Player Matchup

Chaac
Chaac
Diamond V
Chiefhardsun1
Chaac
Diamond V
Level 149
God Stats
6W - 2L
1,812 SR
Queue Stats
578W - 324L
2,111 MMR
Party 1
Khepri
Khepri
Diamond V
Parad0xx
Khepri
Diamond V
Level 156
God Stats
4W - 3L
1,894 SR
Queue Stats
324W - 185L
2,063 MMR
Party 1
Scylla
Scylla
Platinum I
hexaninja
Scylla
Platinum I
Level 160
God Stats
128W - 33L
1,714 SR
Queue Stats
543W - 199L
2,036 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,807 SR
2,070 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,968 SR
2,065 MMR
Cerberus
Cerberus
Platinum II
LURlD
Cerberus
Platinum II
Level 102
God Stats
7W - 0L
2,003 SR
Queue Stats
32W - 5L
2,044 MMR
Party 2
Eset
Eset
Platinum II
Zackgasm
Eset
Platinum II
Level 144
God Stats
4W - 0L
2,099 SR
Queue Stats
32W - 5L
2,044 MMR
Party 2
Apollo
Apollo
Diamond V
hqzy
Apollo
Diamond V
Level 89
God Stats
3W - 1L
1,800 SR
Queue Stats
31W - 4L
2,107 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,752
625
11,740
18,030
12,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Parad0xx
Khepri
10
1 / 7 / 3
8,985
642
4,372
16,084
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
hexaninja
Scylla
13
2 / 5 / 2
9,655
690
13,369
10,454
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SobekHerculesGuan YuHelThoth

VS

Bans
PersephoneDiscordiaUllrNoxCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LURlD
Cerberus
14
5 / 0 / 11
11,520
823
13,082
19,570
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
15
5 / 1 / 10
10,640
760
12,967
8,829
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
hqzy
Apollo
14
7 / 3 / 7
10,534
752
13,087
16,495
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
17
17
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cerberus
LURlD
Cerberus
5
0
11
10.5
L
Khepri
Parad0xx
Khepri
1
7
3
0.36
W
Eset
5
1
10
10
L
Scylla
hexaninja
Scylla
2
5
2
0.6
W
Apollo
hqzy
Apollo
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
39,136
44,568
Taken
44,894
28,947
Mitigated
19,602
7,447
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,740
1,602
0
4,696
18,030
12,872
0
9,283
8,412
0
43,375
W
Cerberus
LURlD
Cerberus
13,082
1,506
0
11,139
19,570
8,867
204
7,548
11,676
30,147
0
L
Khepri
Parad0xx
Khepri
4,372
232
0
1,143
16,084
12,972
0
8,494
7,311
15,439
0
W
Eset
12,967
2,349
1,179
3,356
8,829
4,183
1,031
1,833
6,948
67,638
0
L
Scylla
hexaninja
Scylla
13,369
1,744
0
1,608
10,454
3,103
0
7,520
2,780
38,201
0
W
Apollo
hqzy
Apollo
13,087
9,502
0
8,140
16,495
6,552
1,963
7,695
8,467
0
56,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
32,694
136
Minions Killed
234
0
Camps Cleared
0
783,325
Distance Traveled
744,059
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,752
625
51
4
0
281,982
2
W
Cerberus
11,520
823
43
3
0
271,848
7
L
Khepri
8,985
642
11
1
0
247,077
3
W
Eset
10,640
760
105
8
0
233,542
3
L
Scylla
9,655
690
74
5
0
254,266
0
W
Apollo
10,534
752
86
6
0
238,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role