Player Matchup

Zhong Kui
Zhong Kui
MARCELXRD
Zhong Kui
Level 43
God Stats
0W - 3L
1,715 SR
Queue Stats
207W - 264L
1,253 Elo+
Party 1
Nemesis
Nemesis
NS BATE15HON
Nemesis
Level 65
God Stats
19W - 22L
1,286 SR
Queue Stats
220W - 235L
1,264 Elo+
Party 1
Neith
Neith
YeomanShip
Neith
Level 26
God Stats
18W - 29L
1,398 SR
Queue Stats
68W - 111L
1,259 Elo+
Party 1
Yemoja
Yemoja
eljulytac
Yemoja
Level 28
God Stats
14W - 39L
1,202 SR
Queue Stats
51W - 85L
1,188 Elo+
Party 1
Danzaburou
Danzaburou
pillo8135
Danzaburou
Level 17
God Stats
0W - 2L
1,346 SR
Queue Stats
10W - 17L
1,355 Elo+
Party 1
Team Averages
Level 36
1,389 SR
1,264 Elo+

VS

Team Averages
Level 51
1,461 SR
1,424 Elo+
Scylla
Scylla
AYoungJedi909
Scylla
Level 74
God Stats
1W - 0L
1,472 SR
Queue Stats
34W - 33L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
RogueToaster119
Heimdallr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,334 Elo+
Party 2
Hercules
Hercules
felipe3hc
Hercules
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 257L
1,403 Elo+
Solo
Cerberus
Cerberus
jackrules98
Cerberus
Level 36
God Stats
1W - 1L
1,333 SR
Queue Stats
70W - 87L
1,356 Elo+
Party 2
Ao Kuang
Ao Kuang
kpointer21
Ao Kuang
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 111L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MARCELXRD
Zhong Kui
11
0 / 7 / 0
7,008
438
6,220
11,073
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
NS BATE15HON
Nemesis
12
3 / 3 / 3
7,386
462
7,256
9,657
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
11
1 / 2 / 2
6,713
420
4,797
6,628
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Yemoja
eljulytac
Yemoja
10
3 / 3 / 4
7,221
451
5,139
10,534
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
pillo8135
Danzaburou
9
1 / 6 / 0
6,271
392
2,071
9,431
3,247
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
9,769
611
6,886
7,034
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
RogueToaster119
Heimdallr
11
0 / 6 / 3
6,937
434
4,583
11,283
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
felipe3hc
Hercules
14
6 / 0 / 4
9,040
565
4,033
7,929
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
jackrules98
Cerberus
10
0 / 2 / 3
6,722
420
3,848
9,025
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
kpointer21
Ao Kuang
16
9 / 0 / 7
9,701
606
13,080
12,051
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
21
21
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Zhong Kui
MARCELXRD
Zhong Kui
0
7
0
0
L
Nemesis
NS BATE15HON
Nemesis
3
3
3
1.5
W
Heimdallr
RogueToaster119
Heimdallr
0
6
3
0.25
L
Neith
1
2
2
1
L
Yemoja
eljulytac
Yemoja
3
3
4
1.67
W
Hercules
felipe3hc
Hercules
6
0
4
8
W
Cerberus
jackrules98
Cerberus
0
2
3
0.75
W
Ao Kuang
kpointer21
Ao Kuang
9
0
7
12.5
L
Danzaburou
pillo8135
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
32,430
47,323
Taken
47,322
20,741
Mitigated
20,780
8,203
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,886
432
0
2,016
7,034
2,380
0
1,173
5,811
73,305
0
L
Zhong Kui
MARCELXRD
Zhong Kui
6,220
937
0
2,295
11,073
7,364
532
3,829
6,954
36,523
0
L
Nemesis
NS BATE15HON
Nemesis
7,256
3,209
0
391
9,657
2,838
0
4,444
5,142
0
42,913
W
Heimdallr
RogueToaster119
Heimdallr
4,583
1,039
0
3,066
11,283
3,555
680
3,109
8,174
0
29,732
L
Neith
4,797
919
0
1,884
6,628
2,182
0
3,737
2,851
0
29,224
L
Yemoja
eljulytac
Yemoja
5,139
844
502
1,811
10,534
5,110
0
4,993
5,445
20,126
0
W
Hercules
felipe3hc
Hercules
4,033
1,860
0
1,991
7,929
5,645
2,064
2,956
4,698
0
29,141
W
Cerberus
jackrules98
Cerberus
3,848
97
429
3,403
9,025
4,553
410
1,906
7,119
17,279
0
W
Ao Kuang
kpointer21
Ao Kuang
13,080
3,312
0
8,795
12,051
4,647
0
1,840
10,161
66,701
0
L
Danzaburou
pillo8135
Danzaburou
2,071
246
0
1,320
9,431
3,247
386
6,451
2,792
0
19,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
42,169
244
Minions Killed
413
0
Camps Cleared
0
1,572,729
Distance Traveled
1,476,483
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,769
611
140
9
0
309,508
2
L
Zhong Kui
7,008
438
67
4
0
260,147
4
L
Nemesis
7,386
462
68
4
0
337,277
0
W
Heimdallr
6,937
434
65
4
0
259,233
1
L
Neith
6,713
420
53
3
0
279,946
0
L
Yemoja
7,221
451
23
1
0
375,109
2
W
Hercules
9,040
565
61
4
0
288,643
0
W
Cerberus
6,722
420
29
2
0
270,263
0
W
Ao Kuang
9,701
606
118
7
0
348,836
3
L
Danzaburou
6,271
392
33
2
0
320,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role