Player Matchup

Baron Samedi
Baron Samedi
Banditballin7
Baron Samedi
Level 47
God Stats
1W - 1L
1,170 SR
Queue Stats
80W - 83L
1,496 Elo+
Party 3
Yemoja
Yemoja
BombshellVIXEN
Yemoja
Level 12
God Stats
9W - 0L
1,915 SR
Queue Stats
15W - 10L
1,558 Elo+
Party 3
Bellona
Bellona
HBKFluffy
Bellona
Level 3
God Stats
4W - 2L
1,280 SR
Queue Stats
4W - 3L
1,272 Elo+
Party 3
Heimdallr
Heimdallr
Ooogotcha
Heimdallr
Level 146
God Stats
1W - 2L
1,122 SR
Queue Stats
14W - 17L
1,558 Elo+
Party 3
Izanami
Izanami
Pufloon
Izanami
Level 30
God Stats
11W - 7L
1,580 SR
Queue Stats
38W - 51L
1,558 Elo+
Party 3
Team Averages
Level 48
1,413 SR
1,489 Elo+

VS

Team Averages
Level 20
1,472 SR
1,432 Elo+
Odin
Odin
LemonSourDeisel
Odin
Level 24
God Stats
9W - 6L
1,610 SR
Queue Stats
85W - 87L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
Mizerah
Ao Kuang
Level 16
God Stats
18W - 24L
1,507 SR
Queue Stats
27W - 33L
1,498 Elo+
Party 1
Rama
Rama
RillChill
Rama
Level 28
God Stats
24W - 20L
1,460 SR
Queue Stats
91W - 89L
1,542 Elo+
Party 1
Chang'e
Chang'e
古冥有鱼
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,309 Elo+
Party 2
Medusa
Medusa
浪里小蛇皮
Medusa
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Banditballin7
Baron Samedi
20
5 / 5 / 27
13,539
1,128
20,611
18,868
10,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 4 / 27
13,918
1,160
5,336
14,841
20,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
HBKFluffy
Bellona
19
11 / 9 / 15
13,881
1,157
19,153
23,096
24,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Ooogotcha
Heimdallr
19
7 / 7 / 21
12,982
1,082
20,540
17,617
9,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Pufloon
Izanami
20
17 / 5 / 19
15,990
1,333
31,359
13,306
6,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 19
12,887
1,074
16,765
24,961
33,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
Mizerah
Ao Kuang
17
8 / 8 / 6
12,625
1,052
12,371
18,439
6,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
20
7 / 2 / 16
13,794
1,150
19,030
10,754
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
古冥有鱼
Chang'e
20
3 / 8 / 18
12,862
1,072
14,843
24,421
8,709
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 15 / 16
14,436
1,203
20,218
26,460
11,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
105
41
Kills
30
30
Deaths
41
109
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Banditballin7
Baron Samedi
5
5
27
3.7
W
1
4
27
3.63
W
Bellona
HBKFluffy
Bellona
11
9
15
2.06
L
4
8
19
1.69
L
Ao Kuang
Mizerah
Ao Kuang
8
8
6
1.38
W
Heimdallr
Ooogotcha
Heimdallr
7
7
21
2.5
W
Izanami
Pufloon
Izanami
17
5
19
5.3
L
Rama
7
2
16
7.5
L
Chang'e
古冥有鱼
Chang'e
3
8
18
1.5
L
8
15
16
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,999
Damage
83,227
87,728
Taken
105,035
72,081
Mitigated
65,330
12,012
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Banditballin7
Baron Samedi
20,611
1,642
3,077
2,593
18,868
10,939
0
6,442
12,426
51,674
0
W
5,336
1,759
4,295
1,746
14,841
20,859
0
3,005
11,836
24,947
0
W
Bellona
HBKFluffy
Bellona
19,153
6,617
0
301
23,096
24,959
0
9,053
14,043
0
33,576
L
16,765
1,101
0
0
24,961
33,710
0
5,982
18,979
0
34,125
L
Ao Kuang
Mizerah
Ao Kuang
12,371
4,251
0
4,077
18,439
6,911
0
4,244
14,195
15,683
0
W
Heimdallr
Ooogotcha
Heimdallr
20,540
7,183
0
0
17,617
9,042
0
5,423
12,194
0
37,834
W
Izanami
Pufloon
Izanami
31,359
20,402
0
0
13,306
6,282
0
3,291
10,015
0
58,571
L
Rama
19,030
17,380
0
0
10,754
4,280
0
2,308
8,446
0
44,434
L
Chang'e
古冥有鱼
Chang'e
14,843
1,531
4,442
5,613
24,421
8,709
0
8,023
16,398
34,468
0
L
20,218
10,516
0
432
26,460
11,720
0
5,390
21,070
0
46,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,310
Gold Earned
66,604
248
Minions Killed
218
8
Camps Cleared
7
888,490
Distance Traveled
1,257,643
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,539
1,128
83
7
2
200,197
0
W
Yemoja
13,918
1,160
44
4
0
170,466
0
W
Bellona
13,881
1,157
27
2
1
178,886
1
L
Odin
12,887
1,074
34
3
1
259,724
0
L
Ao Kuang
12,625
1,052
3
0
2
209,197
1
W
Heimdallr
12,982
1,082
41
3
3
166,427
0
W
Izanami
15,990
1,333
53
4
2
172,514
0
L
Rama
13,794
1,150
69
6
2
216,011
0
L
Chang'e
12,862
1,072
48
4
1
337,594
0
L
Medusa
14,436
1,203
64
5
1
235,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role