Player Matchup

Awilix
Awilix
Dc210
Awilix
Level 137
God Stats
2W - 2L
1,299 SR
Queue Stats
79W - 40L
1,695 Elo+
Party 1
Sylvanus
Sylvanus
DonkeySlayer
Sylvanus
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
628W - 697L
1,362 Elo+
Solo
Ullr
Ullr
Gnoultap
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
V6R
Jormungandr
Level 147
God Stats
16W - 6L
1,472 SR
Queue Stats
354W - 352L
1,512 Elo+
Solo
Discordia
Discordia
Ziqe
Discordia
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
339W - 309L
1,515 Elo+
Solo
Team Averages
Level 141
1,454 SR
1,517 Elo+

VS

Team Averages
Level 140
1,620 SR
1,575 Elo+
Sylvanus
Sylvanus
Mellow007
Sylvanus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 114L
1,591 Elo+
Solo
Medusa
Medusa
asiantinman
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,570 Elo+
Solo
Bastet
Bastet
goddesscosmia
Bastet
Level 134
God Stats
2W - 1L
1,765 SR
Queue Stats
148W - 144L
1,573 Elo+
Solo
Tyr
Tyr
theTopSpartan
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 128L
1,627 Elo+
Solo
Chaac
Chaac
xoloscuincle
Chaac
Level 157
God Stats
35W - 18L
1,835 SR
Queue Stats
531W - 574L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dc210
Awilix
17
8 / 7 / 7
11,078
739
10,995
15,296
17,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
DonkeySlayer
Sylvanus
15
0 / 7 / 15
9,546
636
10,391
17,914
28,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
15
0 / 4 / 14
9,167
611
16,036
13,296
5,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
V6R
Jormungandr
18
3 / 5 / 12
11,319
755
21,382
22,955
30,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Ziqe
Discordia
18
8 / 3 / 9
10,888
726
20,857
11,797
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mellow007
Sylvanus
19
4 / 3 / 16
11,110
741
13,056
18,417
20,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
19
9 / 4 / 11
12,101
807
23,990
16,307
7,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 15
10,205
680
14,215
14,637
9,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 12
10,166
678
4,979
24,062
21,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
10 / 4 / 10
12,909
861
16,729
24,642
17,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
90
19
Kills
26
26
Deaths
19
57
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Awilix
Dc210
Awilix
8
7
7
1.64
L
Sylvanus
DonkeySlayer
Sylvanus
0
7
15
1.07
L
Ullr
0
4
14
1.75
W
Sylvanus
Mellow007
Sylvanus
4
3
16
4
L
Jormungandr
V6R
Jormungandr
3
5
12
1.8
L
Discordia
Ziqe
Discordia
8
3
9
4.17
W
Medusa
9
4
11
3.63
W
1
3
15
2.83
W
2
5
12
1.6
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,661
Damage
72,969
81,258
Taken
98,065
87,580
Mitigated
75,832
23,832
Healing
53,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Dc210
Awilix
10,995
4,047
1,332
926
15,296
17,731
0
2,383
12,913
0
15,490
L
Sylvanus
DonkeySlayer
Sylvanus
10,391
910
8,361
4,664
17,914
28,190
272
2,958
14,956
13,091
0
L
Ullr
16,036
4,891
0
755
13,296
5,516
978
1,652
11,644
0
24,902
W
Sylvanus
Mellow007
Sylvanus
13,056
1,656
13,112
7,530
18,417
20,392
591
11,682
6,735
22,833
0
L
Jormungandr
V6R
Jormungandr
21,382
3,608
1,625
4,697
22,955
30,606
0
5,266
17,689
50,549
0
L
Discordia
Ziqe
Discordia
20,857
603
345
1,127
11,797
5,537
320
797
11,000
36,792
0
W
Medusa
23,990
11,183
3,086
3,732
16,307
7,663
1,968
9,104
7,203
0
47,336
W
14,215
2,166
2,478
969
14,637
9,288
264
7,902
6,735
0
23,720
W
4,979
714
1,959
7,656
24,062
21,132
1,407
13,017
11,045
0
12,832
W
16,729
1,945
2,531
10,534
24,642
17,357
808
10,925
13,717
0
37,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,998
Gold Earned
56,491
151
Minions Killed
153
0
Camps Cleared
0
1,189,870
Distance Traveled
1,320,968
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,078
739
22
1
0
236,667
4
L
Sylvanus
9,546
636
8
1
0
226,951
0
L
Ullr
9,167
611
24
2
0
247,401
0
W
Sylvanus
11,110
741
25
2
0
232,250
3
L
Jormungandr
11,319
755
56
4
0
220,393
5
L
Discordia
10,888
726
41
3
0
258,458
2
W
Medusa
12,101
807
51
3
0
249,852
4
W
Bastet
10,205
680
24
2
0
304,587
0
W
Tyr
10,166
678
9
1
0
281,976
1
W
Chaac
12,909
861
44
3
0
252,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role