Player Matchup

Danzaburou
Danzaburou
Golfen974
Danzaburou
Level 29
God Stats
32W - 38L
1,489 SR
Queue Stats
64W - 66L
1,473 Elo+
Solo
Ares
Ares
RACIMANIR
Ares
Level 7
God Stats
4W - 4L
1,523 SR
Queue Stats
4W - 9L
1,369 Elo+
Solo
Heimdallr
Heimdallr
a1ex_h1gh
Heimdallr
Level 16
God Stats
1W - 3L
1,133 SR
Queue Stats
8W - 14L
1,407 Elo+
Solo
Neith
Neith
courts_mlg_pro-c
Neith
Level 8
God Stats
18W - 18L
1,351 SR
Queue Stats
84W - 78L
1,344 Elo+
Solo
Chaac
Chaac
envand
Chaac
Level 5
God Stats
10W - 9L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,419 Elo+

VS

Team Averages
Level 21
1,537 SR
1,407 Elo+
Ratatoskr
Ratatoskr
FMV_N3ls0n_FMV
Ratatoskr
Level 18
God Stats
2W - 1L
1,882 SR
Queue Stats
36W - 33L
1,479 Elo+
Solo
Danzaburou
Danzaburou
MORDsta
Danzaburou
Level 28
God Stats
4W - 10L
1,432 SR
Queue Stats
16W - 29L
1,352 Elo+
Solo
Cthulhu
Cthulhu
MelaniMateo
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,310 Elo+
Solo
Medusa
Medusa
Serser187
Medusa
Level 26
God Stats
216W - 267L
1,460 SR
Queue Stats
238W - 309L
1,435 Elo+
Solo
Izanami
Izanami
Titrou4690
Izanami
Level 27
God Stats
14W - 12L
1,408 SR
Queue Stats
34W - 39L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Golfen974
Danzaburou
20
8 / 1 / 18
15,987
1,066
26,194
16,828
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
16
0 / 8 / 4
11,449
763
357
11,077
5,462
Heimdallr
a1ex_h1gh
Heimdallr
20
15 / 8 / 19
17,998
1,200
46,995
25,623
11,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
14 / 7 / 18
16,435
1,096
31,548
21,795
9,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
envand
Chaac
20
1 / 3 / 27
14,670
978
17,628
20,881
26,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FMV_N3ls0n_FMV
Ratatoskr
20
6 / 7 / 8
14,931
995
18,010
27,164
30,111
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
MORDsta
Danzaburou
20
4 / 1 / 13
15,219
1,015
13,920
16,023
7,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MelaniMateo
Cthulhu
20
1 / 13 / 16
13,606
907
3,909
39,587
52,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Serser187
Medusa
20
8 / 9 / 11
15,151
1,010
25,471
22,756
11,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Titrou4690
Izanami
20
8 / 8 / 11
15,548
1,037
27,496
24,605
12,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
86
38
Kills
27
27
Deaths
38
86
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
FMV_N3ls0n_FMV
Ratatoskr
6
7
8
1.43
W
Danzaburou
Golfen974
Danzaburou
8
1
18
17
L
Danzaburou
MORDsta
Danzaburou
4
1
13
10.5
L
Cthulhu
MelaniMateo
Cthulhu
1
13
16
0.69
W
Ares
0
8
4
0.25
L
Medusa
Serser187
Medusa
8
9
11
1.5
L
Izanami
Titrou4690
Izanami
8
8
11
1.69
W
Heimdallr
a1ex_h1gh
Heimdallr
15
8
19
3.06
W
14
7
18
3.29
W
Chaac
envand
Chaac
1
3
27
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,722
Damage
88,806
96,204
Taken
130,135
59,787
Mitigated
113,125
13,603
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
FMV_N3ls0n_FMV
Ratatoskr
18,010
5,293
0
2,832
27,164
30,111
0
997
26,167
0
36,481
W
Danzaburou
Golfen974
Danzaburou
26,194
15,348
0
1,826
16,828
7,421
0
876
15,885
0
64,955
L
Danzaburou
MORDsta
Danzaburou
13,920
4,137
0
3,958
16,023
7,273
0
112
15,911
0
49,715
L
Cthulhu
MelaniMateo
Cthulhu
3,909
3,082
0
391
39,587
52,197
0
742
38,845
11,583
0
W
Ares
357
357
0
0
11,077
5,462
0
822
10,155
5,215
0
L
Medusa
Serser187
Medusa
25,471
10,000
0
202
22,756
11,071
0
224
22,532
0
54,184
L
Izanami
Titrou4690
Izanami
27,496
19,335
0
4,598
24,605
12,473
0
507
24,094
0
67,237
W
Heimdallr
a1ex_h1gh
Heimdallr
46,995
29,101
0
70
25,623
11,673
0
775
24,723
0
83,049
W
31,548
18,207
520
4,906
21,795
9,179
0
251
21,494
0
42,153
W
Chaac
envand
Chaac
17,628
2,978
0
6,281
20,881
26,052
0
693
20,038
4,944
46,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,539
Gold Earned
74,455
294
Minions Killed
311
7
Camps Cleared
7
1,147,812
Distance Traveled
1,395,583
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
14,931
995
35
2
3
293,928
0
W
Danzaburou
15,987
1,066
104
7
1
302,848
0
L
Danzaburou
15,219
1,015
81
5
3
272,241
0
L
Cthulhu
13,606
907
19
1
1
233,506
0
W
Ares
11,449
763
5
0
3
98,494
0
L
Medusa
15,151
1,010
80
5
0
309,025
1
L
Izanami
15,548
1,037
96
6
0
286,883
0
W
Heimdallr
17,998
1,200
66
4
0
249,907
0
W
Neith
16,435
1,096
22
1
2
249,081
0
W
Chaac
14,670
978
97
6
1
247,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role