Player Matchup

Achilles
Achilles
Munakata965
Achilles
Level 28
God Stats
8W - 10L
1,538 SR
Queue Stats
35W - 48L
1,516 Elo+
Party 1
He Bo
He Bo
Mythhix
He Bo
Level 50
God Stats
1W - 0L
1,699 SR
Queue Stats
18W - 13L
1,515 Elo+
Solo
Neith
Neith
ruby__rabbit
Neith
Level 25
God Stats
2W - 1L
1,524 SR
Queue Stats
40W - 41L
1,639 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,556 Elo+

VS

Team Averages
Level 53
1,422 SR
1,630 Elo+
Sun Wukong
Sun Wukong
Crazyscott49
Sun Wukong
Level 6
God Stats
0W - 5L
1,265 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Lady Hinary
Chang'e
Level 27
God Stats
24W - 13L
1,500 SR
Queue Stats
39W - 21L
1,825 Elo+
Party 2
Set
Set
SmugMud0507
Set
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 79L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Munakata965
Achilles
19
3 / 6 / 11
16,620
594
15,085
25,662
38,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Mythhix
He Bo
20
6 / 5 / 7
17,330
619
25,688
20,142
6,730
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 6 / 9
17,600
629
21,414
31,124
12,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crazyscott49
Sun Wukong
18
0 / 8 / 10
15,066
538
4,016
20,007
22,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Lady Hinary
Chang'e
20
6 / 5 / 8
17,436
623
16,771
23,508
8,235
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 4
18,599
664
37,242
29,067
12,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
16
Kills
17
17
Deaths
16
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crazyscott49
Sun Wukong
0
8
10
0.63
L
Chang'e
Lady Hinary
Chang'e
6
5
8
2
W
Achilles
Munakata965
Achilles
3
6
11
1.42
W
He Bo
Mythhix
He Bo
6
5
7
1.9
L
11
3
4
4.33
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,187
Damage
58,029
76,928
Taken
72,582
57,959
Mitigated
44,102
22,629
Healing
27,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crazyscott49
Sun Wukong
4,016
856
0
1,288
20,007
22,975
247
7,766
11,809
0
28,452
L
Chang'e
Lady Hinary
Chang'e
16,771
1,367
5,898
10,647
23,508
8,235
1,110
5,578
17,654
61,455
0
W
Achilles
Munakata965
Achilles
15,085
5,218
0
1,592
25,662
38,767
221
6,671
18,426
0
48,370
W
He Bo
Mythhix
He Bo
25,688
2,037
1,763
8,493
20,142
6,730
1,199
3,733
16,325
87,323
0
L
37,242
14,798
0
9,310
29,067
12,892
1,290
11,563
16,982
0
192,912
W
21,414
6,158
0
10,781
31,124
12,462
3,435
5,659
25,195
0
154,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,550
Gold Earned
51,101
324
Minions Killed
304
0
Camps Cleared
0
1,376,279
Distance Traveled
1,441,765
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,066
538
42
2
0
479,419
0
L
Chang'e
17,436
623
81
3
0
466,383
0
W
Achilles
16,620
594
51
2
0
472,656
2
W
He Bo
17,330
619
95
3
0
447,359
0
L
Set
18,599
664
181
6
0
495,963
3
W
Neith
17,600
629
178
6
0
456,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role