Player Matchup

Xing Tian
Xing Tian
Bexhu
Xing Tian
Level 34
God Stats
16W - 12L
1,712 SR
Queue Stats
19W - 20L
1,491 Elo+
Party 2
Anhur
Anhur
FatFreePancakes
Anhur
Level 88
God Stats
3W - 5L
1,848 SR
Queue Stats
543W - 560L
1,530 Elo+
Party 2
Ra
Ra
ProMyChoice
Ra
Level 83
God Stats
8W - 8L
1,817 SR
Queue Stats
352W - 378L
1,512 Elo+
Party 2
Cerberus
Cerberus
hoodedassasin22
Cerberus
Level 16
God Stats
3W - 9L
1,348 SR
Queue Stats
94W - 106L
1,294 Elo+
Party 3
Mulan
Mulan
lccyyy
Mulan
Level 67
God Stats
5W - 4L
1,474 SR
Queue Stats
217W - 203L
1,445 Elo+
Party 3
Team Averages
Level 58
1,640 SR
1,454 Elo+

VS

Team Averages
Level 87
1,552 SR
1,550 Elo+
Ymir
Ymir
JamesL0N
Ymir
Level 125
God Stats
3W - 2L
1,759 SR
Queue Stats
146W - 127L
1,590 Elo+
Party 1
Awilix
Awilix
Mr-Six-Seven
Awilix
Level 86
God Stats
24W - 22L
1,577 SR
Queue Stats
730W - 674L
1,466 Elo+
Solo
Neith
Neith
THANOZ1998
Neith
Level 109
God Stats
16W - 14L
1,528 SR
Queue Stats
783W - 763L
1,447 Elo+
Party 1
Vulcan
Vulcan
TheKa3l
Vulcan
Level 107
God Stats
10W - 14L
1,395 SR
Queue Stats
582W - 566L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
Xtrial0mega
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bexhu
Xing Tian
8
1 / 2 / 1
5,065
507
1,754
6,663
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 2
4,830
483
3,590
4,342
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,548
555
1,208
5,189
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
6
0 / 4 / 1
4,346
435
967
6,641
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
lccyyy
Mulan
10
0 / 2 / 0
5,564
556
2,623
5,814
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 4
5,302
530
4,276
6,727
2,623
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
11
3 / 1 / 1
5,948
595
1,554
5,585
1,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
10
2 / 0 / 5
6,088
609
4,623
4,525
1,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
TheKa3l
Vulcan
11
2 / 0 / 0
5,831
583
3,678
3,372
1,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Xtrial0mega
Kukulkan
11
4 / 0 / 0
6,255
626
4,292
1,676
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
1
Kills
13
13
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bexhu
Xing Tian
1
2
1
0.75
L
0
2
2
0.5
W
Ymir
2
1
4
4
W
Awilix
3
1
1
3.5
L
0
3
0
0
W
Neith
2
0
5
4.5
W
Vulcan
TheKa3l
Vulcan
2
0
0
2
W
Kukulkan
Xtrial0mega
Kukulkan
4
0
0
4
L
Cerberus
0
4
1
0.13
L
Mulan
lccyyy
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,142
Damage
18,423
28,649
Taken
21,885
10,252
Mitigated
7,364
5,784
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bexhu
Xing Tian
1,754
247
0
972
6,663
2,595
0
1,514
5,149
10,717
0
L
3,590
1,303
0
507
4,342
975
0
1,921
2,421
0
18,698
W
Ymir
4,276
876
348
1,774
6,727
2,623
174
2,023
4,672
18,566
0
W
Awilix
1,554
837
0
2,976
5,585
1,608
601
216
5,369
0
30,972
L
1,208
0
15
1,229
5,189
2,065
0
2,856
2,333
35,185
0
W
Neith
4,623
1,981
0
1,910
4,525
1,117
348
994
3,481
0
29,617
W
Vulcan
TheKa3l
Vulcan
3,678
1,988
0
1,664
3,372
1,501
0
0
3,372
27,713
0
W
Kukulkan
Xtrial0mega
Kukulkan
4,292
566
0
0
1,676
515
285
560
1,062
40,768
0
L
Cerberus
967
89
0
1,711
6,641
1,970
0
2,363
4,278
14,899
0
L
Mulan
lccyyy
Mulan
2,623
254
0
1,350
5,814
2,647
0
3,389
2,222
0
29,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
29,424
260
Minions Killed
303
0
Camps Cleared
0
922,239
Distance Traveled
959,364
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,065
507
19
2
0
206,880
2
L
Anhur
4,830
483
40
4
0
171,138
4
W
Ymir
5,302
530
13
1
0
189,886
0
W
Awilix
5,948
595
74
7
0
212,704
1
L
Ra
5,548
555
87
9
0
188,832
4
W
Neith
6,088
609
78
8
0
175,273
0
W
Vulcan
5,831
583
54
5
0
191,016
1
W
Kukulkan
6,255
626
84
8
0
190,485
3
L
Cerberus
4,346
435
40
4
0
196,298
2
L
Mulan
5,564
556
74
7
0
159,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role