Player Matchup

Ymir
Ymir
CRITORUS69
Ymir
Level 7
God Stats
5W - 2L
1,809 SR
Queue Stats
9W - 3L
1,754 Elo+
Party 1
Hercules
Hercules
LogoutXD
Hercules
Level 17
God Stats
8W - 6L
1,666 SR
Queue Stats
32W - 19L
1,698 Elo+
Party 1
Zeus
Zeus
Nawgy
Zeus
Level 22
God Stats
17W - 16L
1,274 SR
Queue Stats
379W - 329L
1,688 Elo+
Solo
Ullr
Ullr
SwaggieG
Ullr
Level 11
God Stats
5W - 1L
1,869 SR
Queue Stats
9W - 8L
1,725 Elo+
Solo
Set
Set
UmpDoubleHump
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,673 Elo+

VS

Team Averages
Level 15
1,517 SR
1,436 Elo+
Nemesis
Nemesis
HuggableGuy
Nemesis
Level 15
God Stats
4W - 5L
1,505 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 2
The Morrigan
The Morrigan
HwaRyu
The Morrigan
Level 12
God Stats
4W - 5L
1,620 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 2
Pele
Pele
Yaboyjokerz
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 2
Ymir
Ymir
adrgreengoblin
Ymir
Level 12
God Stats
4W - 6L
1,460 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 2
Jing Wei
Jing Wei
vato69877
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 11
6,041
604
2,849
6,361
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
LogoutXD
Hercules
12
2 / 0 / 5
6,762
676
5,199
5,190
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
Nawgy
Zeus
14
13 / 0 / 2
8,500
850
10,778
4,045
1,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
2 / 0 / 6
5,685
569
3,669
3,034
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 2 / 6
6,685
669
4,577
5,058
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HuggableGuy
Nemesis
6
1 / 1 / 0
4,658
466
1,399
4,100
927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
HwaRyu
The Morrigan
8
0 / 8 / 0
4,453
445
1,698
6,455
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 4 / 0
4,804
480
1,844
7,886
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 1
4,242
424
1,983
9,647
4,804
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
vato69877
Jing Wei
8
0 / 5 / 0
4,620
462
1,305
8,728
2,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
24
Kills
2
2
Deaths
24
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Nemesis
HuggableGuy
Nemesis
1
1
0
1
L
The Morrigan
HwaRyu
The Morrigan
0
8
0
0
W
Hercules
LogoutXD
Hercules
2
0
5
4.5
W
Zeus
Nawgy
Zeus
13
0
2
14
W
Ullr
2
0
6
5
W
5
2
6
4
L
1
4
0
0.25
L
0
6
1
0.08
L
Jing Wei
vato69877
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
8,229
23,688
Taken
36,816
12,737
Mitigated
12,808
9,715
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,849
543
0
2,244
6,361
3,836
869
1,177
5,126
12,957
0
L
Nemesis
HuggableGuy
Nemesis
1,399
463
0
911
4,100
927
0
848
3,252
0
12,161
L
The Morrigan
HwaRyu
The Morrigan
1,698
210
0
48
6,455
2,174
174
4,262
2,111
18,958
0
W
Hercules
LogoutXD
Hercules
5,199
1,590
0
2,780
5,190
3,195
1,076
615
4,575
0
33,510
W
Zeus
Nawgy
Zeus
10,778
1,595
0
3,431
4,045
1,724
0
1,023
2,896
54,149
0
W
Ullr
3,669
1,878
0
580
3,034
907
2,116
285
2,749
0
26,549
W
4,577
1,434
0
680
5,058
3,075
0
382
4,661
0
37,687
L
1,844
236
0
1,966
7,886
2,180
0
1,686
6,150
0
17,993
L
1,983
496
381
463
9,647
4,804
0
3,027
6,553
10,068
0
L
Jing Wei
vato69877
Jing Wei
1,305
859
0
1,086
8,728
2,723
93
3,722
4,906
0
20,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
22,777
312
Minions Killed
147
0
Camps Cleared
0
963,684
Distance Traveled
1,009,308
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,041
604
23
2
0
177,522
7
L
Nemesis
4,658
466
25
3
0
195,432
1
L
The Morrigan
4,453
445
29
3
0
176,147
0
W
Hercules
6,762
676
75
8
0
195,394
1
W
Zeus
8,500
850
95
10
0
200,370
3
W
Ullr
5,685
569
43
4
0
177,369
3
W
Set
6,685
669
76
8
0
213,029
0
L
Pele
4,804
480
40
4
0
218,316
0
L
Ymir
4,242
424
10
1
0
207,546
2
L
Jing Wei
4,620
462
43
4
0
211,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role