Player Matchup

Ne Zha
Ne Zha
ChefWeepers
Ne Zha
Level 122
God Stats
1W - 3L
1,361 SR
Queue Stats
22W - 22L
1,605 Elo+
Party 2
Scylla
Scylla
Jayerss
Scylla
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 27L
1,563 Elo+
Party 2
Medusa
Medusa
UnSub13
Medusa
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
77W - 69L
1,378 Elo+
Solo
Hades
Hades
Warrior X Panda
Hades
Level 85
God Stats
65W - 52L
1,653 SR
Queue Stats
71W - 71L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
bigmuffian111
Erlang Shen
Level 28
God Stats
4W - 4L
1,422 SR
Queue Stats
26W - 28L
1,466 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,517 Elo+

VS

Team Averages
Level 103
1,848 SR
1,620 Elo+
Cu Chulainn
Cu Chulainn
BringMeJanet
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
GreenGiller
Kali
Level 160
God Stats
58W - 7L
2,099 SR
Queue Stats
197W - 43L
2,117 Elo+
Party 1
Sol
Sol
MeJanet
Sol
Level 15
God Stats
2W - 0L
1,903 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Geb
Geb
RaidBoss
Geb
Level 155
God Stats
4W - 5L
2,101 SR
Queue Stats
15W - 7L
1,608 Elo+
Party 1
Merlin
Merlin
XThuggNasty
Merlin
Level 27
God Stats
4W - 5L
1,638 SR
Queue Stats
74W - 70L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 5 / 6
8,342
758
6,103
11,235
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Jayerss
Scylla
14
4 / 4 / 7
9,371
852
8,279
8,036
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
UnSub13
Medusa
14
3 / 4 / 6
8,530
775
8,861
10,504
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 5
8,859
805
7,597
12,780
6,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
bigmuffian111
Erlang Shen
16
5 / 4 / 7
10,206
928
4,888
10,370
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BringMeJanet
Cu Chulainn
16
6 / 5 / 5
10,131
921
10,732
11,519
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
10 / 3 / 3
11,878
1,080
11,767
14,528
6,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
14
1 / 3 / 9
8,592
781
12,318
12,882
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 7
7,948
723
6,889
12,802
12,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
15
2 / 2 / 5
9,241
840
3,797
5,858
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
18
Kills
20
20
Deaths
18
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BringMeJanet
Cu Chulainn
6
5
5
1.7
L
Ne Zha
3
5
6
1.2
W
10
3
3
3.83
L
Scylla
Jayerss
Scylla
4
4
7
1.88
W
Sol
1
3
9
1.83
W
1
5
7
0.9
L
Medusa
UnSub13
Medusa
3
4
6
1.5
L
3
3
5
1.83
W
Merlin
2
2
5
2.25
L
Erlang Shen
bigmuffian111
Erlang Shen
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
45,503
52,925
Taken
57,589
29,532
Mitigated
34,070
13,185
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BringMeJanet
Cu Chulainn
10,732
2,230
0
790
11,519
8,793
466
3,791
7,712
2,888
34,142
L
Ne Zha
6,103
2,029
0
3,071
11,235
4,252
0
5,697
5,376
0
23,913
W
11,767
5,848
0
5,829
14,528
6,461
969
3,628
10,800
0
24,629
L
Scylla
Jayerss
Scylla
8,279
917
0
250
8,036
3,022
0
3,642
4,328
21,657
0
W
Sol
12,318
3,775
0
7,456
12,882
4,318
4,515
4,749
8,033
37,643
0
W
6,889
639
1,003
1,230
12,802
12,434
493
2,504
10,166
15,789
705
L
Medusa
UnSub13
Medusa
8,861
4,042
0
1,021
10,504
5,120
1
3,636
6,740
0
18,324
L
7,597
592
808
5,957
12,780
6,930
0
6,095
6,650
28,755
0
W
Merlin
3,797
0
0
253
5,858
2,064
607
1,595
4,238
24,214
0
L
Erlang Shen
bigmuffian111
Erlang Shen
4,888
1,925
0
2,078
10,370
10,208
0
4,672
5,629
0
14,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
47,790
190
Minions Killed
261
6
Camps Cleared
11
971,737
Distance Traveled
1,036,041
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,131
921
71
6
3
206,172
1
L
Ne Zha
8,342
758
45
4
2
209,604
4
W
Kali
11,878
1,080
42
4
1
240,227
4
L
Scylla
9,371
852
40
4
0
158,856
2
W
Sol
8,592
781
68
6
4
212,696
6
W
Geb
7,948
723
14
1
2
182,916
0
L
Medusa
8,530
775
23
2
1
180,853
2
L
Hades
8,859
805
58
5
3
192,998
2
W
Merlin
9,241
840
66
6
1
194,030
3
L
Erlang Shen
10,206
928
24
2
0
229,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role