Player Matchup

Bellona
Bellona
Azonypse
Bellona
Level 125
God Stats
2W - 2L
1,938 SR
Queue Stats
30W - 25L
1,517 Elo+
Solo
Apollo
Apollo
LargeMale
Apollo
Level 108
God Stats
10W - 10L
1,394 SR
Queue Stats
365W - 319L
1,455 Elo+
Party 1
The Morrigan
The Morrigan
LegenfOfTheTaz
The Morrigan
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
548W - 522L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SenpaiEstarossa
Tsukuyomi
Level 62
God Stats
9W - 4L
1,500 SR
Queue Stats
74W - 98L
1,567 Elo+
Party 4
Baron Samedi
Baron Samedi
joeybot500
Baron Samedi
Level 125
God Stats
2W - 1L
1,336 SR
Queue Stats
224W - 217L
1,541 Elo+
Party 4
Team Averages
Level 102
1,534 SR
1,504 Elo+

VS

Team Averages
Level 101
1,499 SR
1,508 Elo+
Ah Puch
Ah Puch
Fergistein
Ah Puch
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
401W - 374L
1,552 Elo+
Party 3
Loki
Loki
Himmler1488
Loki
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
356W - 342L
1,468 Elo+
Party 2
Ullr
Ullr
Jasonrocks247
Ullr
Level 89
God Stats
17W - 17L
1,496 SR
Queue Stats
244W - 231L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
JotaPapuchon
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Three6Nelly
Kumbhakarna
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 89L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azonypse
Bellona
19
3 / 9 / 2
13,289
475
9,573
22,727
15,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
LargeMale
Apollo
20
8 / 9 / 10
14,073
503
23,854
25,579
11,513
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
LegenfOfTheTaz
The Morrigan
20
8 / 8 / 8
13,190
471
14,179
15,237
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SenpaiEstarossa
Tsukuyomi
17
5 / 10 / 5
11,869
424
11,865
24,886
8,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
joeybot500
Baron Samedi
20
7 / 9 / 5
13,093
468
19,254
28,853
16,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fergistein
Ah Puch
20
8 / 6 / 11
16,294
582
15,374
19,666
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 7 / 6
15,176
542
12,380
25,785
11,383
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
17 / 4 / 8
18,885
674
28,867
28,481
13,400
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
JotaPapuchon
Aphrodite
20
6 / 6 / 11
15,147
541
21,283
30,614
15,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Three6Nelly
Kumbhakarna
17
3 / 8 / 14
13,727
490
8,772
31,453
29,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
92
31
Kills
42
45
Deaths
31
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azonypse
Bellona
3
9
2
0.44
W
Ah Puch
Fergistein
Ah Puch
8
6
11
2.25
W
8
7
6
1.57
W
17
4
8
5.25
W
Aphrodite
JotaPapuchon
Aphrodite
6
6
11
1.92
L
Apollo
LargeMale
Apollo
8
9
10
1.44
L
The Morrigan
LegenfOfTheTaz
The Morrigan
8
8
8
1.5
L
Tsukuyomi
SenpaiEstarossa
Tsukuyomi
5
10
5
0.75
W
Kumbhakarna
Three6Nelly
Kumbhakarna
3
8
14
1.25
L
Baron Samedi
joeybot500
Baron Samedi
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,725
Damage
86,676
117,282
Taken
135,999
57,543
Mitigated
77,076
28,647
Healing
56,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azonypse
Bellona
9,573
2,386
0
2,325
22,727
15,448
427
11,500
10,543
0
78,898
W
Ah Puch
Fergistein
Ah Puch
15,374
517
1,213
6,553
19,666
7,734
2,018
6,005
13,593
111,757
0
W
12,380
3,152
0
5,931
25,785
11,383
25
6,840
18,837
0
98,386
W
28,867
15,501
0
13,376
28,481
13,400
6,959
6,805
21,588
0
154,732
W
Aphrodite
JotaPapuchon
Aphrodite
21,283
3,734
7,489
19,257
30,614
15,162
1,346
7,562
22,534
90,945
0
L
Apollo
LargeMale
Apollo
23,854
15,280
0
5,634
25,579
11,513
24
8,464
16,911
0
84,124
L
The Morrigan
LegenfOfTheTaz
The Morrigan
14,179
2,018
0
2,450
15,237
5,678
666
6,103
8,748
78,564
10,623
L
Tsukuyomi
SenpaiEstarossa
Tsukuyomi
11,865
2,134
69
6,855
24,886
8,396
0
7,759
16,885
0
64,821
W
Kumbhakarna
Three6Nelly
Kumbhakarna
8,772
779
0
2,595
31,453
29,397
271
5,165
24,832
32,620
0
L
Baron Samedi
joeybot500
Baron Samedi
19,254
1,327
325
10,989
28,853
16,508
331
10,523
18,039
88,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,514
Gold Earned
79,229
660
Minions Killed
638
0
Camps Cleared
0
2,200,499
Distance Traveled
2,548,582
6
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,289
475
156
6
0
439,159
0
W
Ah Puch
16,294
582
188
7
0
476,393
8
W
Loki
15,176
542
103
4
0
557,496
1
W
Ullr
18,885
674
184
7
0
491,774
2
W
Aphrodite
15,147
541
137
5
0
485,400
7
L
Apollo
14,073
503
150
5
0
421,663
0
L
The Morrigan
13,190
471
146
5
0
424,031
2
L
Tsukuyomi
11,869
424
94
3
0
505,913
0
W
Kumbhakarna
13,727
490
26
1
0
537,519
12
L
Baron Samedi
13,093
468
114
4
0
409,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role