Player Matchup

Pele
Pele
FabledReaver
Pele
Level 153
God Stats
2W - 2L
1,884 SR
Queue Stats
240W - 204L
1,669 Elo+
Party 1
Sun Wukong
Sun Wukong
Whooey
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Wiicked3uphoria
Skadi
Level 48
God Stats
10W - 7L
1,644 SR
Queue Stats
341W - 322L
1,582 Elo+
Party 1
Discordia
Discordia
Zeitkaiser
Discordia
Level 13
God Stats
2W - 1L
1,685 SR
Queue Stats
34W - 18L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
iAmThe1ManArmy
Cthulhu
Level 158
God Stats
5W - 3L
1,949 SR
Queue Stats
362W - 354L
1,591 Elo+
Party 1
Team Averages
Level 106
1,732 SR
1,603 Elo+

VS

Team Averages
Level 80
1,506 SR
1,462 Elo+
Set
Set
ABCkipper
Set
Level 121
God Stats
20W - 23L
1,463 SR
Queue Stats
156W - 158L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BurnXXII
Cu Chulainn
Level 16
God Stats
2W - 2L
1,579 SR
Queue Stats
3W - 10L
1,305 Elo+
Party 2
Ymir
Ymir
Cirrofoen
Ymir
Level 26
God Stats
23W - 25L
1,503 SR
Queue Stats
48W - 49L
1,485 Elo+
Party 2
Apollo
Apollo
PainRevolver
Apollo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SCTxPLOSioNs
Chang'e
Level 106
God Stats
44W - 36L
1,488 SR
Queue Stats
156W - 145L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 2
11,864
624
12,720
10,686
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Whooey
Sun Wukong
16
1 / 2 / 10
9,967
525
5,330
12,597
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 5 / 7
11,458
603
13,833
14,155
5,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Zeitkaiser
Discordia
17
3 / 2 / 6
10,422
549
12,730
8,058
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 9
10,937
576
12,223
12,779
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,839
518
10,808
17,598
9,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
BurnXXII
Cu Chulainn
13
0 / 3 / 1
8,132
428
2,267
10,143
7,465
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
11
1 / 8 / 1
7,446
392
2,630
15,061
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
3 / 7 / 2
9,941
523
9,707
16,549
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
SCTxPLOSioNs
Chang'e
15
1 / 4 / 5
9,091
478
7,326
14,186
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
26
Kills
11
11
Deaths
26
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
L
Cu Chulainn
BurnXXII
Cu Chulainn
0
3
1
0.17
L
Ymir
1
8
1
0.19
W
8
1
2
9
L
Apollo
3
7
2
0.57
L
Chang'e
SCTxPLOSioNs
Chang'e
1
4
5
0.88
W
Sun Wukong
Whooey
Sun Wukong
1
2
10
3
W
7
5
7
2.1
W
Discordia
Zeitkaiser
Discordia
3
2
6
3
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,836
Damage
32,738
58,275
Taken
73,537
33,775
Mitigated
35,662
18,547
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,808
4,382
0
5,349
17,598
9,361
0
5,504
11,751
0
58,046
L
Cu Chulainn
BurnXXII
Cu Chulainn
2,267
498
0
1,497
10,143
7,465
0
1,223
8,750
0
37,003
L
Ymir
2,630
719
0
1,489
15,061
8,021
384
5,290
9,664
21,778
0
W
12,720
3,497
0
3,748
10,686
7,218
958
1,505
9,135
0
83,324
L
Apollo
9,707
5,000
0
4,449
16,549
6,111
776
4,530
11,987
0
64,580
L
Chang'e
SCTxPLOSioNs
Chang'e
7,326
157
1,397
6,155
14,186
4,704
1,010
7,404
6,155
57,501
0
W
Sun Wukong
Whooey
Sun Wukong
5,330
470
0
6,458
12,597
5,554
595
1,975
10,496
0
60,821
W
13,833
7,056
0
2,601
14,155
5,439
306
910
13,217
0
82,420
W
Discordia
Zeitkaiser
Discordia
12,730
850
0
2,302
8,058
2,742
603
3,605
4,233
78,213
0
W
12,223
1,262
750
2,688
12,779
12,822
116
1,499
11,238
35,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
44,449
557
Minions Killed
446
0
Camps Cleared
0
1,776,632
Distance Traveled
1,705,867
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,839
518
104
5
0
368,082
2
L
Cu Chulainn
8,132
428
81
4
0
335,373
4
L
Ymir
7,446
392
26
1
0
339,011
2
W
Pele
11,864
624
145
8
0
363,322
1
L
Apollo
9,941
523
115
6
0
304,891
5
L
Chang'e
9,091
478
120
6
0
358,510
6
W
Sun Wukong
9,967
525
101
5
0
400,462
4
W
Skadi
11,458
603
144
8
0
299,084
2
W
Discordia
10,422
549
129
7
0
352,120
0
W
Cthulhu
10,937
576
38
2
0
361,644
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role