Player Matchup

Baron Samedi
Baron Samedi
DeMoNMicke
Baron Samedi
Level 88
God Stats
4W - 5L
1,537 SR
Queue Stats
19W - 34L
1,339 Elo+
Solo
Nemesis
Nemesis
Hellscream10
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,597 Elo+
Solo
Odin
Odin
universalspud
Odin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,506 Elo+
Solo
Team Averages
Level 106
1,512 SR
1,480 Elo+

VS

Team Averages
Level 143
1,794 SR
1,561 Elo+
Olorun
Olorun
Aniksmen
Olorun
Level 115
God Stats
1W - 1L
1,918 SR
Queue Stats
25W - 25L
1,556 Elo+
Solo
Janus
Janus
彭于晏º
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
陈冠希º
Hou Yi
Level 156
God Stats
7W - 5L
1,965 SR
Queue Stats
133W - 134L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeMoNMicke
Baron Samedi
11
4 / 2 / 7
7,890
789
5,347
6,012
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Hellscream10
Nemesis
11
2 / 2 / 10
7,780
778
7,854
6,946
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
8 / 0 / 3
8,336
834
5,262
5,993
4,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aniksmen
Olorun
9
1 / 5 / 1
6,750
675
2,534
6,146
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 6 / 2
6,633
663
3,552
8,760
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
10
1 / 3 / 3
6,831
683
3,909
6,514
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
3
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aniksmen
Olorun
1
5
1
0.3
W
Baron Samedi
DeMoNMicke
Baron Samedi
4
2
7
3.75
W
Nemesis
Hellscream10
Nemesis
2
2
10
3.5
W
8
0
3
9.5
L
1
6
2
0.33
L
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,463
Damage
9,995
18,951
Taken
21,420
10,694
Mitigated
6,059
5,666
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aniksmen
Olorun
2,534
1,281
185
1,261
6,146
1,819
0
2,050
3,928
21,489
0
W
Baron Samedi
DeMoNMicke
Baron Samedi
5,347
150
791
2,267
6,012
2,776
372
1,812
4,174
26,944
0
W
Nemesis
Hellscream10
Nemesis
7,854
2,944
0
1,203
6,946
3,503
667
2,618
4,232
0
24,555
W
5,262
1,575
0
1,405
5,993
4,415
494
1,454
4,449
0
21,633
L
3,552
227
0
1,570
8,760
2,102
0
1,731
6,887
22,674
0
L
Hou Yi
3,909
1,781
0
450
6,514
2,138
0
1,182
5,182
0
11,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
20,214
115
Minions Killed
98
0
Camps Cleared
0
572,600
Distance Traveled
464,655
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,750
675
21
2
0
152,340
3
W
Baron Samedi
7,890
789
51
5
0
165,384
2
W
Nemesis
7,780
778
24
2
0
212,234
3
W
Odin
8,336
834
40
4
0
194,982
1
L
Janus
6,633
663
52
5
0
158,799
2
L
Hou Yi
6,831
683
25
3
0
153,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role