Player Matchup

Sol
Sol
Beastos32
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 2
Mercury
Mercury
CorrectSnail409
Mercury
Level 15
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 2
Skadi
Skadi
NormalCap3203
Skadi
Level 5
God Stats
0W - 5L
1,314 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 2
Arachne
Arachne
YaImGoodAtThis
Arachne
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
mehkaylaaaxd
Bellona
Level 6
God Stats
21W - 22L
1,775 SR
Queue Stats
86W - 98L
1,467 Elo+
Party 2
Team Averages
Level 16
1,512 SR
1,414 Elo+

VS

Team Averages
Level 14
1,542 SR
1,540 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BackDownScreens
Bakasura
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 1
Ares
Ares
GetSchwiftyyyyy
Ares
Level 17
God Stats
3W - 1L
1,300 SR
Queue Stats
118W - 133L
1,511 Elo+
Solo
Izanami
Izanami
WudupThoot
Izanami
Level 14
God Stats
3W - 5L
1,399 SR
Queue Stats
65W - 78L
1,383 Elo+
Solo
Scylla
Scylla
mercYuriii
Scylla
Level 5
God Stats
75W - 59L
1,785 SR
Queue Stats
185W - 180L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,395
490
3,073
7,725
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 6 / 0
4,969
452
2,540
5,810
1,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 7 / 1
4,589
417
2,022
6,753
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 5 / 0
5,445
495
2,926
8,746
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
mehkaylaaaxd
Bellona
9
1 / 2 / 0
5,602
509
2,525
5,904
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
4 / 1 / 5
6,273
570
3,966
4,251
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
11
4 / 1 / 4
6,703
609
3,608
8,059
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
4 / 0 / 9
6,515
592
4,114
5,674
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
WudupThoot
Izanami
11
7 / 2 / 6
6,871
625
6,086
6,896
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
mercYuriii
Scylla
12
5 / 1 / 1
7,036
640
6,260
3,289
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
24
24
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
5
6.5
W
Bakasura
4
1
4
6
L
1
4
2
0.5
L
1
6
0
0.17
W
4
0
9
8.5
L
0
7
1
0.07
W
Izanami
WudupThoot
Izanami
7
2
6
5
L
2
5
0
0.4
L
Bellona
mehkaylaaaxd
Bellona
1
2
0
0.5
W
Scylla
mercYuriii
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,086
Damage
24,034
34,938
Taken
28,169
11,167
Mitigated
13,324
7,320
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,966
1,242
0
270
4,251
3,134
1,228
0
4,251
1,392
22,556
W
Bakasura
3,608
2,755
0
4,234
8,059
2,626
1,896
462
7,597
0
20,553
L
3,073
91
0
3,218
7,725
1,972
29
5,402
1,887
23,769
0
L
2,540
1,179
0
0
5,810
1,529
802
1,102
4,627
0
15,864
W
4,114
775
0
683
5,674
4,320
1,080
592
5,082
14,055
0
L
2,022
1,375
0
659
6,753
1,542
467
834
5,782
0
10,398
W
Izanami
WudupThoot
Izanami
6,086
4,887
0
2,181
6,896
2,201
719
888
6,008
0
26,275
L
2,926
2,199
0
2,317
8,746
2,480
0
1,584
7,037
0
19,463
L
Bellona
mehkaylaaaxd
Bellona
2,525
597
0
1,126
5,904
3,644
0
1,330
4,342
0
15,307
W
Scylla
mercYuriii
Scylla
6,260
0
0
1,649
3,289
1,043
1,212
1,131
2,158
32,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
33,398
170
Minions Killed
227
0
Camps Cleared
0
866,160
Distance Traveled
1,066,874
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,273
570
54
5
0
216,839
2
W
Bakasura
6,703
609
58
5
0
257,142
0
L
Sol
5,395
490
45
4
0
154,344
0
L
Mercury
4,969
452
31
3
0
185,616
0
W
Ares
6,515
592
19
2
0
221,645
0
L
Skadi
4,589
417
15
1
0
152,898
0
W
Izanami
6,871
625
39
4
0
168,265
0
L
Arachne
5,445
495
44
4
0
191,815
1
L
Bellona
5,602
509
35
3
0
181,487
0
W
Scylla
7,036
640
57
5
0
202,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role