Player Matchup

Nemesis
Nemesis
Fohr
Nemesis
Level 6
God Stats
2W - 2L
1,316 SR
Queue Stats
4W - 7L
1,111 Elo+
Solo
Tsukuyomi
Tsukuyomi
Inirses
Tsukuyomi
Level 29
God Stats
3W - 1L
1,635 SR
Queue Stats
18W - 19L
1,487 Elo+
Party 2
Ymir
Ymir
Ironical
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PokemonuTreneris
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Tarareante
Danzaburou
Level 25
God Stats
4W - 3L
1,498 SR
Queue Stats
21W - 20L
1,495 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,405 Elo+

VS

Team Averages
Level 38
1,472 SR
1,421 Elo+
Ne Zha
Ne Zha
DaavyJoness
Ne Zha
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,470 Elo+
Party 1
Anubis
Anubis
Karasioq21
Anubis
Level 23
God Stats
1W - 4L
1,359 SR
Queue Stats
3W - 10L
1,195 Elo+
Solo
Yemoja
Yemoja
Kokos10
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,469 Elo+
Solo
Danzaburou
Danzaburou
NnovaLokK
Danzaburou
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kotika6666
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 15L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fohr
Nemesis
20
7 / 1 / 4
14,122
642
7,153
11,928
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Inirses
Tsukuyomi
20
7 / 7 / 2
12,431
565
12,951
18,272
8,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
16
5 / 3 / 14
11,697
532
6,307
16,606
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
PokemonuTreneris
King Arthur
19
4 / 3 / 5
11,560
525
7,642
14,707
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tarareante
Danzaburou
17
8 / 6 / 7
12,064
548
24,509
15,693
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
8 / 3 / 3
11,403
518
13,091
14,987
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Karasioq21
Anubis
1
0 / 0 / 0
4,283
195
0
0
0
Yemoja
Kokos10
Yemoja
11
1 / 14 / 3
7,885
358
6,875
23,935
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
NnovaLokK
Danzaburou
17
7 / 7 / 2
11,210
510
12,641
17,277
6,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
kotika6666
Izanami
19
4 / 7 / 2
11,621
528
16,779
20,462
9,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
31
Kills
20
20
Deaths
31
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
8
3
3
3.17
W
Nemesis
Fohr
Nemesis
7
1
4
9
W
Tsukuyomi
Inirses
Tsukuyomi
7
7
2
1.14
W
Ymir
5
3
14
4
L
Anubis
Karasioq21
Anubis
0
0
0
0
L
Yemoja
Kokos10
Yemoja
1
14
3
0.18
L
Danzaburou
NnovaLokK
Danzaburou
7
7
2
1.14
W
King Arthur
PokemonuTreneris
King Arthur
4
3
5
2.17
W
Danzaburou
Tarareante
Danzaburou
8
6
7
1.92
L
Izanami
kotika6666
Izanami
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,562
Damage
49,386
77,206
Taken
76,661
49,739
Mitigated
36,798
16,057
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,091
5,004
0
5,310
14,987
6,411
0
437
14,550
0
69,768
W
Nemesis
Fohr
Nemesis
7,153
5,391
0
3,116
11,928
5,732
7,350
164
11,764
0
86,617
W
Tsukuyomi
Inirses
Tsukuyomi
12,951
2,840
0
3,028
18,272
8,761
462
900
17,372
0
86,623
W
Ymir
6,307
845
0
1,407
16,606
17,973
684
3,109
13,497
24,292
0
L
Anubis
Karasioq21
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Kokos10
Yemoja
6,875
982
1,167
4,160
23,935
14,769
96
3,439
20,247
18,591
0
L
Danzaburou
NnovaLokK
Danzaburou
12,641
6,894
0
4,263
17,277
6,618
460
2,431
14,821
0
56,544
W
King Arthur
PokemonuTreneris
King Arthur
7,642
1,307
0
3,792
14,707
10,163
1,146
0
14,707
0
48,230
W
Danzaburou
Tarareante
Danzaburou
24,509
13,827
0
4,714
15,693
7,110
3,354
2,702
12,991
0
100,936
L
Izanami
kotika6666
Izanami
16,779
10,872
0
7,792
20,462
9,000
3,688
0
20,037
0
93,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,874
Gold Earned
46,402
546
Minions Killed
401
0
Camps Cleared
0
1,993,767
Distance Traveled
1,232,783
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,403
518
122
6
0
320,485
1
W
Nemesis
14,122
642
149
7
0
395,780
3
W
Tsukuyomi
12,431
565
107
5
0
367,581
0
W
Ymir
11,697
532
47
2
0
418,631
1
L
Anubis
4,283
195
0
0
0
0
0
L
Yemoja
7,885
358
18
1
0
232,308
1
L
Danzaburou
11,210
510
94
4
0
355,320
1
W
King Arthur
11,560
525
100
5
0
452,523
1
W
Danzaburou
12,064
548
143
7
0
359,252
2
L
Izanami
11,621
528
167
8
0
324,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role