Player Matchup

Chaac
Chaac
Down4MyNinja
Chaac
Level 37
God Stats
2W - 1L
1,142 SR
Queue Stats
46W - 31L
1,485 Elo+
Party 1
Bellona
Bellona
GodofToasty
Bellona
Level 106
God Stats
9W - 8L
1,332 SR
Queue Stats
199W - 116L
1,472 Elo+
Party 1
Merlin
Merlin
NinjaMuBu
Merlin
Level 58
God Stats
3W - 7L
1,589 SR
Queue Stats
189W - 133L
1,511 Elo+
Party 1
Team Averages
Level 67
1,354 SR
1,489 Elo+

VS

Team Averages
Level 56
1,413 SR
1,500 Elo+
Scylla
Scylla
chikostikz
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
critsr4kids
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
hitmeupallday
Thanatos
Level 77
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 16
10,484
806
10,782
11,707
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
GodofToasty
Bellona
15
20 / 2 / 7
12,038
926
16,640
11,151
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
NinjaMuBu
Merlin
13
2 / 2 / 16
9,632
741
4,263
5,298
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
chikostikz
Scylla
10
1 / 11 / 2
8,566
659
5,397
11,526
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
critsr4kids
Danzaburou
12
1 / 7 / 1
8,876
683
5,394
14,228
4,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
hitmeupallday
Thanatos
11
1 / 10 / 1
8,115
624
3,830
14,916
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
28
Kills
3
4
Deaths
28
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
W
Bellona
GodofToasty
Bellona
20
2
7
11.75
W
Merlin
NinjaMuBu
Merlin
2
2
16
5
L
Scylla
chikostikz
Scylla
1
11
2
0.18
L
Danzaburou
critsr4kids
Danzaburou
1
7
1
0.21
L
Thanatos
hitmeupallday
Thanatos
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
14,621
28,156
Taken
40,670
20,895
Mitigated
12,395
5,641
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,782
627
0
4,093
11,707
9,362
633
2,779
8,928
0
32,900
W
Bellona
GodofToasty
Bellona
16,640
6,810
0
1,298
11,151
9,661
1,133
1,936
9,215
0
32,217
W
Merlin
NinjaMuBu
Merlin
4,263
0
0
250
5,298
1,872
990
685
4,613
30,644
0
L
Scylla
chikostikz
Scylla
5,397
70
294
479
11,526
2,942
0
609
10,376
13,616
0
L
Danzaburou
critsr4kids
Danzaburou
5,394
2,509
0
1,610
14,228
4,639
0
1,625
11,971
0
35,400
L
Thanatos
hitmeupallday
Thanatos
3,830
506
0
5,825
14,916
4,814
0
1,611
12,644
0
29,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
25,557
138
Minions Killed
102
0
Camps Cleared
0
771,354
Distance Traveled
568,044
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,484
806
38
3
0
271,116
2
W
Bellona
12,038
926
26
2
0
273,998
2
W
Merlin
9,632
741
74
6
0
226,240
2
L
Scylla
8,566
659
19
1
0
178,307
2
L
Danzaburou
8,876
683
46
4
0
192,804
1
L
Thanatos
8,115
624
37
3
0
196,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role