Player Matchup

Cthulhu
Cthulhu
Redvenomjr
Cthulhu
Level 107
God Stats
6W - 8L
1,561 SR
Queue Stats
349W - 301L
1,682 Elo+
Party 1
Jing Wei
Jing Wei
SirShmeat
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 79L
1,655 Elo+
Party 1
King Arthur
King Arthur
YourGay69
King Arthur
Level 69
God Stats
2W - 1L
1,467 SR
Queue Stats
53W - 53L
1,499 Elo+
Party 1
Team Averages
Level 94
1,509 SR
1,612 Elo+

VS

Team Averages
Level 115
1,588 SR
1,541 Elo+
Hercules
Hercules
Grimrr Halfpaw
Hercules
Level 144
God Stats
1W - 10L
1,735 SR
Queue Stats
349W - 405L
1,436 Elo+
Solo
Cupid
Cupid
Orion8x3
Cupid
Level 68
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 2L
1,667 Elo+
Solo
Nu Wa
Nu Wa
joshandsarah888
Nu Wa
Level 133
God Stats
21W - 31L
1,286 SR
Queue Stats
946W - 1,053L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Redvenomjr
Cthulhu
15
7 / 2 / 10
12,024
802
19,366
23,526
19,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
SirShmeat
Jing Wei
15
9 / 1 / 8
12,159
811
10,351
11,122
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
YourGay69
King Arthur
13
4 / 3 / 10
10,482
699
7,952
16,490
11,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 8 / 3
10,187
679
10,849
18,538
13,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Orion8x3
Cupid
12
1 / 8 / 4
9,437
629
8,046
14,753
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 2
10,349
690
13,847
12,793
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
6
6
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
8
3
0.44
L
Cupid
Orion8x3
Cupid
1
8
4
0.38
W
Cthulhu
Redvenomjr
Cthulhu
7
2
10
6
W
Jing Wei
SirShmeat
Jing Wei
9
1
8
13
W
King Arthur
YourGay69
King Arthur
4
3
10
3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
32,742
51,138
Taken
46,084
35,613
Mitigated
22,895
14,061
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,849
2,998
852
3,675
18,538
13,312
0
8,889
9,649
0
22,887
L
Cupid
Orion8x3
Cupid
8,046
5,566
343
4,036
14,753
5,206
0
5,787
8,966
0
28,755
W
Cthulhu
Redvenomjr
Cthulhu
19,366
1,460
245
8,392
23,526
19,734
391
5,017
18,044
55,117
0
W
Jing Wei
SirShmeat
Jing Wei
10,351
7,783
0
3,718
11,122
4,549
1,364
2,850
7,872
0
60,703
W
King Arthur
YourGay69
King Arthur
7,952
1,609
0
1,706
16,490
11,330
188
4,795
11,261
0
30,060
L
13,847
2,778
0
1,641
12,793
4,377
940
5,111
7,682
52,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
29,973
193
Minions Killed
139
0
Camps Cleared
0
874,136
Distance Traveled
759,661
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,187
679
29
2
0
265,295
1
L
Cupid
9,437
629
30
2
0
239,279
0
W
Cthulhu
12,024
802
54
4
0
311,886
4
W
Jing Wei
12,159
811
97
6
0
273,198
1
W
King Arthur
10,482
699
42
3
0
289,052
3
L
Nu Wa
10,349
690
80
5
0
255,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role