Player Matchup

Anhur
Anhur
Dirtybreacher
Anhur
Level 17
God Stats
0W - 4L
1,562 SR
Queue Stats
13W - 27L
1,158 Elo+
Party 1
Thoth
Thoth
Gar4o1196
Thoth
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
MAJHardawn
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
Strumple
Izanami
Level 19
God Stats
3W - 6L
1,264 SR
Queue Stats
9W - 21L
1,261 Elo+
Party 1
Yemoja
Yemoja
bigshrek93
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 1
Team Averages
Level 14
1,465 SR
1,343 Elo+

VS

Team Averages
Level 19
1,386 SR
1,370 Elo+
Mercury
Mercury
An Innamorare
Mercury
Level 46
God Stats
26W - 51L
1,436 SR
Queue Stats
301W - 378L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
GamerGuy832
Danzaburou
Level 13
God Stats
2W - 7L
1,113 SR
Queue Stats
5W - 14L
1,285 Elo+
Party 2
Agni
Agni
famoushaddi1
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
swed1221
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
tungmastah101
Olorun
Level 28
God Stats
31W - 48L
1,383 SR
Queue Stats
259W - 404L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 5
18,710
480
17,438
24,703
14,787
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Gar4o1196
Thoth
4
0 / 0 / 0
9,460
243
292
443
73
Sun Wukong
MAJHardawn
Sun Wukong
20
3 / 12 / 13
15,673
402
11,602
38,316
41,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Strumple
Izanami
20
12 / 8 / 9
21,002
539
36,876
29,746
33,137
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
bigshrek93
Yemoja
20
1 / 16 / 13
14,480
371
8,797
40,770
51,870
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
18 / 3 / 2
22,987
589
28,888
26,788
20,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
GamerGuy832
Danzaburou
20
4 / 7 / 9
19,060
489
24,832
25,423
12,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 0 / 0
10,349
265
0
0
0
Susano
swed1221
Susano
19
3 / 12 / 8
14,928
383
5,717
26,486
11,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 8 / 7
21,650
555
52,075
38,500
20,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
69
28
Kills
43
44
Deaths
30
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
18
3
2
6.33
L
12
8
5
1.81
W
Danzaburou
GamerGuy832
Danzaburou
4
7
9
1.21
L
Thoth
Gar4o1196
Thoth
0
0
0
0
L
Sun Wukong
MAJHardawn
Sun Wukong
3
12
13
0.79
L
Izanami
Strumple
Izanami
12
8
9
2.06
L
Yemoja
bigshrek93
Yemoja
1
16
13
0.47
W
0
0
0
0
W
Susano
swed1221
Susano
3
12
8
0.58
W
18
8
7
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,005
Damage
111,512
133,978
Taken
117,197
141,694
Mitigated
63,982
17,427
Healing
31,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
28,888
22,188
0
4,893
26,788
20,282
6,125
1,342
25,446
0
182,561
L
17,438
8,790
213
8,272
24,703
14,787
210
5,010
19,693
0
81,065
W
Danzaburou
GamerGuy832
Danzaburou
24,832
17,071
0
4,736
25,423
12,413
2,681
1,653
23,770
0
137,525
L
Thoth
Gar4o1196
Thoth
292
26
0
0
443
73
0
109
334
1,462
0
L
Sun Wukong
MAJHardawn
Sun Wukong
11,602
1,596
0
6,328
38,316
41,827
2,854
17,504
20,812
0
73,544
L
Izanami
Strumple
Izanami
36,876
23,776
0
0
29,746
33,137
7,647
9,448
20,298
0
187,161
L
Yemoja
bigshrek93
Yemoja
8,797
2,984
1,533
1,081
40,770
51,870
447
19,483
20,766
40,092
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Susano
swed1221
Susano
5,717
1,345
0
2,453
26,486
11,176
0
3,345
23,141
0
55,467
W
52,075
32,572
772
18,619
38,500
20,111
6,511
3,693
34,807
163,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,325
Gold Earned
88,974
533
Minions Killed
702
0
Camps Cleared
0
2,198,689
Distance Traveled
2,479,895
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
22,987
589
224
6
0
739,299
0
L
Anhur
18,710
480
133
3
0
473,431
0
W
Danzaburou
19,060
489
179
5
0
562,972
5
L
Thoth
9,460
243
0
0
0
54,802
0
L
Sun Wukong
15,673
402
88
2
0
573,055
0
L
Izanami
21,002
539
266
7
0
607,188
0
L
Yemoja
14,480
371
46
1
0
490,213
4
W
Agni
10,349
265
0
0
0
1,111
0
W
Susano
14,928
383
76
2
0
642,878
11
W
Olorun
21,650
555
223
6
0
533,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role