,518 SR
1,418 Elo+
Awilix
Awilix
BL1NK_K1NG_420
Awilix
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 109L
1,446 Elo+
Party 2
Chaac
Chaac
Monkey_Nutts824
Chaac
Level 25
God Stats
2W - 3L
1,424 SR
Queue Stats
3W - 8L
1,280 Elo+
Party 2
Nu Wa
Nu Wa
Vanilla_Froyo
Nu Wa
Level 82
God Stats
9W - 9L
1,500 SR
Queue Stats
307W - 274L
1,428 Elo+
Party 2
Khepri
Khepri
brodophagins
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
dktaylor777
Apollo
Level 67
God Stats
17W - 8L
1,666 SR
Queue Stats
59W - 61L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AnBlan92
Chiron
12
3 / 3 / 2
6,988
538
7,518
9,796
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
6,644
511
4,143
5,458
1,558
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Ramtoon
Scylla
10
0 / 3 / 0
5,581
429
4,144
4,532
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Rantoon
Bakasura
9
2 / 3 / 1
5,953
458
4,753
8,442
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
rustycheese8989
Sun Wukong
11
1 / 3 / 1
6,037
464
3,218
9,042
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 3
7,900
608
5,428
11,130
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 4
6,837
526
4,137
6,740
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 1 / 5
7,582
583
8,338
5,122
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
10
1 / 2 / 2
6,182
476
2,269
4,929
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
12
2 / 1 / 2
6,826
525
6,547
10,397
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
14
14
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
AnBlan92
Chiron
3
3
2
1.33
W
7
4
3
2.13
W
1
2
4
1.5
L
3
2
1
1.75
L
Scylla
Ramtoon
Scylla
0
3
0
0
L
Bakasura
Rantoon
Bakasura
2
3
1
0.83
W
3
1
5
5.5
W
Khepri
1
2
2
1
W
Apollo
2
1
2
3
L
Sun Wukong
rustycheese8989
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
26,719
37,270
Taken
38,318
14,285
Mitigated
16,650
9,217
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AnBlan92
Chiron
7,518
3,424
275
3,766
9,796
2,577
0
2,653
6,979
0
34,260
W
5,428
2,779
0
4,330
11,130
3,748
418
1,524
9,376
0
40,391
W
4,137
1,252
0
2,924
6,740
5,123
1,528
493
5,732
0
33,733
L
4,143
655
363
1,763
5,458
1,558
0
1,260
4,078
30,199
0
L
Scylla
Ramtoon
Scylla
4,144
149
0
463
4,532
1,172
0
1,532
2,780
23,958
0
L
Bakasura
Rantoon
Bakasura
4,753
3,442
0
1,325
8,442
2,387
0
2,190
5,936
0
24,547
W
8,338
1,856
219
1,748
5,122
1,411
992
2,095
2,625
38,029
0
W
Khepri
2,269
0
0
1,085
4,929
3,083
0
743
3,666
13,628
0
W
Apollo
6,547
3,395
0
2,982
10,397
3,285
0
2,960
7,437
0
43,744
L
Sun Wukong
rustycheese8989
Sun Wukong
3,218
788
0
1,262
9,042
6,591
0
1,962
6,440
0
23,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
35,327
281
Minions Killed
287
0
Camps Cleared
0
1,157,072
Distance Traveled
1,207,981
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,988
538
59
5
0
213,618
1
W
Awilix
7,900
608
70
5
0
268,960
3
W
Chaac
6,837
526
67
5
0
274,060
0
L
Hel
6,644
511
64
5
0
213,716
0
L
Scylla
5,581
429
51
4
0
218,329
2
L
Bakasura
5,953
458
56
4
0
272,861
3
W
Nu Wa
7,582
583
71
5
0
220,603
2
W
Khepri
6,182
476
12
1
0
193,069
0
W
Apollo
6,826
525
67
5
0
251,289
0
L
Sun Wukong
6,037
464
51
4
0
238,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role