Player Matchup

Aphrodite
Aphrodite
Fiasco
Aphrodite
Level 87
God Stats
20W - 10L
1,804 SR
Queue Stats
255W - 126L
1,909 Elo+
Party 1
Izanami
Izanami
MommyThighs
Izanami
Level 50
God Stats
23W - 28L
1,460 SR
Queue Stats
193W - 187L
1,541 Elo+
Solo
Bastet
Bastet
NekoLucina
Bastet
Level 87
God Stats
17W - 8L
1,773 SR
Queue Stats
307W - 166L
1,883 Elo+
Party 1
Odin
Odin
Novabrisk
Odin
Level 22
God Stats
16W - 5L
1,757 SR
Queue Stats
155W - 42L
1,939 Elo+
Party 1
Ymir
Ymir
Udienowz3
Ymir
Level 65
God Stats
7W - 5L
1,500 SR
Queue Stats
241W - 254L
1,610 Elo+
Solo
Team Averages
Level 62
1,659 SR
1,776 Elo+

VS

Team Averages
Level 61
1,477 SR
1,456 Elo+
Nemesis
Nemesis
HugeTiddyGF
Nemesis
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Chiron
Chiron
JоJо
Chiron
Level 88
God Stats
13W - 24L
1,592 SR
Queue Stats
302W - 318L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Kualm
Cthulhu
Level 84
God Stats
1W - 1L
1,266 SR
Queue Stats
55W - 56L
1,657 Elo+
Party 2
Kali
Kali
PopShuver34
Kali
Level 104
God Stats
0W - 1L
1,505 SR
Queue Stats
4W - 7L
1,268 Elo+
Party 2
Khepri
Khepri
hypbynbio
Khepri
Level 24
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 5L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fiasco
Aphrodite
18
5 / 2 / 25
10,845
1,085
17,679
11,848
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MommyThighs
Izanami
19
11 / 0 / 19
12,485
1,249
22,274
8,321
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
NekoLucina
Bastet
18
12 / 2 / 18
12,934
1,293
19,021
11,083
4,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
18
4 / 3 / 25
11,117
1,112
17,518
13,330
11,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
3 / 5 / 21
10,711
1,071
11,140
17,567
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

288

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HugeTiddyGF
Nemesis
15
1 / 9 / 6
9,343
934
5,446
19,189
7,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
JоJо
Chiron
16
3 / 4 / 7
10,071
1,007
16,194
13,887
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kualm
Cthulhu
15
5 / 6 / 3
10,247
1,025
15,788
19,345
22,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 5 / 6
9,470
947
9,254
16,387
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Khepri
hypbynbio
Khepri
15
1 / 11 / 7
9,889
989
7,444
22,730
25,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
35
Kills
12
12
Deaths
35
108
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Fiasco
Aphrodite
5
2
25
8.75
L
Nemesis
HugeTiddyGF
Nemesis
1
9
6
0.44
L
Chiron
JоJо
Chiron
3
4
7
1.63
L
Cthulhu
Kualm
Cthulhu
5
6
3
1.08
W
Izanami
MommyThighs
Izanami
11
0
19
20.5
W
Bastet
NekoLucina
Bastet
12
2
18
10.5
W
Odin
4
3
25
5.5
L
2
5
6
1
W
Ymir
3
5
21
2.7
L
Khepri
hypbynbio
Khepri
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,632
Damage
54,126
62,149
Taken
91,538
43,947
Mitigated
68,275
24,107
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Fiasco
Aphrodite
17,679
3,559
11,283
7,613
11,848
6,808
0
4,108
7,565
29,061
0
L
Nemesis
HugeTiddyGF
Nemesis
5,446
1,787
0
551
19,189
7,827
0
7,407
11,632
0
11,600
L
Chiron
JоJо
Chiron
16,194
7,196
1,236
3,133
13,887
5,051
0
3,305
10,482
0
35,764
L
Cthulhu
Kualm
Cthulhu
15,788
946
1,692
1,016
19,345
22,145
0
6,755
12,438
26,625
0
W
Izanami
MommyThighs
Izanami
22,274
15,627
0
2,957
8,321
3,529
0
3,790
4,385
0
52,910
W
Bastet
NekoLucina
Bastet
19,021
4,897
0
0
11,083
4,976
0
2,233
8,800
0
34,624
W
Odin
17,518
4,531
0
680
13,330
11,624
0
5,791
7,418
0
30,218
L
9,254
2,561
0
2,619
16,387
7,446
0
3,632
12,655
0
18,946
W
Ymir
11,140
3,052
0
1,574
17,567
17,010
0
6,647
10,749
16,372
0
L
Khepri
hypbynbio
Khepri
7,444
1,024
0
844
22,730
25,806
0
7,720
14,708
13,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
49,020
189
Minions Killed
134
10
Camps Cleared
4
950,738
Distance Traveled
911,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,845
1,085
29
3
0
192,006
1
L
Nemesis
9,343
934
15
2
0
185,121
0
L
Chiron
10,071
1,007
53
5
2
182,660
0
L
Cthulhu
10,247
1,025
27
3
1
184,610
0
W
Izanami
12,485
1,249
91
9
3
182,835
0
W
Bastet
12,934
1,293
34
3
5
224,983
0
W
Odin
11,117
1,112
31
3
1
213,036
1
L
Kali
9,470
947
16
2
1
176,582
0
W
Ymir
10,711
1,071
4
0
1
137,878
0
L
Khepri
9,889
989
23
2
0
182,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role