Player Matchup

Skadi
Skadi
LordVeli
Skadi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,360 Elo+
Solo
Cerberus
Cerberus
RevMirrane1
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Teodariiix
Erlang Shen
Level 120
God Stats
4W - 5L
1,452 SR
Queue Stats
77W - 79L
1,562 Elo+
Solo
Anubis
Anubis
VinkielL
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
isoichi
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,484 Elo+

VS

Team Averages
Level 98
1,619 SR
1,516 Elo+
Pele
Pele
BYZUTURBO
Pele
Level 66
God Stats
11W - 9L
1,500 SR
Queue Stats
224W - 215L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Koren89
Jormungandr
Level 122
God Stats
4W - 5L
1,448 SR
Queue Stats
159W - 131L
1,299 Elo+
Party 1
Izanami
Izanami
Megabolic89
Izanami
Level 84
God Stats
13W - 15L
1,593 SR
Queue Stats
242W - 252L
1,487 Elo+
Solo
Anubis
Anubis
Perytön
Anubis
Level 138
God Stats
4W - 1L
1,775 SR
Queue Stats
138W - 125L
1,541 Elo+
Solo
Amaterasu
Amaterasu
SaskiaAshina
Amaterasu
Level 78
God Stats
30W - 20L
1,777 SR
Queue Stats
341W - 309L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LordVeli
Skadi
11
4 / 2 / 1
6,193
563
6,698
7,913
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
RevMirrane1
Cerberus
9
1 / 3 / 2
5,579
507
4,667
9,708
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Teodariiix
Erlang Shen
11
1 / 2 / 1
6,121
556
2,341
7,384
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
VinkielL
Anubis
11
2 / 3 / 3
6,947
632
4,026
4,887
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
isoichi
Bellona
11
0 / 2 / 1
6,111
556
1,973
9,979
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 2 / 1
6,156
560
3,871
7,857
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Koren89
Jormungandr
10
3 / 2 / 1
6,297
572
5,774
7,120
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Megabolic89
Izanami
10
0 / 3 / 4
5,822
529
5,485
8,676
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Perytön
Anubis
10
0 / 2 / 1
5,816
529
1,656
4,839
2,229
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
SaskiaAshina
Amaterasu
13
6 / 0 / 0
7,678
698
5,746
4,755
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
11
12
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
2
2
1
1.25
W
Jormungandr
Koren89
Jormungandr
3
2
1
1.75
L
Skadi
LordVeli
Skadi
4
2
1
2.25
W
Izanami
Megabolic89
Izanami
0
3
4
0.67
W
Anubis
Perytön
Anubis
0
2
1
0.25
L
Cerberus
RevMirrane1
Cerberus
1
3
2
0.67
W
Amaterasu
SaskiaAshina
Amaterasu
6
0
0
6
L
Erlang Shen
Teodariiix
Erlang Shen
1
2
1
0.75
L
Anubis
VinkielL
Anubis
2
3
3
1.17
L
Bellona
isoichi
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
22,532
39,871
Taken
33,247
17,747
Mitigated
13,231
17,074
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,871
1,261
0
2,550
7,857
1,907
0
2,268
5,485
0
34,409
W
Jormungandr
Koren89
Jormungandr
5,774
1,059
0
1,146
7,120
3,426
176
1,013
6,107
18,496
0
L
Skadi
LordVeli
Skadi
6,698
4,115
0
3,340
7,913
2,111
0
2,974
4,939
0
35,107
W
Izanami
Megabolic89
Izanami
5,485
3,778
0
3,219
8,676
1,836
0
3,087
5,589
0
36,743
W
Anubis
Perytön
Anubis
1,656
147
0
2,220
4,839
2,229
0
1,529
3,124
32,115
0
L
Cerberus
RevMirrane1
Cerberus
4,667
525
0
3,919
9,708
5,161
0
1,898
7,810
20,092
0
W
Amaterasu
SaskiaAshina
Amaterasu
5,746
3,541
0
2,881
4,755
3,833
147
482
4,249
111
42,167
L
Erlang Shen
Teodariiix
Erlang Shen
2,341
1,406
0
4,170
7,384
3,130
0
88
7,296
0
31,811
L
Anubis
VinkielL
Anubis
4,026
340
0
2,145
4,887
1,785
498
631
4,256
36,034
0
L
Bellona
isoichi
Bellona
1,973
1,200
0
3,500
9,979
5,560
356
1,925
8,054
0
36,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
31,769
350
Minions Killed
316
0
Camps Cleared
0
995,462
Distance Traveled
1,029,523
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,156
560
65
6
0
230,447
3
W
Jormungandr
6,297
572
22
2
0
206,608
1
L
Skadi
6,193
563
74
7
0
182,848
0
W
Izanami
5,822
529
65
6
0
185,707
1
W
Anubis
5,816
529
72
7
0
170,287
4
L
Cerberus
5,579
507
43
4
0
212,813
2
W
Amaterasu
7,678
698
92
8
0
236,474
5
L
Erlang Shen
6,121
556
73
7
0
188,623
0
L
Anubis
6,947
632
86
8
0
208,104
3
L
Bellona
6,111
556
74
7
0
203,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role