Player Matchup

Fenrir
Fenrir
AZZA_MAPPA-1013
Fenrir
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,255 Elo+
Party 2
Baba Yaga
Baba Yaga
Lockkette
Baba Yaga
Level 59
God Stats
1W - 2L
1,166 SR
Queue Stats
77W - 107L
1,320 Elo+
Solo
Odin
Odin
Rowden32
Odin
Level 64
God Stats
0W - 4L
1,496 SR
Queue Stats
23W - 32L
1,465 Elo+
Party 2
Team Averages
Level 66
1,387 SR
1,347 Elo+

VS

Team Averages
Level 85
1,356 SR
1,377 Elo+
Cthulhu
Cthulhu
Amr jayBuckz
Cthulhu
Level 104
God Stats
7W - 3L
1,262 SR
Queue Stats
92W - 94L
1,314 Elo+
Solo
Scylla
Scylla
Finn1423
Scylla
Level 109
God Stats
4W - 2L
1,616 SR
Queue Stats
140W - 118L
1,437 Elo+
Party 1
Nemesis
Nemesis
Motw24
Nemesis
Level 43
God Stats
12W - 18L
1,190 SR
Queue Stats
266W - 303L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,124
612
4,315
7,886
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Lockkette
Baba Yaga
9
0 / 2 / 1
6,273
627
3,388
5,501
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
9
0 / 4 / 1
6,282
628
4,306
6,602
2,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amr jayBuckz
Cthulhu
11
2 / 1 / 7
7,734
773
5,157
7,347
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Finn1423
Scylla
11
6 / 0 / 6
8,069
807
7,359
5,534
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Motw24
Nemesis
10
4 / 0 / 4
7,531
753
2,477
5,235
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Cthulhu
Amr jayBuckz
Cthulhu
2
1
7
5.5
W
Scylla
Finn1423
Scylla
6
0
6
9
L
Baba Yaga
Lockkette
Baba Yaga
0
2
1
0.25
W
Nemesis
Motw24
Nemesis
4
0
4
6
L
Odin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,009
Damage
14,993
19,989
Taken
18,116
7,741
Mitigated
9,186
3,116
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,315
1,335
222
637
7,886
3,384
0
4,746
3,000
0
11,851
W
Cthulhu
Amr jayBuckz
Cthulhu
5,157
886
102
456
7,347
5,732
0
1,173
5,970
27,633
0
W
Scylla
Finn1423
Scylla
7,359
945
0
455
5,534
1,509
150
941
4,483
22,370
0
L
Baba Yaga
Lockkette
Baba Yaga
3,388
147
0
1,370
5,501
2,084
0
4,129
1,189
23,044
0
W
Nemesis
Motw24
Nemesis
2,477
1,609
0
805
5,235
1,945
363
1,004
4,147
0
22,548
L
Odin
4,306
1,159
0
887
6,602
2,273
0
3,365
3,209
0
20,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,679
Gold Earned
23,334
88
Minions Killed
126
0
Camps Cleared
0
512,288
Distance Traveled
563,856
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,124
612
13
1
0
176,190
0
W
Cthulhu
7,734
773
50
5
0
184,727
3
W
Scylla
8,069
807
42
4
0
188,385
1
L
Baba Yaga
6,273
627
43
4
0
148,030
0
W
Nemesis
7,531
753
34
3
0
190,744
0
L
Odin
6,282
628
32
3
0
188,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role