Player Matchup

Camazotz
Camazotz
CleverIce
Camazotz
Level 127
God Stats
0W - 2L
1,757 SR
Queue Stats
46W - 42L
1,378 Elo+
Party 1
Ymir
Ymir
ItsDukeCity
Ymir
Level 29
God Stats
2W - 4L
1,610 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Merlin
Merlin
MakiOze
Merlin
Level 147
God Stats
0W - 1L
1,758 SR
Queue Stats
54W - 61L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
Matrix5721
Sun Wukong
Level 43
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 1
Izanami
Izanami
WOLFshapedMAN
Izanami
Level 99
God Stats
0W - 1L
2,103 SR
Queue Stats
2W - 3L
1,613 Elo+
Party 1
Team Averages
Level 89
1,712 SR
1,413 Elo+

VS

Team Averages
Level 85
1,552 SR
1,583 Elo+
Horus
Horus
Artificial V
Horus
Level 49
God Stats
336W - 238L
1,551 SR
Queue Stats
898W - 807L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Carnegie96
Erlang Shen
Level 160
God Stats
18W - 10L
1,644 SR
Queue Stats
608W - 547L
1,623 Elo+
Party 2
Izanami
Izanami
Goodapollo92
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Thats So Red
Anubis
Level 47
God Stats
31W - 25L
1,566 SR
Queue Stats
605W - 547L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
m16terror
Ao Kuang
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
418W - 346L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CleverIce
Camazotz
16
3 / 4 / 4
9,792
466
13,971
22,312
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 5
8,657
412
5,094
14,044
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
MakiOze
Merlin
15
3 / 6 / 3
9,515
453
17,669
15,297
6,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Matrix5721
Sun Wukong
15
1 / 5 / 2
8,818
420
5,568
13,757
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Izanami
14
2 / 6 / 2
8,706
415
12,465
12,686
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
11,518
548
8,292
23,283
25,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Carnegie96
Erlang Shen
19
5 / 3 / 4
12,485
595
15,674
22,977
11,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Goodapollo92
Izanami
16
4 / 2 / 5
10,627
506
10,602
15,702
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
5 / 1 / 7
12,543
597
11,433
14,784
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
m16terror
Ao Kuang
20
8 / 1 / 3
12,538
597
14,942
21,388
9,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
9
Kills
25
25
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Erlang Shen
Carnegie96
Erlang Shen
5
3
4
2.33
L
Camazotz
CleverIce
Camazotz
3
4
4
1.25
W
Izanami
Goodapollo92
Izanami
4
2
5
3.25
L
0
4
5
0.63
L
Merlin
MakiOze
Merlin
3
6
3
0.75
L
Sun Wukong
Matrix5721
Sun Wukong
1
5
2
0.4
W
Anubis
5
1
7
8.5
L
Izanami
2
6
2
0.5
W
Ao Kuang
m16terror
Ao Kuang
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,767
Damage
60,943
78,096
Taken
98,134
36,676
Mitigated
62,740
20,667
Healing
65,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,292
3,360
7,059
13,161
23,283
25,887
507
6,168
17,090
0
28,603
W
Erlang Shen
Carnegie96
Erlang Shen
15,674
8,370
0
14,677
22,977
11,828
734
1,882
20,651
0
96,477
L
Camazotz
CleverIce
Camazotz
13,971
5,179
0
11,907
22,312
7,824
0
6,481
15,831
0
60,854
W
Izanami
Goodapollo92
Izanami
10,602
7,280
0
7,039
15,702
6,741
4,272
5,470
10,207
0
70,941
L
5,094
83
0
1,154
14,044
9,812
0
4,540
9,504
22,980
0
L
Merlin
MakiOze
Merlin
17,669
879
438
4,021
15,297
6,224
0
5,927
9,370
58,064
0
L
Sun Wukong
Matrix5721
Sun Wukong
5,568
1,600
0
720
13,757
9,671
355
4,357
9,400
0
37,440
W
Anubis
11,433
411
0
8,726
14,784
9,142
1,854
6,300
8,484
101,006
0
L
Izanami
12,465
7,606
0
2,427
12,686
3,145
0
5,070
7,616
0
59,456
W
Ao Kuang
m16terror
Ao Kuang
14,942
5,335
0
14,600
21,388
9,142
1,758
2,943
18,420
103,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
59,711
423
Minions Killed
629
0
Camps Cleared
0
1,808,494
Distance Traveled
1,849,615
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,518
548
37
2
0
389,227
4
W
Erlang Shen
12,485
595
144
7
0
384,883
0
L
Camazotz
9,792
466
98
5
0
379,281
0
W
Izanami
10,627
506
133
6
0
290,832
0
L
Ymir
8,657
412
21
1
0
381,588
2
L
Merlin
9,515
453
110
5
0
331,650
4
L
Sun Wukong
8,818
420
75
4
0
389,518
0
W
Anubis
12,543
597
163
8
0
345,792
2
L
Izanami
8,706
415
119
6
0
326,457
6
W
Ao Kuang
12,538
597
152
7
0
438,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role