Player Matchup

Danzaburou
Danzaburou
NocteRuinam
Danzaburou
Level 14
God Stats
29W - 35L
1,360 SR
Queue Stats
191W - 210L
1,331 Elo+
Solo
Horus
Horus
ReyJonson
Horus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,273 Elo+
Party 2
Ganesha
Ganesha
TENTNICEMAN
Ganesha
Level 15
God Stats
2W - 0L
1,606 SR
Queue Stats
36W - 37L
1,451 Elo+
Solo
Vamana
Vamana
limerence98
Vamana
Level 11
God Stats
3W - 5L
1,263 SR
Queue Stats
22W - 29L
1,204 Elo+
Party 2
Apollo
Apollo
myazxzx1
Apollo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,265 Elo+
Solo
Team Averages
Level 12
1,446 SR
1,305 Elo+

VS

Team Averages
Level 12
1,428 SR
1,315 Elo+
Cernunnos
Cernunnos
BIaxican
Cernunnos
Level 24
God Stats
1W - 7L
1,108 SR
Queue Stats
3W - 17L
1,089 Elo+
Party 3
Bellona
Bellona
Joomy06
Bellona
Level 6
God Stats
9W - 9L
1,533 SR
Queue Stats
16W - 20L
1,434 Elo+
Party 1
Loki
Loki
SpartanItalian
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
aanaujiram
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,183 Elo+
Party 3
Yemoja
Yemoja
sunqueen8
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NocteRuinam
Danzaburou
20
15 / 1 / 16
14,923
1,148
17,055
11,244
5,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
ReyJonson
Horus
20
6 / 0 / 27
14,202
1,092
11,449
14,535
22,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
TENTNICEMAN
Ganesha
20
0 / 1 / 30
13,478
1,037
13,533
18,637
22,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
19
9 / 2 / 24
13,260
1,020
16,112
17,426
22,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
myazxzx1
Apollo
20
13 / 4 / 27
13,732
1,056
34,768
17,159
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIaxican
Cernunnos
16
1 / 5 / 1
10,829
833
16,746
16,313
7,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Joomy06
Bellona
17
1 / 7 / 4
11,092
853
14,378
22,695
24,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 14 / 3
12,517
963
23,234
25,191
10,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
aanaujiram
Xbalanque
17
1 / 10 / 2
11,124
856
7,120
16,853
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
sunqueen8
Yemoja
17
0 / 7 / 4
11,850
912
9,929
21,618
22,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
22
43
Kills
8
8
Deaths
43
124
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BIaxican
Cernunnos
1
5
1
0.3
L
Bellona
Joomy06
Bellona
1
7
4
0.43
W
Danzaburou
NocteRuinam
Danzaburou
15
1
16
23
W
Horus
ReyJonson
Horus
6
0
27
19.5
L
5
14
3
0.46
W
Ganesha
TENTNICEMAN
Ganesha
0
1
30
15
L
Xbalanque
aanaujiram
Xbalanque
1
10
2
0.2
W
Vamana
9
2
24
10.5
W
Apollo
myazxzx1
Apollo
13
4
27
6.63
L
Yemoja
sunqueen8
Yemoja
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,917
Damage
71,407
79,001
Taken
102,670
81,199
Mitigated
71,798
28,879
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BIaxican
Cernunnos
16,746
6,841
0
644
16,313
7,039
0
2,604
13,684
0
41,826
L
Bellona
Joomy06
Bellona
14,378
6,068
0
1,370
22,695
24,403
0
1,718
20,660
0
33,676
W
Danzaburou
NocteRuinam
Danzaburou
17,055
8,960
0
4,076
11,244
5,537
0
1,254
9,467
0
34,917
W
Horus
ReyJonson
Horus
11,449
6,986
5,801
9,253
14,535
22,349
0
2,258
12,077
0
26,106
L
23,234
7,295
0
1,341
25,191
10,874
0
3,477
21,521
0
39,867
W
Ganesha
TENTNICEMAN
Ganesha
13,533
1,316
0
2,068
18,637
22,024
0
1,264
17,198
27,023
0
L
Xbalanque
aanaujiram
Xbalanque
7,120
5,572
0
1,290
16,853
7,130
0
1,955
14,773
0
17,588
W
Vamana
16,112
8,284
0
4,050
17,426
22,421
0
2,521
14,705
0
28,774
W
Apollo
myazxzx1
Apollo
34,768
20,230
0
3,631
17,159
8,868
0
2,632
14,402
0
56,744
L
Yemoja
sunqueen8
Yemoja
9,929
2,990
2,615
1,528
21,618
22,352
0
3,779
17,380
31,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,595
Gold Earned
57,412
205
Minions Killed
183
5
Camps Cleared
5
1,208,686
Distance Traveled
1,037,571
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,829
833
53
4
0
201,253
0
L
Bellona
11,092
853
49
4
0
267,177
0
W
Danzaburou
14,923
1,148
66
5
2
231,523
0
W
Horus
14,202
1,092
37
3
0
273,125
2
L
Loki
12,517
963
26
2
2
244,873
0
W
Ganesha
13,478
1,037
6
0
0
231,521
1
L
Xbalanque
11,124
856
17
1
2
133,580
0
W
Vamana
13,260
1,020
40
3
1
253,001
0
W
Apollo
13,732
1,056
56
4
2
219,516
2
L
Yemoja
11,850
912
38
3
1
190,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role