Player Matchup

Erlang Shen
Erlang Shen
CallumJohnston01
Erlang Shen
Level 107
God Stats
7W - 9L
1,566 SR
Queue Stats
398W - 423L
1,399 Elo+
Solo
Bacchus
Bacchus
Decraftt
Bacchus
Level 62
God Stats
28W - 22L
1,612 SR
Queue Stats
405W - 448L
1,462 Elo+
Solo
Medusa
Medusa
gleaming383cub
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,437 Elo+
Party 1
Merlin
Merlin
maks234110259
Merlin
Level 78
God Stats
1W - 1L
1,573 SR
Queue Stats
19W - 18L
1,490 Elo+
Party 1
Achilles
Achilles
tolunira
Achilles
Level 57
God Stats
1W - 2L
1,754 SR
Queue Stats
87W - 81L
1,491 Elo+
Solo
Team Averages
Level 70
1,601 SR
1,456 Elo+

VS

Team Averages
Level 84
1,418 SR
1,350 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gibary1986
Bellona
Level 40
God Stats
6W - 5L
1,423 SR
Queue Stats
38W - 48L
1,405 Elo+
Solo
Ganesha
Ganesha
ThatGC
Ganesha
Level 50
God Stats
6W - 7L
1,119 SR
Queue Stats
30W - 43L
1,064 Elo+
Solo
Chang'e
Chang'e
Timmich52
Chang'e
Level 64
God Stats
10W - 11L
1,567 SR
Queue Stats
135W - 174L
1,331 Elo+
Solo
Achilles
Achilles
xPNG533x
Achilles
Level 148
God Stats
16W - 22L
1,479 SR
Queue Stats
91W - 81L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CallumJohnston01
Erlang Shen
15
5 / 0 / 1
8,952
597
5,930
7,662
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Decraftt
Bacchus
11
0 / 1 / 1
6,750
450
2,771
9,995
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 2
6,480
432
4,800
7,655
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 2
7,681
512
7,267
8,554
3,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
tolunira
Achilles
13
0 / 1 / 0
7,232
482
4,648
12,196
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
5 / 0 / 0
7,019
468
5,009
3,776
1,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Gibary1986
Bellona
14
1 / 1 / 0
7,836
522
8,821
10,122
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
ThatGC
Ganesha
12
0 / 1 / 5
7,346
490
4,676
7,929
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Timmich52
Chang'e
10
3 / 8 / 1
6,691
446
4,402
10,088
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
xPNG533x
Achilles
13
1 / 2 / 3
7,633
509
3,712
11,565
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
12
Kills
10
10
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
0
0
5
W
Erlang Shen
CallumJohnston01
Erlang Shen
5
0
1
5.5
W
Bacchus
Decraftt
Bacchus
0
1
1
0.5
L
Bellona
Gibary1986
Bellona
1
1
0
1
L
Ganesha
ThatGC
Ganesha
0
1
5
2.5
L
Chang'e
Timmich52
Chang'e
3
8
1
0.44
W
2
4
2
0.75
W
5
4
2
1.5
W
Achilles
tolunira
Achilles
0
1
0
0
L
Achilles
xPNG533x
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
26,620
46,062
Taken
43,480
26,627
Mitigated
24,366
11,454
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,009
1,753
0
1,663
3,776
1,125
0
455
3,321
0
26,912
W
Erlang Shen
CallumJohnston01
Erlang Shen
5,930
2,338
0
2,125
7,662
5,784
0
800
6,786
0
64,706
W
Bacchus
Decraftt
Bacchus
2,771
765
0
3,016
9,995
6,587
0
1,934
8,061
33,450
0
L
Bellona
Gibary1986
Bellona
8,821
4,238
0
2,214
10,122
8,575
1,130
0
9,597
0
42,014
L
Ganesha
ThatGC
Ganesha
4,676
214
0
3,078
7,929
4,086
0
2,316
5,613
27,366
0
L
Chang'e
Timmich52
Chang'e
4,402
435
257
2,164
10,088
2,733
0
5,790
4,298
18,613
0
W
4,800
1,404
699
516
7,655
1,961
0
2,132
5,515
0
16,109
W
7,267
849
0
1,494
8,554
3,000
87
3,834
4,362
37,937
0
W
Achilles
tolunira
Achilles
4,648
1,940
0
3,604
12,196
9,295
228
0
11,646
0
37,125
L
Achilles
xPNG533x
Achilles
3,712
710
0
4,995
11,565
7,847
34
1,477
10,088
0
44,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
36,525
316
Minions Killed
312
0
Camps Cleared
0
1,430,118
Distance Traveled
1,273,434
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,019
468
66
4
0
228,511
0
W
Erlang Shen
8,952
597
110
7
0
311,110
3
W
Bacchus
6,750
450
50
3
0
302,965
4
L
Bellona
7,836
522
94
6
0
248,616
2
L
Ganesha
7,346
490
27
2
0
282,447
4
L
Chang'e
6,691
446
38
3
0
208,074
2
W
Medusa
6,480
432
19
1
0
294,336
2
W
Merlin
7,681
512
59
4
0
273,424
0
W
Achilles
7,232
482
78
5
0
248,283
1
L
Achilles
7,633
509
87
6
0
305,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role