Player Matchup

Kukulkan
Kukulkan
BORCQA
Kukulkan
Level 28
God Stats
6W - 4L
1,526 SR
Queue Stats
25W - 23L
1,504 Elo+
Solo
Neith
Neith
Joniii2
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,886 Elo+
Solo
Ymir
Ymir
Karasioq21
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,214 Elo+
Solo
Bellona
Bellona
NewHyper0
Bellona
Level 3
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Nemesis
Nemesis
Timoboef
Nemesis
Level 16
God Stats
13W - 6L
1,677 SR
Queue Stats
53W - 58L
1,548 Elo+
Solo
Team Averages
Level 15
1,574 SR
1,559 Elo+

VS

Team Averages
Level 22
1,599 SR
1,567 Elo+
Danzaburou
Danzaburou
IGGruzik
Danzaburou
Level 8
God Stats
3W - 3L
1,882 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
Kiℓℓer
Artemis
Level 27
God Stats
2W - 1L
1,688 SR
Queue Stats
24W - 29L
1,520 Elo+
Solo
Ares
Ares
Rezolutiun
Ares
Level 19
God Stats
4W - 0L
1,786 SR
Queue Stats
30W - 19L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
Rushcatz
Aphrodite
Level 29
God Stats
9W - 4L
1,529 SR
Queue Stats
149W - 140L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
Yatagarasu128
Hun Batz
Level 29
God Stats
2W - 7L
1,107 SR
Queue Stats
101W - 94L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BORCQA
Kukulkan
20
5 / 4 / 4
13,199
508
17,362
15,133
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Joniii2
Neith
18
2 / 9 / 9
12,201
469
12,970
21,594
8,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 7
10,523
405
7,679
28,814
33,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
NewHyper0
Bellona
20
10 / 5 / 5
13,400
515
22,381
22,775
20,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Timoboef
Nemesis
20
5 / 5 / 7
12,709
489
11,207
20,437
10,075
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IGGruzik
Danzaburou
18
6 / 7 / 8
12,584
484
16,546
19,109
12,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
Kiℓℓer
Artemis
20
11 / 5 / 7
15,344
590
20,318
21,011
10,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 5 / 11
12,376
476
12,265
27,130
35,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Rushcatz
Aphrodite
20
6 / 5 / 16
13,656
525
21,996
24,135
12,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Yatagarasu128
Hun Batz
20
3 / 2 / 9
13,138
505
15,243
14,828
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
24
Kills
31
31
Deaths
24
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BORCQA
Kukulkan
5
4
4
1.75
W
Danzaburou
IGGruzik
Danzaburou
6
7
8
1.43
L
Neith
Joniii2
Neith
2
9
9
0.72
L
2
8
7
0.69
W
Artemis
Kiℓℓer
Artemis
11
5
7
2.9
L
Bellona
NewHyper0
Bellona
10
5
5
2.5
W
5
5
11
2.1
W
Aphrodite
Rushcatz
Aphrodite
6
5
16
2.8
L
Nemesis
Timoboef
Nemesis
5
5
7
1.7
W
Hun Batz
Yatagarasu128
Hun Batz
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,599
Damage
86,368
108,753
Taken
106,213
80,284
Mitigated
80,387
16,520
Healing
40,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BORCQA
Kukulkan
17,362
1,641
546
4,145
15,133
7,098
2,596
4,164
10,969
86,694
0
W
Danzaburou
IGGruzik
Danzaburou
16,546
8,681
0
5,416
19,109
12,645
2,648
5,794
13,115
0
82,400
L
Neith
Joniii2
Neith
12,970
5,647
0
4,715
21,594
8,834
2,675
10,433
11,161
0
73,210
L
7,679
1,651
0
3,302
28,814
33,713
304
10,085
18,729
36,256
0
W
Artemis
Kiℓℓer
Artemis
20,318
10,832
0
7,919
21,011
10,937
4,172
6,158
14,728
0
114,843
L
Bellona
NewHyper0
Bellona
22,381
7,631
0
1,087
22,775
20,564
920
5,359
16,882
845
73,890
W
12,265
1,183
0
645
27,130
35,473
463
6,916
19,914
43,217
0
W
Aphrodite
Rushcatz
Aphrodite
21,996
4,833
8,162
13,603
24,135
12,639
1,226
5,787
18,248
82,482
0
L
Nemesis
Timoboef
Nemesis
11,207
4,427
0
2,725
20,437
10,075
1,923
4,220
16,217
0
76,453
W
Hun Batz
Yatagarasu128
Hun Batz
15,243
4,495
0
5,002
14,828
8,693
1,347
1,160
13,618
0
104,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,032
Gold Earned
67,098
542
Minions Killed
636
0
Camps Cleared
0
2,156,389
Distance Traveled
2,228,401
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,199
508
160
6
0
456,269
0
W
Danzaburou
12,584
484
130
5
0
408,903
1
L
Neith
12,201
469
119
5
0
385,133
0
L
Ymir
10,523
405
56
2
0
334,739
0
W
Artemis
15,344
590
157
6
0
382,592
0
L
Bellona
13,400
515
90
3
0
491,611
1
W
Ares
12,376
476
52
2
0
473,651
5
W
Aphrodite
13,656
525
139
5
0
414,186
1
L
Nemesis
12,709
489
117
5
0
488,637
1
W
Hun Batz
13,138
505
158
6
0
549,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role