Player Matchup

Ullr
Ullr
DarykTTV
Ullr
Level 15
God Stats
39W - 28L
1,457 SR
Queue Stats
66W - 50L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
SamuraiSlice
Amaterasu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skorgello
Kumbhakarna
Level 25
God Stats
2W - 4L
1,383 SR
Queue Stats
64W - 48L
1,467 Elo+
Party 1
Bastet
Bastet
THGKWRLD
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 94L
1,538 Elo+
Solo
Sol
Sol
Tearsofthebrowni
Sol
Level 25
God Stats
14W - 12L
1,522 SR
Queue Stats
72W - 63L
1,521 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,498 Elo+

VS

Team Averages
Level 13
1,536 SR
1,554 Elo+
Sylvanus
Sylvanus
DarkgailGamingPC
Sylvanus
Level 25
God Stats
2W - 2L
1,548 SR
Queue Stats
83W - 74L
1,570 Elo+
Solo
Set
Set
Luxmantia
Set
Level 3
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 0L
1,641 Elo+
Solo
Sol
Sol
RKOGoat
Sol
Level 7
God Stats
10W - 8L
1,781 SR
Queue Stats
33W - 32L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
StillToR1de
Danzaburou
Level 7
God Stats
1W - 1L
1,234 SR
Queue Stats
22W - 18L
1,484 Elo+
Party 2
Vamana
Vamana
mnkyDwef
Vamana
Level 25
God Stats
35W - 26L
1,392 SR
Queue Stats
530W - 519L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
4 / 4 / 1
5,302
482
6,078
7,003
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
SamuraiSlice
Amaterasu
9
0 / 4 / 0
5,300
482
2,525
8,919
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Skorgello
Kumbhakarna
8
1 / 3 / 4
5,410
492
4,453
8,454
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
THGKWRLD
Bastet
7
0 / 2 / 0
4,715
429
1,376
8,153
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
6,539
594
3,331
4,972
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
5,960
542
6,991
6,873
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 5
5,216
474
559
4,543
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
12
1 / 1 / 1
6,519
593
1,660
4,841
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
StillToR1de
Danzaburou
10
5 / 2 / 4
6,404
582
7,138
7,170
2,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
mnkyDwef
Vamana
13
4 / 0 / 1
7,061
642
6,317
7,379
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Ullr
4
4
1
1.13
W
0
2
5
1.25
W
Sol
1
1
1
1.5
L
Amaterasu
SamuraiSlice
Amaterasu
0
4
0
0
L
Kumbhakarna
Skorgello
Kumbhakarna
1
3
4
1
W
Danzaburou
StillToR1de
Danzaburou
5
2
4
3.5
L
Bastet
THGKWRLD
Bastet
0
2
0
0
L
1
1
0
1
W
Vamana
mnkyDwef
Vamana
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
22,665
37,501
Taken
30,806
12,353
Mitigated
13,460
11,877
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,991
3,182
574
2,290
6,873
3,771
121
1,688
5,185
22,036
5,092
L
Ullr
6,078
3,093
0
1,048
7,003
2,046
0
1,849
5,154
0
18,188
W
559
503
0
1,063
4,543
1,241
0
141
4,402
0
12,846
W
Sol
1,660
368
0
3,258
4,841
1,499
0
2,495
2,346
35,107
0
L
Amaterasu
SamuraiSlice
Amaterasu
2,525
711
0
3,185
8,919
3,619
0
663
8,011
19
23,498
L
Kumbhakarna
Skorgello
Kumbhakarna
4,453
721
540
3,009
8,454
3,242
0
3,309
5,145
13,413
0
W
Danzaburou
StillToR1de
Danzaburou
7,138
3,771
0
3,447
7,170
2,281
383
2,624
4,546
0
28,342
L
Bastet
THGKWRLD
Bastet
1,376
847
0
1,871
8,153
1,955
0
1,172
6,981
0
21,480
L
3,331
1,496
0
2,224
4,972
1,491
90
997
3,925
35,834
0
W
Vamana
mnkyDwef
Vamana
6,317
3,887
0
4,135
7,379
4,668
574
842
6,537
0
40,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
31,160
252
Minions Killed
287
0
Camps Cleared
0
1,014,320
Distance Traveled
967,310
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,960
542
49
4
0
171,580
2
L
Ullr
5,302
482
37
3
0
196,397
1
W
Set
5,216
474
29
3
0
234,755
0
W
Sol
6,519
593
80
7
0
180,021
0
L
Amaterasu
5,300
482
60
5
0
188,056
2
L
Kumbhakarna
5,410
492
22
2
0
222,892
0
W
Danzaburou
6,404
582
41
4
0
176,608
1
L
Bastet
4,715
429
48
4
0
208,004
0
L
Sol
6,539
594
85
8
0
198,971
4
W
Vamana
7,061
642
88
8
0
204,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role