Player Matchup

Bellona
Bellona
Angel2000xx
Bellona
Level 31
God Stats
10W - 16L
1,577 SR
Queue Stats
37W - 46L
1,473 Elo+
Party 1
Scylla
Scylla
Awoken_Goyim
Scylla
Level 66
God Stats
1W - 1L
1,283 SR
Queue Stats
224W - 216L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
Dame0031
Ao Kuang
Level 48
God Stats
1W - 1L
1,286 SR
Queue Stats
65W - 60L
1,472 Elo+
Party 3
Ymir
Ymir
ElectricBathtub
Ymir
Level 67
God Stats
10W - 7L
1,413 SR
Queue Stats
74W - 63L
1,597 Elo+
Party 3
Neith
Neith
KirariMomobami07
Neith
Level 49
God Stats
3W - 0L
1,717 SR
Queue Stats
19W - 24L
1,584 Elo+
Party 3
Team Averages
Level 52
1,455 SR
1,524 Elo+

VS

Team Averages
Level 66
1,564 SR
1,527 Elo+
Xing Tian
Xing Tian
Bexhu
Xing Tian
Level 35
God Stats
16W - 12L
1,693 SR
Queue Stats
19W - 20L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
FatFreePancakes
Hou Yi
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
543W - 560L
1,528 Elo+
Party 2
Chronos
Chronos
ProMyChoice
Chronos
Level 83
God Stats
5W - 5L
1,500 SR
Queue Stats
352W - 378L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
TickleMePickle42
Hun Batz
Level 88
God Stats
5W - 13L
1,500 SR
Queue Stats
597W - 610L
1,533 Elo+
Party 2
Mulan
Mulan
hardl1negenie
Mulan
Level 37
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 13L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angel2000xx
Bellona
11
4 / 0 / 0
6,179
618
2,270
5,850
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
10
3 / 1 / 4
5,851
585
5,918
4,833
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Dame0031
Ao Kuang
9
2 / 1 / 3
5,489
549
1,940
5,614
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 2
5,885
589
2,870
4,981
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
2 / 0 / 1
5,398
540
5,120
2,774
713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bexhu
Xing Tian
8
1 / 2 / 0
5,094
509
772
7,043
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 1
4,739
474
2,811
3,415
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ProMyChoice
Chronos
8
0 / 3 / 0
4,757
476
926
5,433
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
6,123
612
3,796
7,197
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 1
4,107
411
1,589
5,040
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Angel2000xx
Bellona
4
0
0
4
W
Scylla
3
1
4
5
L
Xing Tian
Bexhu
Xing Tian
1
2
0
0.5
W
Ao Kuang
Dame0031
Ao Kuang
2
1
3
3.5
W
1
1
2
2
L
0
0
1
0.5
W
2
0
1
2.5
L
Chronos
ProMyChoice
Chronos
0
3
0
0
L
2
2
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,118
Damage
9,894
24,052
Taken
28,128
8,729
Mitigated
9,311
9,754
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Angel2000xx
Bellona
2,270
767
0
3,643
5,850
3,325
508
677
5,173
0
24,495
W
Scylla
5,918
695
0
1,425
4,833
1,210
0
199
4,634
25,843
0
L
Xing Tian
Bexhu
Xing Tian
772
0
0
1,311
7,043
2,746
0
2,013
5,030
7,899
0
W
Ao Kuang
Dame0031
Ao Kuang
1,940
593
0
1,133
5,614
1,430
0
50
5,564
25,225
0
W
2,870
659
0
1,878
4,981
2,051
0
657
4,324
15,646
0
L
2,811
995
0
1,892
3,415
877
0
159
3,256
0
28,091
W
5,120
2,553
0
1,675
2,774
713
0
115
2,659
0
25,648
L
Chronos
ProMyChoice
Chronos
926
495
0
751
5,433
1,483
0
4,087
972
22,460
0
L
3,796
1,037
0
3,744
7,197
2,279
0
1,541
5,566
0
37,627
L
1,589
331
0
441
5,040
1,926
60
2,388
2,576
0
5,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
24,820
220
Minions Killed
207
0
Camps Cleared
0
919,284
Distance Traveled
932,079
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,179
618
63
6
0
201,889
0
W
Scylla
5,851
585
35
4
0
182,788
2
L
Xing Tian
5,094
509
18
2
0
213,816
2
W
Ao Kuang
5,489
549
44
4
0
184,230
1
W
Ymir
5,885
589
21
2
0
180,844
2
L
Hou Yi
4,739
474
58
6
0
161,046
0
W
Neith
5,398
540
57
6
0
169,533
4
L
Chronos
4,757
476
39
4
0
186,666
2
L
Hun Batz
6,123
612
77
8
0
213,194
1
L
Mulan
4,107
411
15
2
0
157,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role