Player Matchup

Medusa
Medusa
Argantonio
Medusa
Level 22
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 3L
1,310 Elo+
Solo
Ares
Ares
JafarMaestro
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,585 Elo+
Solo
Cernunnos
Cernunnos
MrCleanMnd
Cernunnos
Level 11
God Stats
23W - 16L
1,689 SR
Queue Stats
47W - 55L
1,374 Elo+
Solo
Ymir
Ymir
l807607
Ymir
Level 8
God Stats
4W - 5L
1,579 SR
Queue Stats
4W - 9L
1,505 Elo+
Solo
Da Ji
Da Ji
syfusion95
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,538 Elo+
Solo
Team Averages
Level 12
1,597 SR
1,462 Elo+

VS

Team Averages
Level 17
1,636 SR
1,563 Elo+
Ymir
Ymir
Alioce
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,400 Elo+
Solo
Sol
Sol
Hesperethusa
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,492 Elo+
Party 1
Ullr
Ullr
Kazaratth
Ullr
Level 11
God Stats
6W - 1L
1,893 SR
Queue Stats
18W - 6L
1,883 Elo+
Solo
Vulcan
Vulcan
dyno231
Vulcan
Level 24
God Stats
6W - 0L
1,749 SR
Queue Stats
24W - 22L
1,524 Elo+
Solo
Hel
Hel
nefas_litae
Hel
Level 17
God Stats
17W - 12L
1,540 SR
Queue Stats
58W - 70L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Argantonio
Medusa
14
2 / 8 / 4
8,780
976
14,226
15,748
7,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 9 / 6
8,948
994
6,667
23,121
19,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
MrCleanMnd
Cernunnos
14
1 / 7 / 2
8,272
919
9,458
19,432
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
l807607
Ymir
14
3 / 8 / 3
8,930
992
6,910
20,598
21,204
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
13
0 / 14 / 1
7,812
868
3,049
19,545
9,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alioce
Ymir
16
1 / 3 / 28
9,952
1,106
5,081
11,534
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
10 / 0 / 31
11,438
1,271
22,324
9,136
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
20
24 / 0 / 17
13,876
1,542
37,325
10,150
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
dyno231
Vulcan
18
10 / 1 / 25
11,442
1,271
18,806
6,234
2,640
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 25
9,187
1,021
7,052
6,693
2,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
172
6
Kills
46
46
Deaths
6
16
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alioce
Ymir
1
3
28
5
L
Medusa
Argantonio
Medusa
2
8
4
0.5
W
10
0
31
25.5
L
0
9
6
0.33
W
Ullr
24
0
17
32.5
L
Cernunnos
MrCleanMnd
Cernunnos
1
7
2
0.29
W
Vulcan
dyno231
Vulcan
10
1
25
22.5
L
Ymir
l807607
Ymir
3
8
3
0.56
W
1
2
25
6.75
L
Da Ji
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
90,588
98,444
Taken
43,747
66,762
Mitigated
22,659
4,484
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alioce
Ymir
5,081
504
0
787
11,534
9,441
0
3,646
7,888
10,781
0
L
Medusa
Argantonio
Medusa
14,226
7,457
0
156
15,748
7,080
0
6,600
9,148
0
42,159
W
22,324
7,477
0
4,031
9,136
3,499
0
2,771
6,365
35,078
0
L
6,667
339
0
1,026
23,121
19,746
0
17,897
5,224
11,213
0
W
Ullr
37,325
20,295
0
3,179
10,150
4,566
0
2,140
8,010
0
58,436
L
Cernunnos
MrCleanMnd
Cernunnos
9,458
3,789
0
2,711
19,432
9,142
0
10,560
8,872
0
36,863
W
Vulcan
dyno231
Vulcan
18,806
8,335
1,303
1,357
6,234
2,640
0
2,028
4,206
48,962
0
L
Ymir
l807607
Ymir
6,910
882
0
0
20,598
21,204
0
8,033
12,565
17,978
0
W
7,052
259
2,527
2,090
6,693
2,513
0
2,992
3,701
13,652
0
L
Da Ji
3,049
483
0
591
19,545
9,590
0
10,173
9,372
0
7,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
55,895
146
Minions Killed
176
3
Camps Cleared
12
749,307
Distance Traveled
851,651
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,952
1,106
13
1
0
160,622
0
L
Medusa
8,780
976
58
6
0
156,236
0
W
Sol
11,438
1,271
36
4
2
153,263
0
L
Ares
8,948
994
7
1
0
177,644
0
W
Ullr
13,876
1,542
44
5
10
195,870
0
L
Cernunnos
8,272
919
33
4
1
149,511
0
W
Vulcan
11,442
1,271
66
7
0
189,104
1
L
Ymir
8,930
992
34
4
1
141,659
0
W
Hel
9,187
1,021
17
2
0
152,792
0
L
Da Ji
7,812
868
14
2
1
124,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role