Player Matchup

Hera
Hera
DerLohrum
Hera
Level 24
God Stats
15W - 11L
1,503 SR
Queue Stats
80W - 73L
1,425 Elo+
Solo
Bellona
Bellona
Mysterian23
Bellona
Level 25
God Stats
14W - 23L
1,187 SR
Queue Stats
73W - 85L
1,288 Elo+
Solo
Kukulkan
Kukulkan
Peace_Pipes_NZ
Kukulkan
Level 29
God Stats
22W - 17L
1,717 SR
Queue Stats
135W - 180L
1,350 Elo+
Solo
Nemesis
Nemesis
modjong
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
rowanlara
Ymir
Level 27
God Stats
12W - 17L
1,269 SR
Queue Stats
65W - 82L
1,335 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,380 Elo+

VS

Team Averages
Level 15
1,449 SR
1,416 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Faucheur009
Zeus
Level 7
God Stats
2W - 1L
1,378 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Bellona
Bellona
GalatikMario
Bellona
Level 17
God Stats
1W - 2L
1,314 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Xxbaron25xX
Heimdallr
Level 19
God Stats
31W - 24L
1,532 SR
Queue Stats
55W - 50L
1,429 Elo+
Solo
Medusa
Medusa
gay-pebble
Medusa
Level 17
God Stats
32W - 20L
1,520 SR
Queue Stats
105W - 106L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
6 / 5 / 1
7,823
460
7,725
8,851
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Mysterian23
Bellona
12
1 / 1 / 1
7,463
439
4,763
8,937
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
0 / 3 / 0
6,432
378
4,255
5,760
1,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
modjong
Nemesis
5
0 / 4 / 0
5,429
319
571
5,102
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
10
1 / 9 / 1
6,877
405
4,809
17,504
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
7 / 1 / 8
8,940
526
8,975
13,031
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 6 / 0
5,698
335
305
5,224
1,418
Bellona
GalatikMario
Bellona
11
3 / 3 / 6
7,489
441
2,640
7,023
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Xxbaron25xX
Heimdallr
15
4 / 1 / 5
9,265
545
9,948
6,476
2,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
gay-pebble
Medusa
15
8 / 0 / 6
9,402
553
10,845
10,395
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
8
Kills
22
22
Deaths
11
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
8
11
L
Hera
6
5
1
1.3
W
0
6
0
0
W
Bellona
GalatikMario
Bellona
3
3
6
2
L
Bellona
Mysterian23
Bellona
1
1
1
1.5
L
Kukulkan
0
3
0
0
W
Heimdallr
Xxbaron25xX
Heimdallr
4
1
5
6.5
W
Medusa
gay-pebble
Medusa
8
0
6
11
L
Nemesis
modjong
Nemesis
0
4
0
0
L
Ymir
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
32,713
46,154
Taken
42,149
21,736
Mitigated
21,447
4,374
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,975
1,430
0
654
13,031
9,875
278
3,835
8,906
33,624
0
L
Hera
7,725
2,286
0
647
8,851
3,384
393
1,685
6,995
34,649
0
W
305
93
0
0
5,224
1,418
10
1,434
3,731
5,847
0
W
Bellona
GalatikMario
Bellona
2,640
727
0
795
7,023
3,958
37
4,591
2,020
0
17,749
L
Bellona
Mysterian23
Bellona
4,763
2,025
0
2,525
8,937
6,617
1,268
2,530
6,407
0
33,824
L
Kukulkan
4,255
286
0
0
5,760
1,754
33
796
4,918
28,680
0
W
Heimdallr
Xxbaron25xX
Heimdallr
9,948
3,671
0
0
6,476
2,620
1,830
2,146
4,181
0
55,643
W
Medusa
gay-pebble
Medusa
10,845
4,434
64
6,118
10,395
3,576
1,990
4,071
6,222
0
64,531
L
Nemesis
modjong
Nemesis
571
220
0
794
5,102
1,023
0
571
4,531
0
10,047
L
Ymir
4,809
653
0
408
17,504
8,958
337
3,698
13,731
27,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,024
Gold Earned
40,794
267
Minions Killed
261
0
Camps Cleared
0
1,352,331
Distance Traveled
1,523,958
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,940
526
34
2
0
342,479
1
L
Hera
7,823
460
57
3
0
297,416
0
W
Zeus
5,698
335
5
0
0
245,936
1
W
Bellona
7,489
441
38
2
0
283,676
0
L
Bellona
7,463
439
89
5
0
296,096
0
L
Kukulkan
6,432
378
64
4
0
304,168
0
W
Heimdallr
9,265
545
97
6
0
310,575
0
W
Medusa
9,402
553
87
5
0
341,292
5
L
Nemesis
5,429
319
24
1
0
180,571
1
L
Ymir
6,877
405
33
2
0
274,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role