Player Matchup

Arachne
Arachne
Aldrax
Arachne
Level 23
God Stats
4W - 8L
1,825 SR
Queue Stats
91W - 120L
1,295 Elo+
Party 1
Sun Wukong
Sun Wukong
Angel71563
Sun Wukong
Level 8
God Stats
1W - 3L
1,259 SR
Queue Stats
3W - 6L
992 Elo+
Solo
Odin
Odin
DerLu99
Odin
Level 27
God Stats
3W - 5L
1,726 SR
Queue Stats
73W - 110L
1,256 Elo+
Party 1
Ymir
Ymir
DjKalocha27
Ymir
Level 27
God Stats
33W - 20L
1,698 SR
Queue Stats
95W - 91L
1,518 Elo+
Solo
Hades
Hades
l4RYK4N0NGA
Hades
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 71L
1,261 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,264 Elo+

VS

Team Averages
Level 34
1,377 SR
1,374 Elo+
Pele
Pele
Avenger-Skittles
Pele
Level 18
God Stats
13W - 11L
1,297 SR
Queue Stats
13W - 13L
1,148 Elo+
Party 3
Bakasura
Bakasura
MAHAN_WOLF_007
Bakasura
Level 99
God Stats
2W - 2L
1,265 SR
Queue Stats
93W - 86L
1,576 Elo+
Party 2
Chaac
Chaac
baverdawg
Chaac
Level 16
God Stats
9W - 4L
1,535 SR
Queue Stats
14W - 11L
1,358 Elo+
Solo
Cernunnos
Cernunnos
bia_Boxoresh
Cernunnos
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 17L
1,679 Elo+
Party 2
Cthulhu
Cthulhu
icetraler21
Cthulhu
Level 24
God Stats
3W - 4L
1,288 SR
Queue Stats
16W - 19L
1,110 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldrax
Arachne
13
3 / 12 / 5
8,650
393
8,560
21,644
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Angel71563
Sun Wukong
2
0 / 1 / 0
5,872
267
262
1,029
298
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
DerLu99
Odin
13
2 / 10 / 6
8,882
404
9,109
15,852
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 5 / 7
10,533
479
10,610
20,208
13,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 7
10,057
457
15,008
21,141
11,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,996
500
4,726
10,215
3,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
19
10 / 2 / 9
13,813
628
9,781
21,208
10,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
baverdawg
Chaac
19
10 / 1 / 12
13,842
629
23,838
18,277
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
bia_Boxoresh
Cernunnos
19
5 / 3 / 12
13,414
610
19,080
20,238
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
icetraler21
Cthulhu
14
5 / 6 / 5
11,052
502
6,393
15,259
8,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
15
Kills
34
34
Deaths
17
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aldrax
Arachne
3
12
5
0.46
L
Sun Wukong
Angel71563
Sun Wukong
0
1
0
0
W
4
5
3
1.1
L
Odin
DerLu99
Odin
2
10
6
0.5
L
6
5
7
1.9
W
Bakasura
10
2
9
7.25
W
Chaac
baverdawg
Chaac
10
1
12
16
W
Cernunnos
bia_Boxoresh
Cernunnos
5
3
12
3.67
W
Cthulhu
icetraler21
Cthulhu
5
6
5
1.25
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,549
Damage
63,818
79,874
Taken
85,197
39,031
Mitigated
46,406
12,954
Healing
40,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aldrax
Arachne
8,560
5,209
0
3,560
21,644
7,103
0
1,507
19,514
0
27,112
L
Sun Wukong
Angel71563
Sun Wukong
262
75
0
0
1,029
298
0
67
952
0
2,666
W
4,726
675
477
837
10,215
3,375
1,480
4,882
5,031
0
31,262
L
Odin
DerLu99
Odin
9,109
3,492
0
0
15,852
6,298
147
1,017
14,654
0
33,681
L
10,610
639
0
1,766
20,208
13,791
254
2,204
17,686
41,342
0
W
Bakasura
9,781
8,075
0
11,869
21,208
10,046
3,100
6,281
14,837
0
80,589
W
Chaac
baverdawg
Chaac
23,838
5,530
0
11,814
18,277
15,957
998
5,875
12,290
195
82,115
W
Cernunnos
bia_Boxoresh
Cernunnos
19,080
11,981
0
13,232
20,238
8,111
6,712
6,093
14,025
0
97,670
W
Cthulhu
icetraler21
Cthulhu
6,393
383
0
2,464
15,259
8,917
1,148
7,684
7,232
25,467
0
L
15,008
1,248
806
6,822
21,141
11,541
405
1,785
18,959
52,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
63,117
232
Minions Killed
519
0
Camps Cleared
0
1,416,839
Distance Traveled
1,959,190
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,650
393
47
2
0
354,410
0
L
Sun Wukong
5,872
267
4
0
0
53,156
0
W
Pele
10,996
500
58
3
0
367,692
1
L
Odin
8,882
404
51
2
0
321,767
0
L
Ymir
10,533
479
50
2
0
357,208
2
W
Bakasura
13,813
628
145
7
0
467,841
0
W
Chaac
13,842
629
142
6
0
421,824
2
W
Cernunnos
13,414
610
138
6
0
352,687
3
W
Cthulhu
11,052
502
36
2
0
349,146
4
L
Hades
10,057
457
80
4
0
330,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role