Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GoodChitMan
Cthulhu
Level 159
God Stats
3W - 0L
1,734 SR
Queue Stats
338W - 302L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
IBrooKBosS
Ah Puch
Level 26
God Stats
4W - 2L
1,817 SR
Queue Stats
161W - 157L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
OdeToChaos
Sylvanus
Level 128
God Stats
5W - 5L
1,285 SR
Queue Stats
304W - 323L
1,466 Elo+
Solo
Cabrakan
Cabrakan
Pizma
Cabrakan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,499 Elo+
Solo
Team Averages
Level 105
1,567 SR
1,506 Elo+

VS

Team Averages
Level 85
1,519 SR
1,608 Elo+
Amaterasu
Amaterasu
NewbyJungler
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,850 Elo+
Party 2
The Morrigan
The Morrigan
OzKnight666
The Morrigan
Level 159
God Stats
19W - 12L
1,595 SR
Queue Stats
403W - 384L
1,543 Elo+
Solo
Hel
Hel
Rasec0
Hel
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,511 Elo+
Solo
Odin
Odin
Sezy_killer
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,596 Elo+
Party 2
Achilles
Achilles
The_last_rosas
Achilles
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 7 / 15
11,194
746
19,178
18,846
14,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
GoodChitMan
Cthulhu
20
6 / 3 / 19
12,342
823
22,687
17,662
24,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
IBrooKBosS
Ah Puch
18
6 / 4 / 20
11,945
796
23,498
13,414
7,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
OdeToChaos
Sylvanus
19
3 / 2 / 24
12,041
803
11,263
22,612
30,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Pizma
Cabrakan
17
8 / 6 / 13
11,510
767
18,840
18,000
23,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NewbyJungler
Amaterasu
18
5 / 4 / 14
12,491
833
14,476
33,101
31,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
OzKnight666
The Morrigan
18
7 / 5 / 11
11,139
743
24,251
13,825
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Rasec0
Hel
16
3 / 6 / 14
10,079
672
10,338
17,787
19,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 7 / 9
10,489
699
9,914
27,940
16,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
16
3 / 7 / 7
9,747
650
8,937
18,905
16,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
77
29
Kills
22
22
Deaths
29
91
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
7
15
1.93
W
Cthulhu
GoodChitMan
Cthulhu
6
3
19
5.17
W
Ah Puch
IBrooKBosS
Ah Puch
6
4
20
4
L
Amaterasu
NewbyJungler
Amaterasu
5
4
14
3
W
Sylvanus
OdeToChaos
Sylvanus
3
2
24
7.5
L
The Morrigan
OzKnight666
The Morrigan
7
5
11
2.5
W
Cabrakan
Pizma
Cabrakan
8
6
13
2.42
L
Hel
Rasec0
Hel
3
6
14
1.67
L
4
7
9
1.21
L
Achilles
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,466
Damage
67,916
90,534
Taken
111,558
100,456
Mitigated
88,983
36,681
Healing
47,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,178
6,157
1,767
1,281
18,846
14,765
2,051
7,643
10,978
0
34,975
W
Cthulhu
GoodChitMan
Cthulhu
22,687
2,100
3,778
1,045
17,662
24,088
445
6,663
10,841
54,279
0
W
Ah Puch
IBrooKBosS
Ah Puch
23,498
2,474
1,142
3,255
13,414
7,741
816
3,131
10,161
57,121
0
L
Amaterasu
NewbyJungler
Amaterasu
14,476
3,933
1,852
16,743
33,101
31,383
849
22,133
10,606
648
32,572
W
Sylvanus
OdeToChaos
Sylvanus
11,263
997
13,112
10,310
22,612
30,627
1,244
8,689
13,744
21,386
0
L
The Morrigan
OzKnight666
The Morrigan
24,251
1,015
0
4,106
13,825
6,197
325
9,412
4,257
40,372
0
W
Cabrakan
Pizma
Cabrakan
18,840
2,157
315
676
18,000
23,235
747
8,128
9,619
30,291
0
L
Hel
Rasec0
Hel
10,338
218
8,299
5,912
17,787
19,137
383
11,972
5,667
18,590
0
L
9,914
2,248
509
7,555
27,940
16,229
419
17,784
9,966
0
22,480
L
Achilles
8,937
2,033
1,145
1,311
18,905
16,037
688
13,919
4,774
0
19,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,032
Gold Earned
53,945
158
Minions Killed
180
0
Camps Cleared
0
1,291,832
Distance Traveled
1,202,956
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,194
746
27
2
0
251,348
0
W
Cthulhu
12,342
823
43
3
0
276,219
0
W
Ah Puch
11,945
796
63
4
0
257,393
1
L
Amaterasu
12,491
833
45
3
0
282,122
0
W
Sylvanus
12,041
803
10
1
0
252,055
0
L
The Morrigan
11,139
743
48
3
0
207,346
1
W
Cabrakan
11,510
767
15
1
0
254,817
2
L
Hel
10,079
672
16
1
0
232,246
0
L
Odin
10,489
699
48
3
0
229,889
0
L
Achilles
9,747
650
23
2
0
251,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role