Player Matchup

Fafnir
Fafnir
Maple_Jacob
Fafnir
Level 142
God Stats
4W - 7L
1,478 SR
Queue Stats
506W - 489L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Tumij
Ne Zha
Level 128
God Stats
5W - 3L
1,700 SR
Queue Stats
176W - 162L
1,498 Elo+
Party 1
Bellona
Bellona
Ztuqy
Bellona
Level 28
God Stats
3W - 5L
1,396 SR
Queue Stats
157W - 173L
1,491 Elo+
Party 1
Apollo
Apollo
xLuvMiggy
Apollo
Level 28
God Stats
7W - 6L
1,504 SR
Queue Stats
77W - 111L
1,464 Elo+
Party 1
Scylla
Scylla
xLuvTonyy
Scylla
Level 21
God Stats
29W - 34L
1,610 SR
Queue Stats
166W - 215L
1,479 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,491 Elo+

VS

Team Averages
Level 77
1,485 SR
1,507 Elo+
Sobek
Sobek
ClayDog88
Sobek
Level 24
God Stats
3W - 1L
1,308 SR
Queue Stats
12W - 14L
1,599 Elo+
Party 2
Ra
Ra
Kllowd
Ra
Level 64
God Stats
1W - 0L
1,533 SR
Queue Stats
3W - 1L
1,309 Elo+
Solo
Neith
Neith
LeviatanHollow
Neith
Level 128
God Stats
4W - 3L
1,535 SR
Queue Stats
161W - 146L
1,508 Elo+
Solo
King Arthur
King Arthur
Shrumpler
King Arthur
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 113L
1,554 Elo+
Solo
Bakasura
Bakasura
Wee ADHD
Bakasura
Level 101
God Stats
5W - 5L
1,547 SR
Queue Stats
91W - 110L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 4 / 6
10,506
438
9,972
23,315
28,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Tumij
Ne Zha
18
5 / 10 / 1
12,215
509
12,912
23,093
10,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Ztuqy
Bellona
17
1 / 9 / 0
10,783
449
10,428
18,437
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
xLuvMiggy
Apollo
15
3 / 7 / 3
10,076
420
9,340
16,382
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xLuvTonyy
Scylla
17
1 / 9 / 3
10,472
436
3,410
15,333
5,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ClayDog88
Sobek
15
0 / 7 / 6
11,067
461
4,473
23,177
34,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
20
12 / 2 / 7
14,608
609
18,854
15,493
7,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 10
13,275
553
21,507
12,979
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
Shrumpler
King Arthur
20
13 / 2 / 8
14,739
614
19,329
25,407
26,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Wee ADHD
Bakasura
20
8 / 1 / 3
14,393
600
8,085
20,030
10,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
12
Kills
39
39
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sobek
ClayDog88
Sobek
0
7
6
0.43
W
Ra
12
2
7
7.75
W
6
2
10
5.5
L
Fafnir
2
4
6
1.25
W
King Arthur
Shrumpler
King Arthur
13
2
8
8.5
L
Ne Zha
Tumij
Ne Zha
5
10
1
0.55
W
Bakasura
Wee ADHD
Bakasura
8
1
3
9.5
L
Bellona
Ztuqy
Bellona
1
9
0
0.11
L
Apollo
xLuvMiggy
Apollo
3
7
3
0.64
L
Scylla
xLuvTonyy
Scylla
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
72,248
96,560
Taken
97,086
73,308
Mitigated
85,797
12,856
Healing
34,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ClayDog88
Sobek
4,473
638
0
3,331
23,177
34,902
1,613
2,508
20,669
21,016
0
W
Ra
18,854
1,777
3,511
8,643
15,493
7,749
1,451
4,259
11,234
107,224
0
W
21,507
8,326
0
4,276
12,979
6,078
4,856
4,435
8,544
0
90,141
L
Fafnir
9,972
1,772
317
5,836
23,315
28,166
414
6,263
16,532
38,954
0
W
King Arthur
Shrumpler
King Arthur
19,329
983
0
7,668
25,407
26,561
69
3,397
22,010
0
82,986
L
Ne Zha
Tumij
Ne Zha
12,912
4,672
0
2,436
23,093
10,572
692
6,815
15,319
0
85,906
W
Bakasura
Wee ADHD
Bakasura
8,085
5,302
0
6,696
20,030
10,507
6,108
2,116
17,914
0
100,711
L
Bellona
Ztuqy
Bellona
10,428
1,370
0
994
18,437
20,332
872
1,298
16,841
16,026
53,275
L
Apollo
xLuvMiggy
Apollo
9,340
6,152
0
2,565
16,382
8,342
494
2,401
13,580
0
52,683
L
Scylla
xLuvTonyy
Scylla
3,410
202
0
708
15,333
5,896
282
5,804
8,837
50,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,052
Gold Earned
68,082
502
Minions Killed
647
0
Camps Cleared
0
1,908,396
Distance Traveled
2,194,808
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,067
461
27
1
0
405,929
0
W
Ra
14,608
609
145
6
0
453,739
6
W
Neith
13,275
553
145
6
0
403,436
4
L
Fafnir
10,506
438
50
2
0
429,606
1
W
King Arthur
14,739
614
133
6
0
450,981
1
L
Ne Zha
12,215
509
134
6
0
382,342
2
W
Bakasura
14,393
600
197
8
0
480,723
0
L
Bellona
10,783
449
117
5
0
342,062
1
L
Apollo
10,076
420
98
4
0
373,286
1
L
Scylla
10,472
436
103
4
0
381,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role