Player Matchup

King Arthur
King Arthur
Chitogefan
King Arthur
Level 14
God Stats
1W - 0L
1,143 SR
Queue Stats
18W - 11L
1,513 Elo+
Solo
Cthulhu
Cthulhu
GaloTheShroom
Cthulhu
Level 6
God Stats
2W - 8L
1,736 SR
Queue Stats
3W - 9L
1,527 Elo+
Solo
Mercury
Mercury
SweetMec
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
razzer25
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
xXOrangeFluffyXx
Heimdallr
Level 13
God Stats
17W - 19L
1,500 SR
Queue Stats
25W - 30L
1,285 Elo+
Party 2
Team Averages
Level 18
1,476 SR
1,465 Elo+

VS

Team Averages
Level 10
1,439 SR
1,287 Elo+
Anubis
Anubis
ALLMIGHTHTX
Anubis
Level 7
God Stats
1W - 6L
1,196 SR
Queue Stats
22W - 24L
1,206 Elo+
Party 1
Xbalanque
Xbalanque
BangBroscom
Xbalanque
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
24W - 26L
1,206 Elo+
Party 1
Ymir
Ymir
D4VEYxXx
Ymir
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 25L
1,206 Elo+
Party 1
Thor
Thor
TTDSKY
Thor
Level 7
God Stats
13W - 7L
1,500 SR
Queue Stats
23W - 22L
1,206 Elo+
Party 1
He Bo
He Bo
TouchMyDinker
He Bo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 155L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chitogefan
King Arthur
11
2 / 2 / 0
5,967
663
3,105
7,450
2,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
8
1 / 2 / 0
5,150
572
1,801
4,409
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SweetMec
Mercury
10
1 / 1 / 1
5,450
606
498
5,529
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
razzer25
Nu Wa
10
1 / 1 / 1
5,562
618
4,725
3,141
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
8
2 / 2 / 2
5,124
569
4,442
6,368
2,055
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 1 / 0
5,267
585
3,272
3,981
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
BangBroscom
Xbalanque
9
4 / 1 / 0
5,472
608
4,156
5,525
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 1 / 2
4,249
472
1,186
3,712
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
TTDSKY
Thor
8
0 / 2 / 2
4,957
551
1,718
5,685
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 0
5,864
652
3,401
5,117
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
8
8
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
1
0
2
L
Xbalanque
BangBroscom
Xbalanque
4
1
0
4
W
King Arthur
Chitogefan
King Arthur
2
2
0
1
L
Ymir
0
1
2
1
W
Cthulhu
1
2
0
0.5
W
Mercury
SweetMec
Mercury
1
1
1
1.5
L
Thor
TTDSKY
Thor
0
2
2
0.5
L
2
2
0
1
W
Nu Wa
razzer25
Nu Wa
1
1
1
1.5
W
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
13,733
26,897
Taken
24,020
8,778
Mitigated
7,541
9,587
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,272
210
0
1,200
3,981
1,735
0
3,015
966
29,869
0
L
Xbalanque
BangBroscom
Xbalanque
4,156
2,017
0
1,652
5,525
1,574
0
1,289
4,236
0
25,757
W
King Arthur
Chitogefan
King Arthur
3,105
258
0
3,224
7,450
2,687
0
3,160
4,049
0
31,040
L
Ymir
1,186
472
0
455
3,712
1,452
0
791
2,921
3,533
0
W
Cthulhu
1,801
99
0
614
4,409
1,794
165
891
3,518
13,275
0
W
Mercury
SweetMec
Mercury
498
41
0
2,589
5,529
1,499
50
954
4,575
0
24,278
L
Thor
TTDSKY
Thor
1,718
389
0
1,907
5,685
1,506
0
969
4,716
0
21,867
L
3,401
135
0
1,547
5,117
1,274
0
462
4,655
29,085
0
W
Nu Wa
razzer25
Nu Wa
4,725
685
159
476
3,141
743
484
2,318
823
31,628
0
W
Heimdallr
4,442
2,153
0
2,525
6,368
2,055
140
295
6,073
0
22,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
25,809
256
Minions Killed
233
0
Camps Cleared
0
852,354
Distance Traveled
835,955
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,267
585
57
6
0
156,834
2
L
Xbalanque
5,472
608
47
5
0
187,503
0
W
King Arthur
5,967
663
77
9
0
183,160
3
L
Ymir
4,249
472
5
1
0
127,353
0
W
Cthulhu
5,150
572
19
2
0
188,998
2
W
Mercury
5,450
606
64
7
0
191,208
2
L
Thor
4,957
551
53
6
0
197,591
0
L
He Bo
5,864
652
71
8
0
166,674
2
W
Nu Wa
5,562
618
58
6
0
148,815
0
W
Heimdallr
5,124
569
38
4
0
140,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role