Player Matchup

Sylvanus
Sylvanus
Platinum II
LURlD
Sylvanus
Platinum II
Level 102
God Stats
6W - 1L
1,997 SR
Queue Stats
32W - 5L
2,143 MMR
Party 1
He Bo
He Bo
Platinum II
Zackgasm
He Bo
Platinum II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 5L
2,143 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
hqzy
Amaterasu
Diamond V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
2,206 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,666 SR
2,164 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,441 SR
1,605 MMR
Ares
Ares
Gold IV
CornyKitty
Ares
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
CousinBooda
Neith
Gold IV
Level 141
God Stats
0W - 1L
1,310 SR
Queue Stats
13W - 22L
1,733 MMR
Solo
Scylla
Scylla
Silver I
zexisgaming
Scylla
Silver I
Level 61
God Stats
5W - 5L
1,513 SR
Queue Stats
7W - 10L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LURlD
Sylvanus
12
1 / 0 / 16
8,763
876
7,105
11,759
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Zackgasm
He Bo
13
11 / 1 / 4
9,509
951
13,911
6,108
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
hqzy
Amaterasu
12
6 / 1 / 9
8,791
879
7,301
14,005
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
HerculesSetHelPersephoneJormungandr

VS

Bans
ThothCu ChulainnChang'eErlang ShenDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,854
685
5,891
14,331
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 6 / 0
7,146
715
8,435
9,735
2,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 6 / 2
6,512
651
7,253
7,363
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
2
2
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
2
6
0
0.33
W
Sylvanus
LURlD
Sylvanus
1
0
16
9
W
He Bo
Zackgasm
He Bo
11
1
4
13
W
Amaterasu
hqzy
Amaterasu
6
1
9
10.5
L
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
21,579
31,872
Taken
31,429
22,046
Mitigated
15,727
19,505
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,891
190
0
2,648
14,331
10,198
0
8,935
4,968
13,013
0
L
8,435
2,705
0
1,205
9,735
2,820
19
6,280
3,155
0
22,601
W
Sylvanus
LURlD
Sylvanus
7,105
2,658
3,982
8,465
11,759
8,996
637
5,067
6,692
17,485
0
W
He Bo
Zackgasm
He Bo
13,911
1,174
0
1,628
6,108
2,089
1,216
2,233
3,875
50,135
0
W
Amaterasu
hqzy
Amaterasu
7,301
2,831
0
5,430
14,005
10,961
195
5,959
8,046
0
31,958
L
Scylla
7,253
721
0
848
7,363
2,709
0
5,294
1,790
29,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
20,512
153
Minions Killed
96
0
Camps Cleared
0
550,830
Distance Traveled
532,624
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,854
685
11
1
0
168,154
5
L
Neith
7,146
715
40
4
0
170,261
1
W
Sylvanus
8,763
876
21
2
0
172,507
4
W
He Bo
9,509
951
83
8
0
178,671
2
W
Amaterasu
8,791
879
49
5
0
199,652
2
L
Scylla
6,512
651
45
5
0
194,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role