Player Matchup

Arachne
Arachne
ChefPanda25
Arachne
Level 105
God Stats
24W - 15L
1,537 SR
Queue Stats
301W - 285L
1,432 Elo+
Solo
Chang'e
Chang'e
Equipmunk69
Chang'e
Level 69
God Stats
54W - 30L
1,611 SR
Queue Stats
339W - 361L
1,464 Elo+
Solo
Sylvanus
Sylvanus
GMexe
Sylvanus
Level 100
God Stats
2W - 7L
1,500 SR
Queue Stats
86W - 70L
1,500 Elo+
Solo
Pele
Pele
I-Ricardo
Pele
Level 44
God Stats
35W - 38L
1,445 SR
Queue Stats
133W - 178L
1,359 Elo+
Solo
Medusa
Medusa
VividFoal36948
Medusa
Level 108
God Stats
14W - 7L
1,467 SR
Queue Stats
548W - 471L
1,431 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,437 Elo+

VS

Team Averages
Level 101
1,505 SR
1,432 Elo+
Cu Chulainn
Cu Chulainn
CuppaCawfee
Cu Chulainn
Level 115
God Stats
6W - 5L
1,723 SR
Queue Stats
373W - 365L
1,431 Elo+
Party 1
Odin
Odin
Polo_Kente
Odin
Level 84
God Stats
2W - 0L
1,427 SR
Queue Stats
4W - 4L
1,384 Elo+
Solo
Danzaburou
Danzaburou
SP3CIALOPS73
Danzaburou
Level 64
God Stats
9W - 8L
1,710 SR
Queue Stats
60W - 54L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
aleexser
The Morrigan
Level 133
God Stats
37W - 33L
1,524 SR
Queue Stats
355W - 367L
1,417 Elo+
Solo
Sylvanus
Sylvanus
thetigerdude044
Sylvanus
Level 108
God Stats
10W - 7L
1,140 SR
Queue Stats
175W - 171L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChefPanda25
Arachne
15
2 / 3 / 0
8,218
483
5,630
14,643
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Equipmunk69
Chang'e
14
0 / 5 / 0
8,326
490
6,275
12,617
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
GMexe
Sylvanus
11
0 / 6 / 2
7,122
419
6,211
17,172
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
12
0 / 3 / 1
7,125
419
4,979
14,969
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 0
8,009
471
10,236
11,263
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CuppaCawfee
Cu Chulainn
17
6 / 0 / 3
10,053
591
7,613
11,139
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 2
9,114
536
9,413
9,238
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SP3CIALOPS73
Danzaburou
13
4 / 2 / 6
8,424
496
10,921
10,679
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
aleexser
The Morrigan
16
6 / 0 / 3
10,370
610
7,943
7,810
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
6 / 1 / 6
8,320
489
11,774
14,091
7,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
22
22
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChefPanda25
Arachne
2
3
0
0.67
W
Cu Chulainn
CuppaCawfee
Cu Chulainn
6
0
3
7.5
L
Chang'e
Equipmunk69
Chang'e
0
5
0
0
L
Sylvanus
GMexe
Sylvanus
0
6
2
0.17
L
Pele
0
3
1
0.17
W
0
2
2
0.5
W
Danzaburou
SP3CIALOPS73
Danzaburou
4
2
6
3.5
L
3
5
0
0.6
W
The Morrigan
aleexser
The Morrigan
6
0
3
7.5
W
Sylvanus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
47,664
70,664
Taken
52,957
28,548
Mitigated
27,333
27,548
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChefPanda25
Arachne
5,630
5,030
0
7,335
14,643
7,376
0
0
14,093
0
45,375
W
Cu Chulainn
CuppaCawfee
Cu Chulainn
7,613
1,503
0
6,439
11,139
5,157
304
1,773
9,366
0
76,332
L
Chang'e
Equipmunk69
Chang'e
6,275
246
313
5,474
12,617
4,270
0
5,529
7,088
64,073
0
L
Sylvanus
GMexe
Sylvanus
6,211
898
1,507
5,958
17,172
9,104
160
8,178
8,994
16,066
0
L
Pele
4,979
2,017
0
4,596
14,969
4,409
0
1,005
13,964
0
49,244
W
9,413
2,222
0
500
9,238
7,906
432
0
9,238
0
61,138
W
Danzaburou
SP3CIALOPS73
Danzaburou
10,921
3,214
396
2,136
10,679
4,112
1,333
2,261
8,418
0
44,618
L
10,236
5,172
0
2,365
11,263
3,389
0
4,574
6,689
0
54,644
W
The Morrigan
aleexser
The Morrigan
7,943
1,279
0
4,208
7,810
3,068
0
4,363
3,447
69,874
849
W
Sylvanus
11,774
4,445
3,282
7,037
14,091
7,090
341
4,089
10,002
41,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
46,281
434
Minions Killed
557
0
Camps Cleared
0
1,456,587
Distance Traveled
1,535,125
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,218
483
100
6
0
282,840
1
W
Cu Chulainn
10,053
591
148
9
0
340,176
0
L
Chang'e
8,326
490
123
7
0
288,590
5
L
Sylvanus
7,122
419
21
1
0
273,045
0
L
Pele
7,125
419
87
5
0
356,208
2
W
Odin
9,114
536
129
8
0
307,062
1
W
Danzaburou
8,424
496
77
5
0
276,444
3
L
Medusa
8,009
471
103
6
0
255,904
4
W
The Morrigan
10,370
610
139
8
0
314,270
2
W
Sylvanus
8,320
489
64
4
0
297,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role