Player Matchup

Jormungandr
Jormungandr
Diamond IV
CodemanGamer
Jormungandr
Diamond IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 140L
2,182 MMR
Solo
Anhur
Anhur
Diamond IV
HaydoW
Anhur
Diamond IV
Level 129
God Stats
34W - 37L
2,077 SR
Queue Stats
401W - 367L
2,168 MMR
Solo
Raijin
Raijin
Diamond IV
KillerUnicorn120
Raijin
Diamond IV
Level 78
God Stats
25W - 15L
1,747 SR
Queue Stats
1,474W - 1,455L
2,218 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Wolfy2032
Tsukuyomi
Diamond I
Level 160
God Stats
75W - 69L
1,674 SR
Queue Stats
863W - 844L
2,413 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
leopardoxDx
Cu Chulainn
Diamond V
Level 160
God Stats
22W - 19L
1,615 SR
Queue Stats
450W - 433L
2,179 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,723 SR
2,232 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,785 SR
2,232 MMR
Geb
Geb
Diamond V
JosueDelgado
Geb
Diamond V
Level 160
God Stats
2W - 1L
1,752 SR
Queue Stats
121W - 111L
2,169 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
KÒBE
Erlang Shen
Diamond IV
Level 57
God Stats
2W - 0L
1,730 SR
Queue Stats
52W - 42L
2,174 MMR
Solo
Chernobog
Chernobog
Diamond I
Rαymond
Chernobog
Diamond I
Level 160
God Stats
31W - 28L
1,698 SR
Queue Stats
519W - 492L
2,497 MMR
Solo
Cabrakan
Cabrakan
Diamond V
ShamWowyOwy
Cabrakan
Diamond V
Level 155
God Stats
20W - 13L
1,822 SR
Queue Stats
156W - 112L
2,145 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
Turφuoise
Baron Samedi
Diamond IV
Level 158
God Stats
7W - 6L
1,922 SR
Queue Stats
337W - 324L
2,174 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CodemanGamer
Jormungandr
20
3 / 4 / 7
13,096
504
20,776
24,951
20,421
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
HaydoW
Anhur
20
4 / 6 / 8
12,718
489
10,684
23,559
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 4 / 8
13,726
528
19,953
14,909
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wolfy2032
Tsukuyomi
20
3 / 7 / 8
12,842
494
14,502
21,459
8,871
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
leopardoxDx
Cu Chulainn
20
4 / 9 / 8
12,413
477
17,468
35,289
20,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
DanzaburouApolloScyllaSetPersephone

VS

Bans
NemesisSobekThe MorriganGuan YuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 14
11,724
451
6,774
28,139
22,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
KÒBE
Erlang Shen
20
9 / 5 / 12
15,886
611
25,720
27,614
22,659
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Rαymond
Chernobog
20
5 / 3 / 7
14,614
562
12,654
19,352
11,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
ShamWowyOwy
Cabrakan
20
8 / 3 / 7
15,463
595
26,119
29,520
35,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Turφuoise
Baron Samedi
20
7 / 4 / 17
15,520
597
20,914
22,098
12,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
21
Kills
30
30
Deaths
21
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CodemanGamer
Jormungandr
3
4
7
1.63
L
Anhur
HaydoW
Anhur
4
6
8
1.33
W
1
6
14
1.33
L
7
4
8
2.75
W
Erlang Shen
KÒBE
Erlang Shen
9
5
12
3
W
Chernobog
Rαymond
Chernobog
5
3
7
2.83
W
Cabrakan
ShamWowyOwy
Cabrakan
8
3
7
3.83
W
Baron Samedi
Turφuoise
Baron Samedi
7
4
17
3.88
L
Tsukuyomi
Wolfy2032
Tsukuyomi
3
7
8
1
L
Cu Chulainn
leopardoxDx
Cu Chulainn
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,383
Damage
92,181
120,167
Taken
126,723
64,371
Mitigated
103,092
25,531
Healing
46,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CodemanGamer
Jormungandr
20,776
3,439
0
7,079
24,951
20,421
0
13,760
11,191
102,958
0
L
Anhur
HaydoW
Anhur
10,684
4,910
0
4,480
23,559
9,224
270
4,445
19,114
0
83,137
W
6,774
1,111
0
6,383
28,139
22,294
0
8,972
18,683
23,075
0
L
19,953
1,271
0
1,667
14,909
5,815
0
6,461
8,448
84,984
0
W
Erlang Shen
KÒBE
Erlang Shen
25,720
15,057
0
7,583
27,614
22,659
953
7,440
18,423
0
137,181
W
Chernobog
Rαymond
Chernobog
12,654
6,827
0
3,637
19,352
11,030
3,719
3,463
15,772
0
127,789
W
Cabrakan
ShamWowyOwy
Cabrakan
26,119
2,844
0
14,606
29,520
35,061
344
11,150
16,705
107,394
0
W
Baron Samedi
Turφuoise
Baron Samedi
20,914
2,870
3,574
10,841
22,098
12,048
1,278
8,914
12,681
106,291
0
L
Tsukuyomi
Wolfy2032
Tsukuyomi
14,502
3,234
0
4,224
21,459
8,871
140
11,269
10,190
0
108,022
L
Cu Chulainn
leopardoxDx
Cu Chulainn
17,468
2,771
0
8,081
35,289
20,040
0
18,819
16,470
1,468
90,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,795
Gold Earned
73,207
771
Minions Killed
744
0
Camps Cleared
0
2,316,484
Distance Traveled
2,524,369
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,096
504
184
7
0
465,108
4
L
Anhur
12,718
489
155
6
0
417,907
10
W
Geb
11,724
451
11
0
0
551,634
7
L
Raijin
13,726
528
167
6
0
471,259
11
W
Erlang Shen
15,886
611
172
7
0
527,218
5
W
Chernobog
14,614
562
181
7
0
475,796
5
W
Cabrakan
15,463
595
188
7
0
480,900
3
W
Baron Samedi
15,520
597
192
7
0
488,821
6
L
Tsukuyomi
12,842
494
159
6
0
536,168
1
L
Cu Chulainn
12,413
477
106
4
0
426,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role